Lol....
No, literally... Look into it.
curl-6 said:
I never said otherwise. Though since the big money on AAA comes from consoles, I reckon high end PC gaming will still be a small slice of the gaming market. |
From memory, I think sales on PC of big AAA games are usually equivalent to one of the consoles. This obviously varies quite significantly depending on the game franchise but on average, around a third of revenue of a PS4/Xone/PC title will be on PC.
| BillyBong said: eh.. PC gaming has always been niche. Mostly RTS, Life Sims, MOBA, & MMOs that come to mind that finds occasional success. Sure graphics and fps is great when talking about PC gaming capabilities, but most gamers could care less about paying out the ass to achieve such graphical fidelity.. and even then, most those games are graphic pretty.. but game play lacking. there's a reason why AAA/high budget games and devs tend to stick with or end up on consoles... they are more likely to guarantee sales there to recoup development cost/make profit. Also, with AAA and High Budget games on PC, they can only reach a small number of audience because the majority of PC gamers don't meet the minimum required specs to play such games. What AAA game on PC has ever achieved parity/surpassed in sales compared to their console counterparts? Outside of RTS, Sims, MOBA, & MMOs, nothing.. Not saying that PC gaming is bad, but I personally think PC gaming has always been niche. |
Well, your logic is flawed and you're also just plain wrong in places.
Firstly, MMO's and MOBA are big business that you just conveniently ignore because it doesn't fit your view. There are literally millions of people that play these titles and they're constantly evolving. How any game that has millions of people playing and paying large amounts of money to play can be considered niche is beyond me.
Using your logic you could just say "outside of FPS, sports games, beat-em ups and platformers nothing sells better than PC". It's flawed logic and plain wrong.
@ bolded
Most Valve games sold better on PC (see below), as did Diablo 3, Witcher games, Metro, some Battlefield titles etc. Often, the PC version sells similar numbers to one of the console versions.

| Scoobes said: I would guess they're doing fairly well with GPGPU and scientific computing. Everytime I look into molecular dynamics, they all use Nvidia GPUs and CUDA rather than OpenCL. Bit annoying for me with my HD 7870. I'm tempted to buy an Nvidia GPU next solely so I can use it for MD simulations (on top of some gaming Basically, another niche but rapidly growing market. |
Yes the push for GPGPU computing did come in at the right time for them and they have made a lot of headway into the HPC space which has really helped them take the edge off the loss of the once high volume low end GPU market. It is a shame their mobile endevors didn't work quite as well so far but there is a lot more competition there and they were late to that market rather than basically creating it for GPGPU for HPC tasks. And of course binning reject super computer GPUs allowed them to discover that gamers are actually willing to buy a $1000 GPU for some reason lol.
@TheVoxelman on twitter
Gaming PCs have always been niche and they always will be. As desktop PCs have gone the way of the dinosaur and laptops and tablets have taken over the PC market, there is even less incentive to get gaming PCs as well. Also, the majority of PCs that people game on (not just gaming PCs) are weaker than the Xbox One and most likely cost around the same when the person bought it. Why? Because the majority of PC gamers (not just PC gamers with gaming PCs) are content to play MMOs, Facebook games, or PC games on medium settings.
I am the Playstation Avenger.
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| Xenostar said: Strange belief when steam just posted there record for highest number of online users last week |
And 90% of Steam users don't have gaming PCs.
outlawauron said:
And 90% of Steam users don't have gaming PCs. |
interesting, which orafice did that figure come from?
| daredevil.shark said: 3. In PC gaming people are delighted with the sale of an AAA game at $10. And why they shouldn’t? It’s a great offer. But from a developers perspective this is not a good sign. They want as many games sold at $60 not in $10. |
I agree with your entire post and feel this is the biggest factor. I refuse to pay more than $20 for any digital game. I am not sure what the profit margins are on digital games, but a lot of PC gamers dont want to pay premium prices for digital only content.
Getting an XBOX One for me is like being in a bad relationship but staying together because we have kids. XBone we have 20000+ achievement points, 2+ years of XBL Gold and 20000+ MS points. I think its best we stay together if only for the MS points.
Nintendo Treehouse is what happens when a publisher is confident and proud of its games and doesn't need to show CGI lies for five minutes.
-Jim Sterling
Doubt it, the issue with steam is that is nearly impossible to know what the sales are cause they never release sales numbers but that doesn't really mean you need high end gaming pc to run all the pc games... Steam is filled with indie games that can run on the basic non-gaming computers and thanks to steam sales which happen every week and weekend and the big steam sales like the ones during beginning of summer and Christmas, more and more users are going into PC gaming, not as an the only gaming solution but a place to buy cheap games... And virtually all third party games are coming to PC so there is that too. If anything, the PC gaming scene is growing imo, specially since the entry point cost of a gaming pc is going lower and lower. I mean heck
http://www.joystiq.com/2014/01/15/steam-has-75-million-active-users-valve-announces-at-dev-days/
And on top of that, there are MMO and rts which are more favored towards PCs than consoles and the list goes on
PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850
Oh boy, pretty much everything you wrote is wrong but I'd like to highlight this one:
"3. In PC gaming people are delighted with the sale of an AAA game at $10. And why they shouldn’t? It’s a great offer. But from a developers perspective this is not a good sign. They want as many games sold at $60 not in $10."
Do you think console gamers aren't delighted by sales too? See the amount of praise PS+ receives for its "free" games or the huge used game market. I've seen enough treads of "oh, it is just a 6-8 hour game, I'll wait 3 months and pick it up for $20".