DaveyBoy88 said:
IkePoR said: Because I should be "happy" when companies dig content from my $60 game and try to sell it back to me. I should be "happy" when content is taken from my game and sold to me in "pre order only" fashion. I should be "happy" when my game has on disc DLC, download only multiplayer codes and always online DRM. Yeah, keep on smiling. |
Go back in time and crack open a fresh $60 SNES game with a wopping 4MB of content and 1/500 the amount of man hours that are put into games nowadays. Factor in inflation and...
realize that you are being utterly ridiculous. Gaming, as with all technology, as just become cheaper and cheaper. IF YOU HAVEN'T NOTICED, many AAA studios are drowning due to the huge costs involved in developing a game.
People like you irritate me. Mainly because you display a complete lack of insight and perspective. But also because you are all over the place and incredibly self-righteous.
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Here's a quote discussing your very point, about how FromSoftware was pleased with the 2 Million sales "Dark Souls" recieved.
"Obviously, Dark Souls didn't cost as much to make. I mean---Resident Evil 6 had a dev team of six-hundred. Tomb Raider had to pay for extravagant hair physics and Hollywood actors. Dark Souls can't be compared to Tomb Raider I'm told, because Dark Souls didn't have to pay Hollywood actors or build a brand new engine---but neither did Tomb Raider. I'm sick and tired of being told that AAA games are being forced as if by invisible gunpoint to invest decadent amounts of money in their games to the point where they need to sell more copies than reality itself is capable of providing. That's not a defense, that's just bad, bad, terribly bad, bad, and terribly bad business." - Jim Sterling
I'm sorry you see the truth as "utterly riduculous" and "irritating".