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Forums - Microsoft - Polygon: Microsoft needs to admit the Xbox One Kinect is a peripheral, not a pack-in

A203D said:
Microsoft have done well with the X1. The sales are respectable for the time being. They've done okay.

It seems they were trying to do something similar to the Nintendo Wii; yet the Wii was very cheap when it first came out. The X1 is much more expensive. Even then the Wii motion controls were a phase; that phase has died down now.

For Kinect to really launch the X1 into the stratosphere (which is what Microsoft wanted) they need to find some form of innovative use for it, which they don't seem to have found. Its seen more of a gimmick. Here in Europe we're not interested. In Japan its unlikely the X1 will find any success, especially since most houses in Japan and many houses in Europe are small in comparison to American homes.


I disagree completely. People are looking at X1's sales and saying "The consoels doing well" there completely missing the bigger picture here. MS is losing in the US and that's not good. They had an 18 million console lead in the US compared to Sony and now they are losing it. If things keep going in this direction they could end up losing 9million users if not more. No one at MS is looking at the way things are heading and saying "we're doing good".  They're losing the customers they built up with the 360 and at the same time have people wanting to get rid of the division completely. There are not things you want happening at the same time.

I don't think will see MS do anything until the end of the year right before the holidays. They might even wait until after the holidays and see how things go then to. I expect many things to change though by 2015 if things keep going in this direction. Hopefully we get a huge price drop without kinect and discless drive. Then I'll get the X1 just for the exclusives. Multiplats clearler aren't going to better on this system ever.



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shikamaru317 said:
Shinobi-san said:
shikamaru317 said:

I think it's a little too soon to say that. If Kinect Sports Rivals and D4 fail to wow, then maybe Microsoft should consider unbundling it. Don't judge the new Kinect until you've at least played some Kinect games. 


Thats pretty much the problem though...theres no Kinect games at the moment.

MS should have had Kinect Sports Rivals at launch.

But yeah i too would wait to see how Kinect specific software does and if it moves hardware or not.

On the other hand MS is losing a lot of ground to Sony in their home market...and lets be honest here its probably not just PS3 owners upgrading. I mean its almost double the sales...price is also a factor but probably not the only one. PS4 seems to have the momentum and backing of most gamers across the world, so MS cant afford to wait for too long. I'd give it a few months and make a decision before the end of year holiday shopping season.

Well, at least we have a release date for Kinect Sports Rivals now, and it's only 2 months away. If it turns out to be a good game it should go a long way towards proving that the Kinect is worth the extra $100+. If I were Microsoft I'd offer a $500 bundle that comes with the game and take the loss, if that doesn't get the casual crowd interested in Kinect nothing will, and then it'll be time to unbundle the Kinect. 

I dont think its going to do much for Xone IMHO. It will still be 500 bucks. Are the casuals going to jump in to play an updated version of a game they probably bought twice before on the much cheaper 360? Doubt it. Wii U casusl and 3ds games havent done much for those two systems. I like Kinect Sports it was great but i dont htink the new one will do much for the system



Haha... and step on those corporate prides? Naah... its gonna take a few more months before the situation becomes dire enough for them to move those fat diseased prides aside.

And thats if Microsoft doesnt outright sell the division off.



Everyone is also forgetting that Kinect was created with a greater good in mind!!!

http://www.extremetech.com/gaming/175955-south-korea-now-using-kinect-to-monitor-track-down-north-koreans-in-the-dmz



It occurs to me that there is a crucial design flaw with consoles today indicative of an underlying fracture in the console industry as a whole; that consoles are basically only differentiated or even defined by a peripheral device? When they should be defined by their ecosystem and games library?

"Xbox (One) is Kinect" is a very strange statement if you think about it.
I personally attribute Halo, Live, Forza, Gears, and The Remenants of the DreamCast with Xbox

PS2 was GTA, KH, Multiplats up the wazoo

GC was Starfox, Kirby, Mario, Zelda, Metroid...etc



In this day and age, with the Internet, ignorance is a choice! And they're still choosing Ignorance! - Dr. Filthy Frank

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Don't understand teh confusion with UI interface. i find it to be fairly simple and easy to navigate without kinect. everything is self explanatory. don't know how much more simple can it get. In terms of kinect usgae ,, i can't say much . Thats because i currently reside in nz,, and teh usage of kinetc for UI navigation have been disabled. The only usage of kinect for the UI is the automatic log in via kinect. That i have to say is really handy and useful and works liek a charm. It really saves time then havign to log in via controller. In terms of games, i have only seen my brother use it NFS for voice controlled GPS and fifa for substitution.. From what i saw it worked 99% of the time and it quite handy especially when you chased by tonnes of cop . For fifa substitution via kinect,, i have to say it wokrs very well. In fatc its better with kinect as you don't have to pause the game and navigate to teh substituion screen.. Its quite responsive and i would say aroudn 99% of the time it works. I don't see as kinect replacing the controller as meidum as how we interact in games. However i do see kinect as side on accessory alongside the controller,, much like WII U gamepad is for the WII U. In my opinion theres more potential with that then using only kinect as away of interating with teh game world. If done properly Mass effect woudl work really well with that combo as a n example.



Augen said:
Microsoft has some options here.

1. Stick with what they have and find ways to make Kinect more appealing to people.
2. Remove Kinect and lower the price, likely annoying early adopters but attracting new buyers.
3. Keep Kinect and drop the price taking a loss in order to keep market share.

My guess is for 2014 that number 1 is the most likely option. They invested so much into this, way too early to disown it. However come 2015 if things are worse then I could see them dropping it and going $349-399 in big push to stay competitive.

I would like option 1 to see happen as well. But another Kinect sports or D4 won't do it for me, that's all last gen stuff. A game that responds to your emotions, uses eye tracking to follow your gaze and changes based on your physical reactions would get me interested. But so far it seems all the talk of those new capabilities is going no where, just like project Milo vanished into thin air.

If they can't make Kinect interesting for gaming beyond the usual gimmicks, then a 349,- version without Kinect would be preferable. The only time I'll be interested in using voice control is when I can actually have a conversation with the characters, instead of reading from a list of possible cues.



Dr.Henry_Killinger said:

It occurs to me that there is a crucial design flaw with consoles today indicative of an underlying fracture in the console industry as a whole; that consoles are basically only differentiated or even defined by a peripheral device? When they should be defined by their ecosystem and games library?

"Xbox (One) is Kinect" is a very strange statement if you think about it.
I personally attribute Halo, Live, Forza, Gears, and The Remenants of the DreamCast with Xbox

PS2 was GTA, KH, Multiplats up the wazoo

GC was Starfox, Kirby, Mario, Zelda, Metroid...etc


That's a very good point, actually. I mentioned this in the UNITY thread; how the consoles were striving for sameness in the 8th gen and how the 9th gen would likely be where they tear apart again when this strategy fails and in the hopes of attracting a following in the changing gaming audiences.

When the libraries and features and power becomes so similar, price is all the more deciding and it becomes hard to defend a 25% higher price with inferior multiplats and a lack of a clear cut and unique identity, that 500$ price tag could be more crippling than most assume.



i say ditch it make voice commands still work through headsets or a cheap mic array that has no cameras. That price tag needs to come down ASAP.



I think it shows a real lack of forward thinking when people keep referring to Xbox One's Kinect as a peripheral.
It isn't.
It's an alternative controller that Microsoft decided to build there system around, something, as other posters have already stated, helps define the Xbox One and separate it from it's competitors.
For the most part, it seems the only people complaining about it are the anti-Microsoft crowd, devoted PS4 fans with a bashing agenda, and gamers that can't seem to wrap their head around the fact that it's not a peripheral and use its inclusion as a way to bitch about price.
While the PS4 is inarguably more powerful on the stat sheet and has seen that difference parlayed into countless threads about better resolutions and frame rates, the Xbox One, as is, can do things the PS4 simply can't.
I'm more than willing to sacrifice a mere 180 lines of pixels and a few dozen frames per second, both technical specs that are negligible when the differences of measurement or so small, for a console that gives me advantages and user experiences the others don't have.
The PS4 is the more powerful, less expensive machine; the Xbox One is the more interesting and forward thinking alternative.
Price or innovation?
Innovation always wins in the long run.. would you be reading this on your tablet or smartphone if it didn't?