After seeing the success of the PS3, anything is possible. I think the Wii U will be above the gamecube, but below other Nintendo consoles when it is all said and done.
Wii U doomed to Gamecube-like sales? | |||
Yep, sadly... | 340 | 49.85% | |
No! Believe it! | 340 | 49.85% | |
Total: | 680 |
After seeing the success of the PS3, anything is possible. I think the Wii U will be above the gamecube, but below other Nintendo consoles when it is all said and done.
etking said: Dropping the tablet, cutting the price and buying 3rd party developers and exclusive games could easily save the Wii U. Nintendo could hand over some money to Rockstar, Bethesda, Blizzard and Square Enix and they would be more than happy to bring out all their upcoming AAA-Titles for Wii-U and port over the existing ones. Or even better, Nintendo could buy a small percentage of these companies and even EA's shares to ensure future support. |
That suggestion ABSOLUTELY would only come from a change in leadership. Undoubtedly, no other way...
How much does the Wii U have to sell before it's 'saved'?
Xbox One, PS4 and Switch (+ Many Retro Consoles)
'When the people are being beaten with a stick, they are not much happier if it is called the people's stick'- Mikhail Bakunin
Prediction: Switch will sell better than Wii U Lifetime Sales by Jan 1st 2018
DevilRising said:
So saying that "most of us have accepted that the system is doomed" is pretty pointless to say. |
Well he didnt say doomed, he said sell less than Gamecube and what currently is planned that makes u think it will turn things around and start outselling Gamecube?
When the herd loses its way, the shepard must kill the bull that leads them astray.
Nothing will "save" Wii U from that point, but 2-3 unannounced Non-Nintendo system-sellers and price cut after this E3 to $249 for the cheapest version(and it should be 32gb one with a game bundled) might just help.
I like to think that "save" means the console has become profitable. I have no idea how many consoles need to be sold (and software on top of that) to make the wii u profitable. Even if it does become profitable does it recoup the previous losses?? Saying that, I think the Wii U will be extremely unlikely to sell more than the GC.
To compare the DS and the 3DS slow start with the wii u is bad science. The DS's had no competition. A weak PSP and Vita is no real competition. The Wii U had the x360 and PS3, now throw in the PS4 and X1. Customers have a whole heap of choice.
The £99 GameCube didn't set the world alight. Why should a cheaper Wii U with much less support?
People believing MK8 and SSB will save the system are very likely those that believed that at least 15m out of the 100m that bought the wii would have snapped up the wii u by now. Nope.
These same people now believe MK8 will save the Wii U because it sold 30m+ last time on a rampant Wii. Nope.
I answered "NO" to the question asked in this thread. I think that interest in these games have vastly disappeared with the Wii. I expect SSB to do very well on the 3DS however.
Three or so months time will prove me right or wrong where MK8 is concerned.
If I am wrong please feel free to gloat.
the2real4mafol said: How much does the Wii U have to sell before it's 'saved'? |
Yes, it would be nice to know what "saved" means in this case.
I think the Wii U can do at least 30 million, if not more. And I have some reasons why.
In some ways, the Wii U reminds me of the N64. A fair number of great 1st and 2nd party titles with little else. In total, the N64 only ever had 387 games ever released over its roughly 6 years of life, and 53 of those games were either Nintendo alone. That's a bit under one 3rd party games of any size a week. For comparison's sake, the Wii U had about as many games per week in 2013, with 50 or so retail titles in North America alone. So, what exactly got the N64 those 33 million sales worldwide?
Unfortunately, VGChartz data doesn't extend back to the 5th gen for most of the world. So I'm largely going to be drawing conclusions from Japanese data when necessary.
Anyhow, the following 12 games were the big guns on the N64. By this, I mean about 10% or more of N64 owners had a copy of these games. In rough chronological order, they were:
Most of these games were first party titles, and the remainder were second party. Sure, we get 3rd party games like Star Wars and Tony Hawk further down the list, but the N64 proves that Nintendo and its 2nd parties alone can sell millions of systems.
The question is, can Nintendo repeat the N64's limited success, as it is today?
Time for another list of games. This will be similar to the top one, but will instead be adressing Japanese N64 owners. The N64 sold about 5.5 million units in Japan.Therefore, let us see what games sold at least 550,000 copies in Japan alone.
A more diverse list than worldwide, but Japan had the highest attach rate of any region for the N64. Also note the lack of 3rd party love.
Here is the annual breakdown.
Now here are a few things worth noting:
So, what does all this mean? Well, several things:
As of right now, the situation for the Wii U is in some ways better and in others worse than that of the N64. The N64's legendary library probably made a bigger impact than the closest Wii U equivalents will. However, the Wii U is not necessarily harder to port games to. In the 90's it was cartridges that got in the way, in 2014 it's the RAM and CPU. Either way, ports to Nintendo platforms are difficult. And the Wii U has a whole new department that the N64 never had: the eShop. Between the Virtual Console and download-only games, the eShop has a lot of value to offer, and can fill time between big releases if well managed and advertised.
Conclusion:
At this point, Nintendo fans saying that Mario Kart 8 and Super Smash Bros 4 will save the Wii U is a bit cliche. However, there is a grain of truth to this idea. SSB and MK are two of Nintendo's most reliable series, in that they push a fair amount of hardware and sell a lot of games. What's more, they will not be the sole saviors of the Wii U. Other games are coming out in 2014, each of which will give the console, if not a jump, at least a parachute for sales. The Wii U was likely very expensive for Nintendo to make, but if they keep on supporting it through 2016 at least with plenty of software, they can get their money back through software.
And now for my Short Term Wii U Saving Plan:
Love and tolerate.
etking said: Dropping the tablet, cutting the price and buying 3rd party developers and exclusive games could easily save the Wii U. Nintendo could hand over some money to Rockstar, Bethesda, Blizzard and Square Enix and they would be more than happy to bring out all their upcoming AAA-Titles for Wii-U and port over the existing ones. Or even better, Nintendo could buy a small percentage of these companies and even EA's shares to ensure future support. |
Sure, why not? Nintendo should be paying big bucks for what will almost certainly be dumbed down versions of games made for other platforms. And buying small portions of companies has worked so well for Nintendo in the past, like with Rare circa 2002, so that would also be a great idea!
And the gamepad is totally something that should be dropped! Even though it probably only adds about $50 to the price and is the system's main distinguishing feature. I bet what people really want is a low-end console with little AAA support that has nothing interesting about it!
Okay, that was a bit harsh of me. But I really think that what you're suggesting is a terrible collection of ideas.
Love and tolerate.
Salnax said:
And the gamepad is totally something that should be dropped! Even though it probably only adds about $50 to the price and is the system's main distinguishing feature. I bet what people really want is a low-end console with little AAA support that has nothing interesting about it!
Okay, that was a bit harsh of me. But I really think that what you're suggesting is a terrible collection of ideas. |
I can respect your opinion on his suggestions, but there is no way that the Gamepad only adds about $50 to the retail price.