By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Kaizar said:

By the that logic, HD is as useless.

And you can use your fingers instead of stylus. That what I do in most DS & 3DS games that use touch screen controls.

You do know that you can adjust the volume of 3D right?

A lot of people seem to forget that the 3DS does more then 3D ON & OFF, you can adjust the 3D volume at 10% & 90% & 20% & 80% & 70% & 30% & 40% & 60% & 50% & etc.

I guess its safe to say you never used the Surround Sound audio of 3DS games like Kingdom Hearts 3D, since you never try 3D visual, it's safe to say you never use Surround Sound (3D Audio) in any & all games.

@ HD has its use on the big Screen. But there are a lot of games where graphics are not that important. I still play some old classics because they are simply great games.

@ Stylus. Using your fingers still is a bad form of input. Why can't I just use buttons. Touch controls should be optional. Most video game genres are older than mass market touch controls and traditonal controls worked since the good old NES. Touch controls are new, but they are inferior to the established controller. Aside from a few genre games they are simply bad because you don't have the control quality of a standard control scheme.

@ 3D Even It is still useless for me even if I use only a fraction of it. And I still have to pay for a feature that I never wanted. Why is it so hard to understand that a lot of people do not want 3D technology? It failed in the past and even if they can advance the technology and make it cheaper... just because it is possible to use it it still can be useless for most of the gamer. Sony also tried to sell games via 3D technology... most gamer did not care and Sony stopped that approach eventually. 

@Sound. Yep. I don't care much about sound in handheld devices. The only genre where music/sound is somewhat important for me = JRPGs like Final Fantasy.

I tell you one thing. I buy a console not just for the console because it is a hightech device... I buy a console for playing games. The console is the entry barrier... the price is the thing I have to waste because I want to play a single game. The console itself has 0 use... The use of the console/handheld comes solely from the games I want to play with. The technology can make my experience more comfortable... but Nintendo comes in the way to make my gaming experience more uncomfortable because they insist on selling me things that I do not want (simple as that) and they force me to use certain new ways of playing games that I find inferior to established ones. 

I find the question if things like new control schemes or a forced upon 3D screen are having a negative impact on sales very interesting. Just because something is "new and innovative" it does not automatically mean that is in an improvement. Sony and Microsoft tried to implement new features like Move and kinect, but ultimately for most of the gamer these new control schemes did not offer significant improvements. Certain hardware parts sold well because they introduced new genres like Singstar and the microphones or the WiiMote and fitness and dancing games... but for the already introduced genres you simply do not need these new control schemes.

Lets take KH3D. It was the game I bought with my 3DS. I bought KH because I want to see how the story continues... as KH is one of the few franchises where story is important and every game in the Series is an important part of it. Story and gameplay makes out 95% of my expectations of this games. Graphics, sound, control schemes are only a small bonus... they can't fix a broken game, but they can take away from a good game.