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Forums - Gaming Discussion - MS preys on Consumer Ignorance with Xbox 360/One

Puppyroach said:
MS fools people just as much as Sony, treat that as you will :).


Men lie, women lie. :P



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fps_d0minat0r said:
Many business employ such devious tactics.

But what im surprised is that unlike any other industry, anti-consumer policies in the games indsutry are damage controlled by consumers themselves. It hurts my mind thinking about why people would do it.

People defended DRM, people defend games ditching SP but charging the same price as other games with SP and better MP, and last week I even came across one guy saying MS' parity clause doesnt affect consumers (WTF!)

I'm glad though that the majority of word of mouth is factual and does not use stupid logic. It needs to keep going though to make sure all "soccer moms" and "softball dads" know what they are spending money on and where it will be invested in the future.

Yes.  The consumer defends fucked up stuff from their company of choice.  All of the fanbases have those who do it and I don't know why.  And while they're defending their console of choice, they're condemning everybody else for doing the same thing their favorite company has done/is doing.

Nintendo fans will defend having to pay mulitiple times to play the exact same digital game they purchased on another console that they own.  They'll defend not being able to connect to the internet (Because SSBB was meant to be played on the couch with friends!).  They'll defend peripherals that don't get supported.

Sony fans will defend when their online is hacked and they have to change their passwords to all of their email accounts.  They'll defend when a console launches without built in rumble in the controller.  They'll attack another company until their company does the same thing.  Then, they'll praise it.

Microsoft fans will defend being forced to buy a peripheral that they may or may not have wanted.  They'll defend a controller that still uses AA batteries.

 

Yes, I'm generalizing.  Not every one does this. But I've seen it happen from members of all fanbases.  Drives me crazy sometimes.  I sit here and I see M$ fans lie to Sony fans, Sony fans lie to Nintendo fans, and Nintendo fans lie to M$ fans--and every variation in between.  



Smeags said:
Guys, targeting an entire consumer-base that chooses what to enjoy with their hard-earned money is not the best way to criticize... nor is it acceptable on this site.

There are multiple multiple factors to why anyone would choose any console and its library of games and features. Simplifying that into calling a userbase ignorant or being masochists ruins any attempt we have at actually having constructive discussion. Do everyone here a favor and focus on the actual facts and not some uninspired and non-researched opinion on the matter. Thanks.

This!!!!!!!!!!!

I'm so sick of poeple telling others what to and not to spend THEIR own money on. Has to be the most petty and childish thing.



https://www.trueachievements.com/gamercards/SliferCynDelta.png%5B/IMG%5D">https://www.trueachievements.com/gamer/SliferCynDelta"><img src="https://www.trueachievements.com/gamercards/SliferCynDelta.png

gergroy said:
fps_d0minat0r said:
Many business employ such devious tactics.

But what im surprised is that unlike any other industry, anti-consumer policies in the games indsutry are damage controlled by consumers themselves. It hurts my mind thinking about why people would do it.

People defended DRM, people defend games ditching SP but charging the same price as other games with SP and better MP, and last week I even came across one guy saying MS' parity clause doesnt affect consumers (WTF!)

I'm glad though that the majority of word of mouth is factual and does not use stupid logic. It needs to keep going though to make sure all "soccer moms" and "softball dads" know what they are spending money on and where it will be invested in the future.

how does the parity clause affect consumers?  

Because it forces developer to ready an xbox version and delay other versions of the game until it has.

If the indie development team is small, the game is delayed on all platforms just for xbox.... like xbox is supposed to be the first place they have to go to.

Sure, they dont HAVE to, but in that case xbox fans lose out. Either way someone loses out.

You can imagine what a cluster fuck it would cause if everyone company had such a ridiculous clause. The funny thing is that MS popularised the whole timed exclusivity thing but when others started doing it, they come up with this crap.



forevercloud3000 said:

 

The unfortunate truth is that MS is right. The larger base of consumers do not pay attention to these factors, and simply follow the leader. I think if they really thought about them, they would be forced to reevaluate their buying habits.

 


Everything is true, I have stated many times over that I would not buy an xbox one if it was the only console available, I would just keep playing my old games (I have a couple of retro consoles + games... along my PS3/4 and gaming PC).

However as a counter point to the last paragraph, early on the 360's life it really did offer a better package and some benefits, so foregoing the extra costs was worth it to many people, they had redeeming qualities... which is something they don't have much of compared to the PS4 (someone will come to remind us how amasing Kinect 2 is... it may be amazing, but it's useless).

Now anyway, the PS4 is leading, so hopefully people will follow the right leader (I really think Sony is on a good streak).



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You know what's great. My TA's bought an XB360 Arcade for our lounge. They even bought a game and the OG kinect. Unfortunately, without XBL we couldn't even use the Kinect because it required an update, and the 360 was smart enough to know that the Kinect needed an update. Unfortunately, XBL was required to download the update, and without the update the Kinect was literally useless. Not to mention the lack of hdd meant I couldn't store the update or even save games with out a thumbdrive.

Talk about a great value.



In this day and age, with the Internet, ignorance is a choice! And they're still choosing Ignorance! - Dr. Filthy Frank

Besides the blatant disregard to facts, he makes some obvious Sony fan comments. He talks about prying on the ignorant and goes on to state how ignorant he was himself to the facts.

1. The 360 was cheaper. Wifi was not a common thing in 2006 when the 360 launched. Rechargeable batteries weren't reliable, so therefor having replacable batteries made sense(can't argue why the XB1 still went that route). HDMI was no where near common, people still had tube TV's as common place. Claiming that "a majority of owners had them" is rather laughable. Good to know that he was spending so much time at EVERYONE'S house. The core gamers did, but they bought the souped up version themselves.

2. Bluray support. I can't disagree that it would have been simpler if MS had adopted it, but that wasn't even decided until 2 years AFTER the 360 was introduced. The different sized hard drives were done on purpose. Give people different price points to get into the gaming market. Just ask Apple and google, Apple sells all of their products at a higher price point, while Google goes much lower.

3. Gaming support - Not many would argue that Sony did a better job of supporting its console during the last 2-3 years. But predetermining that M$ will not support the XB1 in the later years is just making things up. No one will know that until 4-6 years from now.

4. Biased advertising? What was biased? They paid for exclusivity and then advertised it. Did they lie? No. Did they mislead? No. It just pissed of the Sony fans is all.

5. RROD? No one can argue that the RROD sucked for all those affected by it. But, it is not a M$ thing to have problems. Sony had a hug amount of problems with the PS2's at launch. The DVD rom drives had a high failure rate. They fixed it and moved on. M$ had a much bigger problem, but they to fixed it and moved on.

Claiming the XB1 does more of the same is a bit of a stretch. The $100 price difference is easily justified with the Kinect functionality. If you think that the Kinect is crap, then that is true for you. The same could have been said for the bluray in the PS3. Either way, I don't need wifi in my set up, but I get it anyway. Also, no one debates the extra power in the PS4. The extra power hasn't proven to matter this early in the generation, but we will see in a few years.

THe whole point of the OP is clearly from a PS fan perspective with an obvious bias against M$. That is fine, but don't expect people who aren't so biased to be as fooled as the OP is by Sony or M$ or Nintendo.



It is near the end of the end....

fps_d0minat0r said:
gergroy said:
fps_d0minat0r said:
Many business employ such devious tactics.

But what im surprised is that unlike any other industry, anti-consumer policies in the games indsutry are damage controlled by consumers themselves. It hurts my mind thinking about why people would do it.

People defended DRM, people defend games ditching SP but charging the same price as other games with SP and better MP, and last week I even came across one guy saying MS' parity clause doesnt affect consumers (WTF!)

I'm glad though that the majority of word of mouth is factual and does not use stupid logic. It needs to keep going though to make sure all "soccer moms" and "softball dads" know what they are spending money on and where it will be invested in the future.

how does the parity clause affect consumers?  

Because it forces developer to ready an xbox version and delay other versions of the game until it has.

If the indie development team is small, the game is delayed on all platforms just for xbox.... like xbox is supposed to be the first place they have to go to.

Sure, they dont HAVE to, but in that case xbox fans lose out. Either way someone loses out.

You can imagine what a cluster fuck it would cause if everyone company had such a ridiculous clause. The funny thing is that MS popularised the whole timed exclusivity thing but when others started doing it, they come up with this crap.

so... that doesn't seem to really affect consumers though.  that is more of a developer issue.  sure, you can say it will delay the game, but like you said, that is a developer choice.  It certainly doesn't take any choices away from the consumer.

Now, is the parity clause crap for indie developers?  definitely!!  I just don't see it as a big consumer issue like you are making it out to be.  



Dr.Henry_Killinger said:

You know what's great. My TA's bought an XB360 Arcade for our lounge. They even bought a game and the OG kinect. Unfortunately, without XBL we couldn't even use the Kinect because it required an update, and the 360 was smart enough to know that the Kinect needed an update. Unfortunately, XBL was required to download the update, and without the update the Kinect was literally useless. Not to mention the lack of hdd meant I couldn't store the update or even save games with out a thumbdrive.

Talk about a great value.


did they buy the original arcade model or something?  the 4 gigs in the arcade edition when they redesigned the system to present should have been enough to update and save game saves...



NeoRatt said:
Meanwhile Sony is truthful, righteous, and a bunch of really nice people...

So take a look at the promises Sony made about the PS3...

http://www.wired.com/gamelife/2013/02/sony-ps3-promises/


Cool. I've found some from Nintendo too.

Iwata says Wii will avoid major droughts that plagued GameCube. (March 2007)

“When we launched GameCube, the initial sales were good, and all the hardware we manufactured at that time were sold through. However, after this period, we could not provide the market with strong software titles in a timely fashion. As a result we could not leverage the initial launch time momentum, and sales of GameCube slowed down. To avoid repeating this with Wii, we have been intensifying the software development, both internally at Nintendo and at developers outside the company, in order to prepare aggressive software lineup for Wii at and after the launch.” says Iwata. He then says, ”We believe it is important to provide the market with strong software without a long interval in order to keep the launch time momentum.”

Source: http://www.nintendo.co.jp/ir/en/libr...0607qa/02.html

Iwata promises that 3DS will avoid major droughts that plagued Wii and DS. (January 2011)

“It’s important that you be able to supply software with no pause,” said Iwata. “With the DS and Wii, following the titles that were released at launch, the momentum dropped when there was a gap in software releases. We’re making plans so that this type of thing won’t happen.”

Source: http://www.vg247.com/2011/01/10/iwat...ware-with-3ds/

Iwata promises that Wii U will avoid major droughts that plagued 3DS and Wii. (October 2011)

“ As we learned a bitter lesson with the launch of the Nintendo 3DS, we are trying to take every possible measure so that the Wii U will have a successful launch.”
“The company was unable to launch much-anticipated first-party titles for the Wii nor for the Nintendo 3DS in a timely fashion in the first half of the term. In the game platform business, creating momentum is very important, but the momentum was once lost, and it has had a large negative effect on our sales and profits.”

Source: http://www.computerandvideogames.com...on-iwata-vows/

Iwata apologizes for Wii U drought in January and February. (January 2013)

“I apologize to those supporting Wii U about the lack of titles in January and February.”


Source: http://www.gamesindustry.biz/article...ftware-drought

BONUS COMBO BREAKER - Reggie promises no drought in 2014

“The way we’re going to be different is, we’re gonna certainly have a steadier pace of games – both for Wii U and for 3DS.”
“The marketing activity is going to be constant throughout the entire year. You tease me a little bit that ‘boy the first half [of 2013] was a little quiet,’ and y’know what, you look back and it was. We’re not going to be making that same mistake in 2014.”

__________________________________________________________
Via Emily Rogers: http://www.notenoughshaders.com/2013...stern-culture/

 

I shouldn't derail this thread.