Legend11 said: It's just too bad that Sony didn't just go with a standard processor rather than bringing in the Cell and creating headaches, problems, and wasted time and money for developers. Why re-invent something that was working great to begin with? We likely would have been playing Grand Theft Auto 4 by now and who knows how many other great games if the developers weren't holding them back to try to get the PS3 version up to par. |
Be sure both versions benefitted from the GTA IV delay, more time to polish things (not everyone at Rockstar is a game engine developer). 360/DirectX tools have never been designed to help easy porting to other systems like Mac, Amiga or Linux. I know devs who ported several Direct X games to Mac, Linux and Amiga, despite similar specs it was a headache, but the end results were running more efficiently.
All devs agree the PS3 is a lot easier to code for than the PS2.