SvennoJ said:
curl-6 said:
KylieDog said:
It isn't a delayed response if you see something sooner and react sooner because of it, as higher res does.
Also laughing at your last sentance. Like I haven't ever ripped into a Sony game. Your argument fails.
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30fps = half as many updates as 60fps. That doesn't just go for reacting to distant objects, but also for everything else, from turning to braking.
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Still not convinced the extra 16ms doesn't matter for response time? Try this http://www.humanbenchmark.com/tests/reactiontime/ See what your response time is in the best of situations, fixating on a big full color change with your finger hovering over the mouse button. I can't get below 245ms, nor am I very consistent, I'm old. Identifying something specific happening on screen and making a decision what to do about it takes a lot longer, that 16ms is negligible.
The human brain is a wonderful thing in how it manages with physical time delays, consantly tricking you into believing that what you see, what you hear, what you feel, what you do are all synchronized perfectly. Your brain is constantly predicting what is going to happen to be able to have your fingers respond in time. Focussing on 30fps vs 60fps for response time is focussing on smallest part of the problem. Lag starts with you, followed by display lag, input lag, and finally 30fps vs 60fps.
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Those hundreds ms of your reaction time are what you can't reliably decrease, even in real life, but lag due to framerate always adds to them. 16ms can be little more than 6% for your reflexes, even less for more sluggish people, but they add EACH time you have to react, many times it can be little significant, but it's likely that it will be significant a few tens times per lap, and even if that additional lag doesn't always turn 1:1 into a penalty on your lap time, you can end up having between a few tens and a few hundreds ms penalties for each lap.
This said, the Caiaphases that tear their robes accusing PS fans of double standards implicitly implying fans of other consoles are innocent of the same guilt make me laugh. I myself may be fussy in theory, but always building low-end low-power consumption PCs, I can actually have high frame rates only on older racers or turning a little (or a lot) down details. What I like of PC is that if my PC exceeds minimum requirements, I'm able to chose, within my PC's limits, the best compromise between framerate and image quality and res, according to my tastes and/or needs.
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