Hynad said:
curl-6 said:
starworld said:
curl-6 said:
AZWification said:
I am going to laugh my ass off so hardly if this thread reaches 1000 replies.
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The only thing that can stop that now is if it gets locked by a mod. ;)
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Yup its gettin old your bias towards nintendo knows no bound.you ignore the facts and you just defend the hardware based on your thoughts of why the hardware is struggling, you always seem to find a excuse,no matter what, ignoring posters that actually know what they talking about because it not what you want to hear
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I take the side of common sense and logic.
It's common sense that a system early in its lifespan, with no ground-up exclusives made to push graphics, will not have shown its full power.
It is common sense that multiplatform games made for architecturally different systems with 6-7 years of extra dev experience on their side will not be an accurate measure of Wii U's power, especially when their lack of higher res textures despite having twice as much RAM shows them to be lazy ports.
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It's not common sense that devs copy paste their code from one console to an other.
The PS3 and 360 are two very different beasts. You can't copy-paste a code for one to make it work on the other. One console is based on Cell and Nvidia, while the 360 is based on PowerPC and AMD (strangely enough, the Wii U is also based on PowerPC and AMD). Yet you cling to that stupid argument. You have a silly excuse for everything when it comes to Nintendo consoles. And you clearly don't have the faintest idea how games are developed. Yet you try to pass your assumptions as facts, trying to pass as someone who's logical with great common sense. Even when you're shown how silly those assumptions of yours aren't logic, you have a silly excuse for that possible scenario.
You clearly have no idea how developers have to work. And you'll have an excuse again to explain how the Wii U is unfamiliar to developers, even if the 360 shared the same setup.
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Cell is based in Power PC too. It is common sense that devs, in order to cut costs, they often copy paste code, how dou you explain the sloppy ports that PS3 had in the beggining?
maybe it was because they didnt know PS3, but the same can be applied to WiiU.
actually 360 and WiiU are similar in the components....but thats where their similarities end.
You have to understand what huge benefits WiiU gets for being all in a MCM and eDram on die