| Augen said: Microsoft has some options here. 1. Stick with what they have and find ways to make Kinect more appealing to people. 2. Remove Kinect and lower the price, likely annoying early adopters but attracting new buyers. 3. Keep Kinect and drop the price taking a loss in order to keep market share. My guess is for 2014 that number 1 is the most likely option. They invested so much into this, way too early to disown it. However come 2015 if things are worse then I could see them dropping it and going $349-399 in big push to stay competitive. |
I would like option 1 to see happen as well. But another Kinect sports or D4 won't do it for me, that's all last gen stuff. A game that responds to your emotions, uses eye tracking to follow your gaze and changes based on your physical reactions would get me interested. But so far it seems all the talk of those new capabilities is going no where, just like project Milo vanished into thin air.
If they can't make Kinect interesting for gaming beyond the usual gimmicks, then a 349,- version without Kinect would be preferable. The only time I'll be interested in using voice control is when I can actually have a conversation with the characters, instead of reading from a list of possible cues.







