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Forums - Sony Discussion - PS Community Reborn!!!-An outbreak?! PSX has a date!!!

 

What did you think about Sony's Pre-TGS Conference?

It was nice 10 11.90%
 
Nothing that really caught my attention tbh 25 29.76%
 
It was awesome! 8 9.52%
 
Not Bad 7 8.33%
 
I didn't like it 11 13.10%
 
It was okay 10 11.90%
 
Needed more LoD! 4 4.76%
 
Decent 2 2.38%
 
Other 7 8.33%
 
Total:84

About China: when does the PS4 even launch there?



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poklane said:
About China: when does the PS4 even launch there?

Not announced, maybe we hear something from the PS asia conference;.



GamechaserBE said:
poklane said:
About China: when does the PS4 even launch there?

Not announced, maybe we hear something from the PS asia conference;.

Perhaps early October?



Our players are the heart and soul of DRIVECLUB, and when the game begins October 7th, Evolution Studios will be going all out to keep the experience fresh and exciting for all of you.

We’re determined to build up a lively community of millions of connected racers around you, so our post-launch development will be influenced by what you do in the game and the feedback you share with us. New content, improvements, and updates will all be shaped by you and everyone you play with. And of course, we’re going to do our best to keep surprising you with our own creativity, too!

In fact, thanks to all of the players we’ve met and talked to already, our mission has already started.

We’re already working hard to develop free updates that will introduce a powerful weather system (that you can play around with to change the dynamics of every race) and a photo mode, because they’ve both been requested ever since we first showed how you can control the time of day and skies in the game.

And even though we’ve already got 55 routes over 25 tracks in the game, we’ll be bringing you more new tracks to enjoy and all of them will be free.

We’ll also keep adding more of the world’s best cars to the game and we’ll give you one car every month, as a free series running from October 2014 to June 2015.

For those who want even more, we’re making a full calendar of new release DLC that will run deep into 2015. This will let you buy packs of new cars and new campaign tour expansions, to give you more to play for each month. This calendar will start in November 2014 with every pack offering new challenges to play and new Trophies for you to earn.

There will also be a Season Pass available for $24.99* so that you can pre-order the DLC packs and get huge savings. In fact, it works out that with the Season Pass you’ll save more than 60% on the cost of purchasing these packs individually, as the total value of the packs will be $75.84*.

And the best part? All of this is just the start! We keep saying “DRIVECLUB begins on October 7th 2014″ because we don’t know exactly how the game will evolve with each update until you get your hands on the game and start playing!

We hope you’re as excited about this as we are. We can’t wait to shape the future of DRIVECLUB with you! Are you on board and are you bringing your friends along with you?

*Prices quoted are based on regular price on PS Store

http://blog.us.playstation.com/2014/09/10/driveclub-free-dlc-schedule-detailed/



Aura7541 said:
GamechaserBE said:
poklane said:
About China: when does the PS4 even launch there?

Not announced, maybe we hear something from the PS asia conference;.

Perhaps early October?

No idea, but it takes some time to accept games in China and if games like TLoS were sended for certificate we would have known by a leaker..  Oh well we see..



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Sup' homies



gooch_destroyer said:
Sup' homies

Sup bro



The One and Only

VizionEck.com

More details on Dinosaurum Games' Without Memory and it sounds a lot better than Beyond: Two Souls.

Moscow-based studio Dinosaurum Games unveiled today a whole lot of new details about the story of their upcoming PS4 exclusive game Without Memory, and considering what little we knew before, they’re quite surprising.

The game will involve the past, the present and the future, and a conflict between two opposing sides which will bring to one of fifty possible endings. The story revolves about a war hero who wants to change the world after the death of a friend, a mysterious visitor from the distant future who wants to prevent the inevitable from happening, and an apparently defenseless and fragile girl who wakes up in a forest after losing her memories, caught in the middle between the two sides. She will have to take many difficult decisions that could change the fate of mankind.

There’s no set right or wrong in this dark and ambiguous story, no predefined heroes or villains. There are only people with different ideas and goals who will have to make choices with serious consequences.  According to the developer, getting familiar with the  characters will make you doubt your outlook on life, showing a multi-faceted, complex and at times even dangerous truth.

The three main characters come from different times, and fight a fierce battle for the right to change the story, defending their own vision of the world. They have opposing ideologies, despite similarities of intent and the same desire to improve society while facing a struggle for survival.  The player will have to explore the origin of each character, their motives and inner selves, and perhaps kill one of them, or maybe all of them.

The three playable characters are Chris, Leo and Anna:

Chris is a war hero and veteran. Losing his best friend completely changed him. He promised his dying friend to change the world beyond recognition. Leo comes from the distant future. In his time the world is orderly, peaceful and perfect. By creating a mysterious organization named “Insiders” he aims to prevent events which led to that outcome.  In the middle between them is Anna, who wakes up in the woods one night, and realizes that she doesn’t remember anything. Which side will she choose?

The game is characterized by an “amazing journey through time,” and by the relationships between its characters. It aims to tell an unexpected backstory and immerse the player in the tense atmosphere of a psychological thriller. Players will visit the past, the present and the future.

Advanced facial animation promises to convey the emotion of the characters, fear and happiness, hate and love. During the game players will be able to interact with all the characters and items, and will be able to listen to the thoughts of each protagonist at any given time. NPCs will contact the characters with a variety of requests, ask questions, or require the completion of missions.

How to perform those tasks, or whether to accept them or not, will depend on the player. Characters can either behave as good or evil, depending on the player’s actions.

While there will be quick time events, they aim to keep the player involved with the game until the very end, “unable to let go of the controller,” and will be done in an innovative way, which according to the developer won’t be “Press X to win.”

One thing is for sure: Without Memory definitely seems interesting, and it’s hard not to be curious on whether the folks at Dinosaurum Games will manage to deliver on their promises or not. They definitely aren’t aiming low.

Source: http://www.dualshockers.com/2014/09/09/ps4-exclusive-without-memory-gets-a-lots-of-new-story-details-time-travel-and-shenanigans-aplenty/



This game is on my radar, so far it looks promising, hopefully it won't turn into Mindjack or Murdered: Soul Suspect in the quality department...



Hope it includes twin snakes, that shit is expensive and hard to find now