Einsam_Delphin said:
I know what ya mean, but it is still a price cut technically, officially, and literally, for reals! Certainly better than doing nothing, and at the very least it set's up the next price cut to be more impactful. |
Ill admit it technically is a price cut but without actually lowering the base price its kinda pointless. I realized I still havent answered the question in the op lol so here it goes.
By ur definition of saved, Wii U will need to sell about 27.5 million lifetime. Is that possible? Yes. Is it gauranteed? No. Personally im mixed on whether I think it will achieve this goal and my prediction is anywhere from 15-30 million lifetime.
As of March 31, 2003 shipments of Gamecube were at 9.55 million and Nintendo is forcasting 6.25 million Wii U as of March 31, 2014. Currently Wii U is tracking about 2/3 of Gamecube in the same time frame which leads me to my 15 million prediction assuming that it continues to track at the same rate.
Also u have to consider a few things, Wii U is twice the price of Gamecube at this point ($299 vs $149) and has a smaller amount of core Nintendo franchises (the primary reason to own either of these consoles). At this point Gamecube had Smash Bros, Luigi's Mansion, Pikmin, Mario Sunshine, Star Fox Adventures, Animal Crossing, Metroid Prime, Zelda Wind Waker, Wave Race, Mario Party. It also had a nice selection of 3rd party exclusives like Resident Evil Zero/Remake, Eternal Darkness, Rogue Squadron II, Super Monkey Ball 1+2, Sonic Adventure 2 Battle.
On the other hand Wii U has 2 Marios, Nintendo Land, Wind Waker HD, Pikmin 3, Donkey Kong Country, Wii Party. And 3rd party exclusives include ZombiU, Lego City, Wonderful 101, Sonic Lost World. So basically Wii U is twice the price and has half the exclusives. Over the next 12 months or so we can expect to see Mario Kart, Smash Bros, Yarn Yoshi, Bayonetta 2, X, Sonic Boom, SMTxFE and maybe a $50 price cut (additional $50 cut from retailers over holidays).
Now u could say, well its still much more expensive since by the end of 2003 GC was $99 and Wii U will still be $199-249. Its not just about price but also price compared to competitors. For the majority of Gamecubes life it was only $50 less expensive than PS2 or $99-149 vs $149-199. With built in DVD player and much bigger library that extra $50 was well worth it which is the same situation as Wii U vs PS4 or $299 vs $399. Blu-Ray+better online+more power+better support make the extra $100 a worthy investment. If and only if Wii U can get down to $199 before PS4 gets a price cut and quickly starts building up/diversifying Its exclusive library than maybe it has a chance of pulling past Gamecube level sales.
Overall I wouldnt be surprised if it fails to reach this goal but at the same time wouldnt be surprised if it does. And maybe the upcoming NFC game will be a huge system pusher.