Carl2291 said:
Meh, Im calling that bullshit simply because it doesnt get reported on. Before Skyrim released there was literally nothing at all talking it down. It was after release, when a Million people had already bought the damn thing, when people started to realise it was an unfinished, buggy piece of shit. Same with Battlefield. You go see a new movie, you dont get frame rate stutters half way through. You go buy a new music CD, you dont get fuzzy audio on half the tracks. You go buy a new car, your horn works. The videogame industry seems to get a free pass for releasing unfinished, buggy, broken products time and time again. Be it EA having continued problems with Battlefield or Bethesda releasing a broken game on PS3. There are so many examples of publishers releasing faulty products and in the case of Skyrim, it gets swept under the carpet while they get Game of the Year awards thrown at them. Its wrong, and the publishers/developers need to start taking it seriously. Maybe something like this will actually increase quality assurance. I dont see how it can be a bad thing, and youre yet to explain how it is a bad thing. Edit - Sim City would be another brilliant example. Edit 2 - And you can add Batman Arkham Origins into that, where the developer has fully noted that there are game breaking bugs and glitches, yet refuses to fix them because they want to sell DLC... |
It's impossible to guarantee bug free software. Too many variables. Making a law to force that will only make matters worse.







