Kyuu said:
Zod95 said:
superchunk said:
Or that your personal views on the conferences were not equal to the marjority. (i.e. Sony was slightly better than MS who was slightly better than Ubi)
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Not my personal views. Look at Sony's conference. It was mostly:
- indie titles
- retro games (like Grim Fandango)
- DLCs (such as inFamous First Light)
- multiplatform titles (such as Destiny, Far Cry 4 and Mortal Kombat X)
- games already showed on previous conferences (Such as The Order)
- games already launched on other consoles (like GTA V)
- teasers (not trailers) about new games (such as Uncharted 4)
The only significant novelty was Little Big Planet 3.
Would you say AAA games being superior to indie games is just my personal view? Would you say retro games or DLCs count as much as full games? Would you say multiplatform titles or games already launched on other consoles are just as important as exclusives to make the difference on E3? Would you say teasers are as good as trailers or gameplay demos?
These are not my personal views. This is common sense.
Ubisoft didn't have its focus on these less relevant kinds of content. It showed AAA games (not indie) through trailers and demos (not teasers) and not yet launched, some eventually being brand new games (presented for the first time).
There is no way Sony had a better conference than Ubisoft other than through an extremely biased view (typical from fanboys). If you tell me that's the majority then ok, my "personal views" (common sense) were not equal to such majority.
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Why are you acting as if the points you mentioned don't add up for a better E3? and what new announcements Ubisoft had to counter LittleBigPlanet 3 and Bloodborne?
Comparing a conference of a 3rd party publisher to one of the console manufactuers' is flawed from the get-go! For instance you can criticize Sony for showing multiplats while Ubisoft wont be criticized (rather commended) for doing the same thing. The big three are by default at a disadvantage accoridng to your common sense.
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1 - Not at all. Where did I say they add up nothing? Just that they don't count as much as full games presented through full trailers and demos, and eventually being new IPs.
Personally, I see E3 as a place to show something new and relevant. So, for me those points actually add up virtually nothing. But that is my personal view, not common sense.
Long are the times when Sony showed Motostorm, Killzone 2 and The Getaway 3 at one E3. Heavy Rain, Eye Of Judgment and Eight Days in another. Every E3 was magic and we gamers were always expecting something new (like Heavy Rain), out of the box (Like LittleBigPlanet) or brought for the death (like Twisted Metal). Microsoft was doing something similar too. E3 was about a very special week of the year in which our console of choice got significantly more valued due to a magic wave of new games presented there.
Things have changed and, in recent years, Ubisoft (a mere 3rd party) actually surpassed Sony's and Microsoft's conferences, showing many AAA new games through extensive and well made trailers and gameplay demos, and always including something extra-special, which would be the "star of the show": TrackMania 2 in 2011, Watch Dogs in 2012, The Division and The Crew in 2013. But this last E3 was a bit disappointing. Not that many new games and the "star" being Rainbow Six Siege (which, for me, hasn't created half of the impact as the previous "stars"). Actually, this year Nintendo did all the magic (or at least they tried to do so), filling their conference with many new big games rather than DLCs, retro titles, indie games, teasers that show nothing, games already launched on other consoles or other kinds of "ersatz goods".
2 - To counter LittleBigPlanet 3 and Bloodborne? Easy. Far Cry 4 and Rainbow Six Siege. But there are more: Shape Up, Valiant Hearts, Just Dance 2015, etc.
3 - For doing the same thing? Are you kidding me? Ubisoft does not present games made by others, which is exactly what Sony does when presenting multiplatforms. Sony hasn't worked this year. Guerrilla has nothing to show since the Killzone Shadow Fall launched last year. London Studio hasn't done or presented anything at all. Santa Monica Studio, not a word either. Ready at Dawn had only a tiny demo of The Order 1886. Evolution Studios hasn't even came to show any news about Drive Club. Besides LittleBigPlanet, all Sony did was grabbing a piece of other's work and say "here, this will run on our system", grabbing some work from another dev and say "this will run too". This is just sad.
On the other hand, everything Ubisoft presents is the result of their work, their effort, their talent. Sony has studios too. How about putting them to work instead of relying on 3rd party support? Where is the Sony we had in the beggining of the 7th generation? The PS4's huge success is making them lazy.