noname2200 said: I've yet to find any indie game whose quality is similar to a top-notch 2D platformer. Even the best indie platformers (Super Meat Boy, VVVVVV, etc.) aren't up to snuff. |
I think its all about the budgets.
In terms of sheer gameplay, I think it depends on what kind of platforming you like. In terms of everything else - Content, longevity, replayability... If you have more money to spend youll tend to be able to put more content into your game.
When it comes to bang for your buck, a fair few indie platformers are up there with some "AAA" platformers.
curl-6 said:
Indie games are generally inferior to proper games, and putting them up against the best in the industry is like putting a mouse in a cage with a lion.
|
This is just wrong on so many levels. Indie development is getting better and better as days go by. From Minecraft to Papers, Please. From Don't Starve to Hotline Miami. From The Stanley Parable to Outlast. So many brilliant, unique experiences that not only sell as well as the $60 retail games, but continue to grow with dedicated fanbases.
To call them inferior to "proper" games is extremely shallow.