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Forums - Sales - Japan Sales: Media Create; Famitsu & Dengeki (Feb 10-16)

DK offers zero boost to the WiiU that is bad. :/



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retroking1981 said:
Those DK sales are depressing.

How can a sequel to a game that sold over a million in Japan fail to give any sort of HW boost?

It was one of only 16 games to shift 1m+ last gen on home consoles.

Nintendo has been serving platformers for the past 4 years non stop. People are simply tired, and they can't seem to notice.



jonathanalis said:
heavy blizzard in japan could explain these DK sales?


I was wondering how long it would take for this to show up :P



hated_individual said:
Talal said:
hated_individual said:
Well Donkey Kong Country Tropical Freeze is only 4 days out not one week, thus I assume if DKCTF was released on February 10th then it would have been over 50K. Remember how everyone was going doom and gloom about Super Mario 3D World and it only had like a day or two for its launch week...


Every single time this argument.


You hate valid arguments... It is opening week for this game, I guess to you one week is consisting of 4 days :P

No I can fully understand him. Everytime a game underperforms at launch the same (idiotic) point is brought up.
No game has a full 7 days to sell during launch week. Therefore saying "it only had ... days to sell" is completely invalid when comparing it to other launches.

Btw. no one cares about 4 days of availability when a game launches with big numbers. Weird huh ?



Donkey Kong is lower than expected, sure, but it still managed to give an increase of 1600 units to WiiU (by Media Create numbers), at a time when it would've probably been down without it. This, combined with the fact that Super Mario 3D World got a boost and is now again at the top 20 (number 12) are promising signs, in my opinion. The game will also have legs, of course, so let's see where it ends up.

As TheLastStarFighter mentioned, the game is probably not the kind of game that can make people buy hardware for it at once, but more of a game to get eventually, similar to the New Super Mario Bros games. These games still help sustain the platform in the long run in a less visible way, as evidenced by their legs. It's a cumulative effect, so I think you need to put the players in place (DK, MK, Smash, etc) and then judge the results in a time frame longer than a mere week...

But of course, I can be completely wrong and WiiU is just "doomed" or "dead", whatever that means in practical terms...



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routsounmanman said:
retroking1981 said:
Those DK sales are depressing.

How can a sequel to a game that sold over a million in Japan fail to give any sort of HW boost?

It was one of only 16 games to shift 1m+ last gen on home consoles.

Nintendo has been serving platformers for the past 4 years non stop. People are simply tired, and they can't seem to notice.

Platformers Nintendo has published since 2010:

  1. Donkey Kong Country Returns
  2. Kirby's Epic Yarn
  3. Kirby's Return to Dream Land
  4. New Super Mario Bros. 2
  5. Mario 3D Land
  6. New Super Mario Bros. U
  7. Mario 3D World
  8. Donkey Country Tropical Freeze

Nintendo published games since 2010: aprox 60

(Info taking from wikipedia, might have made some mistakes or left some games because I was on a rush).



Nintendo and PC gamer

Hard times are coming for wii u until MK8...



Kresnik said:
jonathanalis said:
heavy blizzard in japan could explain these DK sales?


I was wondering how long it would take for this to show up :P


Blizzards cause more people to buy Vitas. It's a proven fact!



GTA V sales in Japan are nothing short of amazing. They are actually up this week. With a re-release, it could hit a million.



No troll is too much for me to handle. I rehabilitate trolls, I train people. I am the Troll Whisperer.

Oh god...