DakonBlackblade said: If Thief drops bellow 30 fps on both consoles its cause the developers are dumb and made a terribad job with the game cause its not even slightly visualy impressive and isnt suposed to tax either the XOne or the PS4 much.
Also can anyone clarify to me why devs always go 30fps or 60fps, why do we never see stuf in beteween like 45 fps or 40 fps ? |
We do see games with floating framerate, between 30 and 60 fps. God of War 3 is and example, the medium fps is around 45, with some more demanding scenes (like when the camera zooms out and Kratos is basically just a bunch of pixels in the screen) the game will come closer to 30 and in less demanding areas it will come close to 60. Of course, that flutuation is pretty well done in this case without tearing or artifacts. Metal Gear Rising has this framerate too and I believe that CoD had the same 40-50fps. Actually, a lot of the games praised by their "smooth fps" are actually running at 45 or so.
About your first point, yes they made a terrible job. It's not about 30 vs 60 fps, Thief is about a terrible rushed port to the new consoles. A lot of hype and in the end they underdelivered.