Forums - Gaming Discussion - Will PS4 x X1 graphical difference dissapear?

What graphical difference?



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Zero999 said:

What graphical difference?


That none of them can play 3D Mario in 1080p60fps.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

DonFerrari said:

According to Oddworld Creator yes.

 

http://n4g.com/news/clickout/1482976

 

Not sure if the hoster edited the quotes or context. But what I believe is that he is saying that regarding indies won't see a gap (he even mention their game being a lot lighter than Bf4) but regarding big budget AAA I beg to disagree.

Funny that now that Dx12 is announced and new sdk was released he says that a lot of devs complained about X1 lack of power but at the time this kind of comment were always anonymous, while public speech was that both consoles were almost equal.

Seems like this is just the same, publicaly devs will say consoles are about equal but in 6 months they will say there was a difference but now it will be solved ad infinitum.

So do you think the gap will dissapear or it was a comment related to his entrance to ID@Xbox?


The guys either brown nosing someone at MS hard or an idiot.

The gap CANNOT disappear. This is a simple fact which anyone with the mildest understanding of electronics will grasp. The xbone has a very weak gpu thus will always under perform no matter how much tweaking they do. You can optimise it as much as you want, but at the end of the day, if the power is not there then nothing can be done about it.

 

Zero999 said:

What graphical difference?

Derp, you living under a rock or trying to  stir up some hate?



I think the X1 will eventually be able to run ALL games based on last gen tech in 1080p/60fps.



 

The PS5 Exists. 


GribbleGrunger said:
I think the X1 will eventually be able to run ALL games based on last gen tech in 1080p/60fps.


Shouldn't it be like that from the beggging.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

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TheJimbo1234 said:
DonFerrari said:

According to Oddworld Creator yes.

 

http://n4g.com/news/clickout/1482976

 

Not sure if the hoster edited the quotes or context. But what I believe is that he is saying that regarding indies won't see a gap (he even mention their game being a lot lighter than Bf4) but regarding big budget AAA I beg to disagree.

Funny that now that Dx12 is announced and new sdk was released he says that a lot of devs complained about X1 lack of power but at the time this kind of comment were always anonymous, while public speech was that both consoles were almost equal.

Seems like this is just the same, publicaly devs will say consoles are about equal but in 6 months they will say there was a difference but now it will be solved ad infinitum.

So do you think the gap will dissapear or it was a comment related to his entrance to ID@Xbox?


The guys either brown nosing someone at MS hard or an idiot.

The gap CANNOT disappear. This is a simple fact which anyone with the mildest understanding of electronics will grasp. The xbone has a very weak gpu thus will always under perform no matter how much tweaking they do. You can optimise it as much as you want, but at the end of the day, if the power is not there then nothing can be done about it.

 

Zero999 said:

What graphical difference?

Derp, you living under a rock or trying to  stir up some hate?

It seems like some devs don't the HW.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

If what we've seen of Quantum Break is representative of actual gameplay and there are no downgrades before launch, then graphically XBox is definitely not inferior to PS4. MS are hyping up what they are going to show at E3. I think people should reserve judgement until then, if graphics matter that much.

Fun is more important to me, which is why I couldn't be happier with Titanfall.



This all depends on the game and its game developers, if they want to make both consoles have the same features, then they would. But this doesnt change the fact/truth that the ps4s specs is higher than that of x1s and as long as devs use the full features of the ps4 and the x1, there will always be a difference. Be it graphically or by frame rate.



Krill said:
If what we've seen of Quantum Break is representative of actual gameplay and there are no downgrades before launch, then graphically XBox is definitely not inferior to PS4. MS are hyping up what they are going to show at E3. I think people should reserve judgement until then, if graphics matter that much.

Fun is more important to me, which is why I couldn't be happier with Titanfall.


Keep lying to yourself, because that will change reality...oh wait =p

The xbone has just over a teraflop of power from a rather naff gpu. The ps4 is almost at 2 teraflops with some extras to push that even further eg. gargantic bandwidth and aux procs. This will make a large difference eg. 720 or 1080p gaming.



just face it guys ps4 is more powerful now if the gap may increase or decrease is up to the third party development teams, if you are making a game for both the ps4 and xbox one why would you spend more resources on only one of them :P