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Forums - Gaming - British Government Obligates Developers To Fix Their Games

Carl2291 said:
Mr Puggsly said:
No, I don't support this.

Consumers should stop supporting developers making buggy software or do research on a game before making a purchase.

I want the government as far away from gaming as possible. It won't end well.


On the other hand developers should actually test games, DLC and patches thoroughly before theyre put onto the market.

Its not something that can be fixed by one party alone. You cant just expect every consumer to do research on every piece of software they fancy. If someone is spending good money on a product they want it to be either worth the cost or in some cases, actually working as it should be.

 

No, I can absolutely expect consumers to do research on every piece of software they fancy. If you care about your money, do some research.

If people want something that's guaranteed to work problem free, go buy a movie.

Lastly, most games are not a buggy mess without laws like this. Why? Their reputation is important to them. So we don't need to implement laws like this because a few noteworthy games are a mess.



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Mr Puggsly said:

No, I can absolutely expect consumers to do research on every piece of software they fancy. If you care about your money, do some research.

If people want something that's guaranteed to work problem free, go buy a movie.

Lastly, most games are not a buggy mess without laws like this. Why? Their reputation is important to them. So we don't need to implement laws like this because a few noteworthy games are a mess.

Meh, Im calling that bullshit simply because it doesnt get reported on. Before Skyrim released there was literally nothing at all talking it down. It was after release, when a Million people had already bought the damn thing, when people started to realise it was an unfinished, buggy piece of shit. Same with Battlefield.

You go see a new movie, you dont get frame rate stutters half way through. You go buy a new music CD, you dont get fuzzy audio on half the tracks. You go buy a new car, your horn works.

The videogame industry seems to get a free pass for releasing unfinished, buggy, broken products time and time again. Be it EA having continued problems with Battlefield or Bethesda releasing a broken game on PS3. There are so many examples of publishers releasing faulty products and in the case of Skyrim, it gets swept under the carpet while they get Game of the Year awards thrown at them. 

Its wrong, and the publishers/developers need to start taking it seriously. Maybe something like this will actually increase quality assurance. I dont see how it can be a bad thing, and youre yet to explain how it is a bad thing.

Edit - Sim City would be another brilliant example.

Edit 2 - And you can add Batman Arkham Origins into that, where the developer has fully noted that there are game breaking bugs and glitches, yet refuses to fix them because they want to sell DLC...



                            

fauzman said:
Good on the Brits. Now the rest of EU and the US needs to adopt this as well.

On a sidenote, I didnt know there was no money back guarantee with Steam. Bit dubious if you ask me though I guess they probably would tend to return people's money as I havent heard many issues regarding this.

I woud certainly be in favour of enshrining the consumer's right to re-sell digitally distributed content. However it would have to be at full price because unlike disc based content where disks can become scratched, or game cases get a bit manky the digital product does not deteriorate at all. and if you re-sell a game that is exactly the same as the game that is newly purchased then that obviously undercuts new purchases and thereby hurts publisher revenue even more than used disc game sales. Either that or if there's a secondary market on Steam/PSN/XBL/Origin then the publisher gets a cut of every sale through that market as well. That way everyone benefits from the secondary market.



“The fundamental cause of the trouble is that in the modern world the stupid are cocksure while the intelligent are full of doubt.” - Bertrand Russell

"When the power of love overcomes the love of power, the world will know peace."

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Mr Puggsly said:
...

No, I can absolutely expect consumers to do research on every piece of software they fancy. If you care about your money, do some research.

If people want something that's guaranteed to work problem free, go buy a movie.

Lastly, most games are not a buggy mess without laws like this. Why? Their reputation is important to them. So we don't need to implement laws like this because a few noteworthy games are a mess.

If you buy something from Amazon, you can return within 30 days for any reason.

This law simply extends this to digital goods.



binary solo said:
fauzman said:
...

 hurts publisher revenue 

So what? Is it the government's job to protect existing business from the free market?



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Mr Puggsly said:
No, I don't support this.

Consumers should stop supporting developers making buggy software or do research on a game before making a purchase.

I want the government as far away from gaming as possible. It won't end well.

Exactly.  This means they will either create a new government body to oversee this or hire even more people in an already existing agency, when consumers can already control this with their wallets and/or bad word of mouth.  In other words, wasting taxpayer money.  Getting the government involved in videogames is a bad idea.  Not too far down the line it will be stricter censorship.



Carl2291 said:
Mr Puggsly said:

No, I can absolutely expect consumers to do research on every piece of software they fancy. If you care about your money, do some research.

If people want something that's guaranteed to work problem free, go buy a movie.

Lastly, most games are not a buggy mess without laws like this. Why? Their reputation is important to them. So we don't need to implement laws like this because a few noteworthy games are a mess.

Meh, Im calling that bullshit simply because it doesnt get reported on. Before Skyrim released there was literally nothing at all talking it down. It was after release, when a Million people had already bought the damn thing, when people started to realise it was an unfinished, buggy piece of shit. Same with Battlefield.

You go see a new movie, you dont get frame rate stutters half way through. You go buy a new music CD, you dont get fuzzy audio on half the tracks. You go buy a new car, your horn works.

The videogame industry seems to get a free pass for releasing unfinished, buggy, broken products time and time again. Be it EA having continued problems with Battlefield or Bethesda releasing a broken game on PS3. There are so many examples of publishers releasing faulty products and in the case of Skyrim, it gets swept under the carpet while they get Game of the Year awards thrown at them. 

Its wrong, and the publishers/developers need to start taking it seriously. Maybe something like this will actually increase quality assurance. I dont see how it can be a bad thing, and youre yet to explain how it is a bad thing.

Edit - Sim City would be another brilliant example.

Edit 2 - And you can add Batman Arkham Origins into that, where the developer has fully noted that there are game breaking bugs and glitches, yet refuses to fix them because they want to sell DLC...


It's impossible to guarantee bug free software. Too many variables. Making a law to force that will only make matters worse.



The whole thing is one bad idea that will hurt gaming not help it.



bucky1965 said:

It's impossible to guarantee bug free software. Too many variables. Making a law to force that will only make matters worse.


Oh I agree, there will never be a 100% bug free videogame simply due to the complexity of creating a videogame.

What Im saying is that there should be enough QA that no videogame should be released with game breaking, experience ruining bugs. The industry needs to get rid of the "ship first, patch later" attitude.



                            

Carl2291 said:
bucky1965 said:

It's impossible to guarantee bug free software. Too many variables. Making a law to force that will only make matters worse.


Oh I agree, there will never be a 100% bug free videogame simply due to the complexity of creating a videogame.

What Im saying is that there should be enough QA that no videogame should be released with game breaking, experience ruining bugs. The industry needs to get rid of the "ship first, patch later" attitude.

For me being a pc gamer it comes with the territory. Video card drivers are the worst offender. But even with consoles you can have a game that works fine then have a system update break it. I do think devs should spend more time debugging even if the game costs a little more.