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Forums - Nintendo Discussion - How much would the 3DS have sold if it didn't have 3D?

EricFabian said:

Kaizar is so funny. Do you really believe in everything you post?

 

OP: More, for sure


The 2DS has been out since October 12 2013 with Pokémon X & Y on the same day, and the 2DS has only sold 2 million out of 7 million 3DS family sales. And the 2DS has been sold at $99 more often then not. And the 2DS doesn't have the 3D feature.

We know for a fact the 3DS would have sold much more less.

Would the Wii sold more without the Motion Control of WiiMote? NO.



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Kaizar said:

By the that logic, HD is as useless.

And you can use your fingers instead of stylus. That what I do in most DS & 3DS games that use touch screen controls.

You do know that you can adjust the volume of 3D right?

A lot of people seem to forget that the 3DS does more then 3D ON & OFF, you can adjust the 3D volume at 10% & 90% & 20% & 80% & 70% & 30% & 40% & 60% & 50% & etc.

I guess its safe to say you never used the Surround Sound audio of 3DS games like Kingdom Hearts 3D, since you never try 3D visual, it's safe to say you never use Surround Sound (3D Audio) in any & all games.

@ HD has its use on the big Screen. But there are a lot of games where graphics are not that important. I still play some old classics because they are simply great games.

@ Stylus. Using your fingers still is a bad form of input. Why can't I just use buttons. Touch controls should be optional. Most video game genres are older than mass market touch controls and traditonal controls worked since the good old NES. Touch controls are new, but they are inferior to the established controller. Aside from a few genre games they are simply bad because you don't have the control quality of a standard control scheme.

@ 3D Even It is still useless for me even if I use only a fraction of it. And I still have to pay for a feature that I never wanted. Why is it so hard to understand that a lot of people do not want 3D technology? It failed in the past and even if they can advance the technology and make it cheaper... just because it is possible to use it it still can be useless for most of the gamer. Sony also tried to sell games via 3D technology... most gamer did not care and Sony stopped that approach eventually. 

@Sound. Yep. I don't care much about sound in handheld devices. The only genre where music/sound is somewhat important for me = JRPGs like Final Fantasy.

I tell you one thing. I buy a console not just for the console because it is a hightech device... I buy a console for playing games. The console is the entry barrier... the price is the thing I have to waste because I want to play a single game. The console itself has 0 use... The use of the console/handheld comes solely from the games I want to play with. The technology can make my experience more comfortable... but Nintendo comes in the way to make my gaming experience more uncomfortable because they insist on selling me things that I do not want (simple as that) and they force me to use certain new ways of playing games that I find inferior to established ones. 

I find the question if things like new control schemes or a forced upon 3D screen are having a negative impact on sales very interesting. Just because something is "new and innovative" it does not automatically mean that is in an improvement. Sony and Microsoft tried to implement new features like Move and kinect, but ultimately for most of the gamer these new control schemes did not offer significant improvements. Certain hardware parts sold well because they introduced new genres like Singstar and the microphones or the WiiMote and fitness and dancing games... but for the already introduced genres you simply do not need these new control schemes.

Lets take KH3D. It was the game I bought with my 3DS. I bought KH because I want to see how the story continues... as KH is one of the few franchises where story is important and every game in the Series is an important part of it. Story and gameplay makes out 95% of my expectations of this games. Graphics, sound, control schemes are only a small bonus... they can't fix a broken game, but they can take away from a good game.

 

 




Ok, seriously, how many times can a person copy and paste the same information? Reading through this thread actually gave me a headache. There IS such a thing as posting too much. It also doesn't help when people ask for sources and you provide nothing but the same copy-paste response.

Anyway, as for the thread question, I don't think there would have been a huge difference. The 3d effect both helped and hurt sales at first, especially since parents were afraid to get one for their children. The reason the 3ds is not doing as well as nds did is mobile phones that have made handhelds "not cool" anymore. For a while now the masses care about iphones and Galaxy's, so there's no peer pressure to buy a gaming handheld anymore.

As for me, I bought the 3ds for the exclusive Naruto games on it as well as Pokemon X/Y. I was disappointed by the latter, but still don't exactly regret my decision. The 3d effect sounded kinda cool. It's not comfortable to use, though, especially when you're in bed (where I do most of my gaming), as you have to play from a certain angle for it to wok. It's understandable, but inconvenient, so I don't use it much at all. I was quite excited about 3d recording and when I actually used it, I realized just how bad the camera was.



Around the same! I honestly don't believe the 3D effects meant jackshit for the 3DS! People bought it for games like Mario Kart 7 and Pokemon, not for the 3D capabilities!



                
       ---Member of the official Squeezol Fanclub---

I think the 3D effect is great. Don't always use it though. If it didn't have it the only thing that would be new, is the graphics (and I'm not sure they would put Vita graphics on it so we'd be stuck with PSP graphics for all we know). Consoles needs some gimmicks.



Yep.

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I'd say about the same.

The 3D isn't as fundamentally important to the 3DS as the Wiimote was to the Wii, not by a long shot. I'd say without the 3D, it wouldn't have stumbled as much out of the gate due a (probable) lower price point, but on the other hand the 3D effect did turn heads at first like it or not. So I'd say, the same give or take.



Alphachris said:
Kaizar said:

By the that logic, HD is as useless.

And you can use your fingers instead of stylus. That what I do in most DS & 3DS games that use touch screen controls.

You do know that you can adjust the volume of 3D right?

A lot of people seem to forget that the 3DS does more then 3D ON & OFF, you can adjust the 3D volume at 10% & 90% & 20% & 80% & 70% & 30% & 40% & 60% & 50% & etc.

I guess its safe to say you never used the Surround Sound audio of 3DS games like Kingdom Hearts 3D, since you never try 3D visual, it's safe to say you never use Surround Sound (3D Audio) in any & all games.

@ HD has its use on the big Screen. But there are a lot of games where graphics are not that important. I still play some old classics because they are simply great games.

@ Stylus. Using your fingers still is a bad form of input. Why can't I just use buttons. Touch controls should be optional. Most video game genres are older than mass market touch controls and traditonal controls worked since the good old NES. Touch controls are new, but they are inferior to the established controller. Aside from a few genre games they are simply bad because you don't have the control quality of a standard control scheme.

@ 3D Even It is still useless for me even if I use only a fraction of it. And I still have to pay for a feature that I never wanted. Why is it so hard to understand that a lot of people do not want 3D technology? It failed in the past and even if they can advance the technology and make it cheaper... just because it is possible to use it it still can be useless for most of the gamer. Sony also tried to sell games via 3D technology... most gamer did not care and Sony stopped that approach eventually. 

@Sound. Yep. I don't care much about sound in handheld devices. The only genre where music/sound is somewhat important for me = JRPGs like Final Fantasy.

I tell you one thing. I buy a console not just for the console because it is a hightech device... I buy a console for playing games. The console is the entry barrier... the price is the thing I have to waste because I want to play a single game. The console itself has 0 use... The use of the console/handheld comes solely from the games I want to play with. The technology can make my experience more comfortable... but Nintendo comes in the way to make my gaming experience more uncomfortable because they insist on selling me things that I do not want (simple as that) and they force me to use certain new ways of playing games that I find inferior to established ones. 

I find the question if things like new control schemes or a forced upon 3D screen are having a negative impact on sales very interesting. Just because something is "new and innovative" it does not automatically mean that is in an improvement. Sony and Microsoft tried to implement new features like Move and kinect, but ultimately for most of the gamer these new control schemes did not offer significant improvements. Certain hardware parts sold well because they introduced new genres like Singstar and the microphones or the WiiMote and fitness and dancing games... but for the already introduced genres you simply do not need these new control schemes.

Lets take KH3D. It was the game I bought with my 3DS. I bought KH because I want to see how the story continues... as KH is one of the few franchises where story is important and every game in the Series is an important part of it. Story and gameplay makes out 95% of my expectations of this games. Graphics, sound, control schemes are only a small bonus... they can't fix a broken game, but they can take away from a good game.

 

 



The PS3 & 360 & Vita advertise as HD systems, and people didn't care for them.

The Wii & 3DS has WiiMote & 3D, and the fact is, that there is only as many people to buy a Nintendo System as the GameCube sold. If a Nintendo System sells more then the GameCube, then it has something of appeal but the games alone will only give you N64 & GBA sells.

The 3DS is outselling the PS4 every week because the 3D is part of the appeal. There's no more games to sell anymore 3DS systems, but it still outsells the PS4 each week. 

Plus without 3D there would be no Kingdom Hearts 3D, so you can't say you would buy the system for such games, because those games wouldn't exist on the 3DS if it didn't do 3D. And that's the biggest point; without 3D there is no games in the first place, and therefore zero reasons to buy a 3DS, I stead of the every reason to buy a 3DSwe have because of the 3D.

And you don't care about surround sound for the same reason you don't care for 3D. So you're not the targeted demographic.

Some people are afraid of change so they keep making excuses going thru mental gymnastics. But the point is that things have to change via a true upgrade. You can't keep doing the same old same old, or there would be no point in any & all of life.

People both in person, and on this thread have admitted only purchasing a 3DS for the 3D when they had bought one, and that they now play because they've discovered good games, but they still have the 3D On in each game. The 3DS has clearly sold millions more because of 3D then it would without 3D, and the fact that it wouldn't have any 3rd party games without 3D would have made the 3DS sell even millions less. The 3DS wouldn't even have sold 30 million if it wasn't for 3D bringing in both the fans of 3D, and the 3rd Party games.

The touch screen works best with fingers in certain games, like Super Mario 3D Land & Thor 3DS. But other games are better with stylus, like Rhythm Thief and the Emperor's Treasure. So the touch screen working better with what, fully depends on the game.

And 3D is more useful then HD. For example Star Fox 64 definitive version & kid Icarus: Uprising, where the 3D effect helps out BIG TIME, so you don't have to replay any level soo many excessive times. You can accurately dodge & hit your very first time in any game thanks to the 3D effect. But with HD you still can't dodge and you still can't hit your target, because HD sucks as shown on both the PS3 & 360.

And color and surround sound & HD and motion control & touch screens have been more forced on people then 3D on anything including 3D on Nintendo 3DS has ever been.



DarkRPGamer007 said:
Basically a 2DS price with a 3DS design. Would've flew off shelves


Agree.

It will most likely happen this Q4 2K14, if not an even lower price then that for the 3DS, since it's gone 3 years with no price cut. So a major price cut is do, unless the 3DS starts selling good again, then Nintendo will just continue to milked the $170 price tag for the 3DS.



Contrary to most, i think it would've sold less units without the 3D.at least at the same pricepoint.
I bought mine at launch because i thought the 3D was supercool in Pilotwings. Plus it had SSFIV 3D also.Now im really used to it and i dont find it that amazing. As of late only Bravely Default has wow'ed me in that regard.

But for newcomers it sure is a cool feature to care for.