| curl-6 said: Twice as many frames a second is still a difference you can feel; not so much in individual responses but in the continuous experience. Honestly, it's crazy that people are even arguing that 30fps vs 60fps isn't a significant difference for a fast paced racer. |
So true .... for 30 FPS as well.
When a game has a consistent and solid frame rate, the player will know exactely how and when to respond, he will form some kind of measurment for the field and distance. The real problem comes from dips and slowdowns in the frame rate.
Let's be clear. 60FPS does benefit the game slightly, and offers smoother animation. But, when we know that human can't click the mouse button without 245ms delay, then it is crazy that people give so much importance for an extra 16ms.
FPS significance is exaggerated.







