mZuzek said:
HoloDust said:
You are correct...and that's exactly the reason why Aonuma has to go (among many other things).
Zelda was originally made as western fantasy, and between 50-60% of sales (on home consoles) comes from NA alone - not paying enough attention to what that audience wants is sign of his (and current Nintendo's along with him) arrogance and vanity.
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It's not arrogance and vanity, it's passion. He's making what he feels he wants to make, and it's making not only very unique, but also excellent games. Why is changing up the artstyle not being "western fantasy" anymore? This new Zelda, to me, looks exactly like the fantasy we've come to expect. Just because it has colors and personality doesn't mean it breaks from what Zelda is supposed to be. It sure hinders the game's sales, but I don't care about sales when playing a game - I care about an enjoyable, unique, fun, and overall remarkable experience, and this has been delivered time and time again.
It's not like Zelda games bomb when not using semi-realistic graphics either. They sure sell less and get less hype from outsiders, but they still sell well enough. Also, at this point I don't think Nintendo is ever going to bring the "hardcores" to the Wii U anyways. Nintendo games and consoles are very obviously different from their competition, and this is how it's supposed to be. They want this uniqueness, they want to do different stuff - they don't want to be in a competition, they want to create new, interesting experiences. As long as they can still profit from this (and I believe they can), this is only going to keep making fans happy and the company healthy. Unless, of course, we're considering the "fans" who just want gritty, mass market appealing Zelda games.
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But fulfilling ones own creative itch at the expense of a larger fanbase is extremely arrogant and the epitome of selfishness and vanity. What is unique about Aonuma and his lame artstyles at this point? He's used this anime style way more than the high fantasy style of OoT, TP or the E3 Tech demo. This goof has been the reason for Zelda's decline from excellence. Tell me which game has this dude made that has been held in as high regard by critics and gamers alike from the first four Zelda's? Spirit Tracks? WW? SS? MM?
The artstyle is just the icing on the why Aonuma is lame cake and why he doesn't belong in charge of Zelda. I'm telling you, just as WWHD has been a bomb, and as SS flopped, this next Zelda will do as bad as SS in market performance. Zelda games aren't what they used to be at all. They are damn near unrecognizable to fans of the 4 pre Aonuma Zelda's.
Glad you like his games, but for the rest of us..try to understand where we are coming from.
Bet between Slimbeast and Arius Dion about Wii sales 2009:
If the Wii sells less than 20 million in 2009 (as defined by VGC sales between week ending 3d Jan 2009 to week ending 4th Jan 2010) Slimebeast wins and get to control Arius Dion's sig for 1 month.
If the Wii sells more than 20 million in 2009 (as defined above) Arius Dion wins and gets to control Slimebeast's sig for 1 month.