Zkuq said:
Screens typically function at multiples of 30 Hz, mostly 60 Hz and 120 Hz. It's easier to fit the frames to the screen's refresh rate if it's multiples of 30. If the screen is 60 Hz and the game is 60 FPS, it's a simple 1:1 fit. If the screen is 60 Hz and the game is 30 FPS, you show every rendered frame for two screen frames. If it's 45 FPS... Well, have fun figuring that out! It's possible but it won't be as smooth. I'm guessing you basically show every other rendered frame for one screen frame and every other rendered frame for two screen frames, and it's probably not very hard to imagine how it's not going to be very smooth. |
Ty for this explanation.







