By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming - Cross Gen is absolutely pointless.

I guess it's not bad for the first year or so, let PS3 and 360 owners have the game too.

Once developers get used to the next-gen systems and sales start picking up, they'll move on.



Around the Network

Every sale matters I suppose. I don't think it takes much effort on their part to release it on multiple systems.

It's only a matter of time before this whole cross gen thing ends once more people are on board with the new systems.



spemanig said:

You know how I see it?

Watch Dogs would have 1m less sales without cross gen. Over 1/3 of the sales.

Wolfenstein: The New Order would have .22m less sales without cross gen. Over 1/3 of the sales.

Thief would have .34m less sales without cross gen. Over 1/3 of the sales.

Cross gen isn't pointless. When people stop buying it, companies will stop making it.


It boils down to what matter more to them. Their vision and goal for the game or a few extra sales.



Mystro-Sama said:
spemanig said:

You know how I see it?

Watch Dogs would have 1m less sales without cross gen. Over 1/3 of the sales.

Wolfenstein: The New Order would have .22m less sales without cross gen. Over 1/3 of the sales.

Thief would have .34m less sales without cross gen. Over 1/3 of the sales.

Cross gen isn't pointless. When people stop buying it, companies will stop making it.


It boils down to what matter more to them. Their vision and goal for the game or a few extra sales.

~1/3 of sales is not a few extra sales though.  I'm sure their vision would have cost more than the extra revenue the prior gen brings in.  Its a win for the publisher in that the most likely have the game already running from a high end PC, so they really only need to make it once then roll out to the consumer in one fell swoop like watch dogs or in tier, like that of GTA V.  It helps smooth sales in times when those publishers normally would have nothing for that quarter/month/season etc.



Mystro-Sama said:

Am I the only one who has noticed this. Publishers are so antsy at the thought of putting their game on ever single platform possible that they don't even realise that it isn't even worth the investment. I understand that in the past stepping into the next generation was pretty difficult due to sales being slow in the first year or so. But thats in the past. Gamers are adapting to this generation faster than they ever have in any generation. Look at all the cross gen games that have come out thus far and see how abysmal the previous gen sales are.

 

Watch Dogs:

PS4: 1.86m

X1: 0.90m

PS3: 0.43m

360: 0.46m

 

Wolfenstein: The New Order:

PS4: 0.42m

X1: 0.24m

PS3: 0.11m

360: 0.11m

 

Thief:

PS4: 0.44m

X1: 0.27m

PS3: 0.18m

360: 0.16m

 

Notice in ever game you have to add both last gen versions just to reach the X1 numbers? This just proves that it's pointless. The only exception to this is for call of duty... and thats pretty much it. Publishers waste time doing this shit instead of focusing on the current gen and getting the best out their games like Rocksteady.

 

Thoughts?


I wouldn't call that pointless.  Consider that watchdog's last-gen sales almost equal all of Xbox One's sales.  That's a big chunk of money right there!



Around the Network

I disagree. People are still buying cross gen games on both old and new platforms. What I think is starting to become pointless is games only being released on old gen. I think a TON of people would have bought Stick Of Truth, Dark Souls 2, and Borderlands pre-sequel on X540 and PS4.  I'm glad I waited on Metro and GTA5 for purchase.  Played lots of both but now I can pay for them on new gen.  65 bucks on games for ps360 when you own ps540 totally sucks.



Train wreck said:

~1/3 of sales is not a few extra sales though.  I'm sure their vision would have cost more than the extra revenue the prior gen brings in.  Its a win for the publisher in that the most likely have the game already running from a high end PC, so they really only need to make it once then roll out to the consumer in one fell swoop like watch dogs or in tier, like that of GTA V.  It helps smooth sales in times when those publishers normally would have nothing for that quarter/month/season etc.


Bolded because of hyper correctness.



spemanig said:

You know how I see it?

Watch Dogs would have 1m less sales without cross gen. Over 1/3 of the sales.

Wolfenstein: The New Order would have .22m less sales without cross gen. Over 1/3 of the sales.

Thief would have .34m less sales without cross gen. Over 1/3 of the sales.

Cross gen isn't pointless. When people stop buying it, companies will stop making it.

Agreed. Add in the fact that development cost is probably far lower, and you receive 1/2 of your potential profits from 7th gen consoles.

Not putting these IPs on a 160 million installbase would not be pointless, it would be simply stupid.



Vote the Mayor for Mayor!

It depends, there are still numerous that can still get over a million sales on 7th gen. Watch Dogs will still sell millions on PS3 and 360. Wolfenstein may have impressive numbers in the long run.

The numbers we're seeing thus far on 8th gen is impressive and encouraging for developers looking to move away 7th gen.



Recently Completed
River City: Rival Showdown
for 3DS (3/5) - River City: Tokyo Rumble for 3DS (4/5) - Zelda: BotW for Wii U (5/5) - Zelda: BotW for Switch (5/5) - Zelda: Link's Awakening for Switch (4/5) - Rage 2 for X1X (4/5) - Rage for 360 (3/5) - Streets of Rage 4 for X1/PC (4/5) - Gears 5 for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

in the case of watch dogs case, PS360 sales accounted for almost 22% of overall sales, which is a pretty big number. and according to this the PS360 version brought in around 24 million. this is of course without Digital Sales ( i am assuming there is a PSN and XBL versions). and keep in mind this is just week one. they will both probably sell more than one million on each console, meaning huge amounts of money for Ubisoft.

 

in the case of wolfenstein, PS360 had a higher percentage of sales than WD with 25%. thats big, a really big percentage of sales. 

and in Theifs case PS360 sales accounted for around 32%. thats around one third of sales. thats huge. 

 

if you think these numbers are pointless.... well i dont know what else to say.