nitekrawler1285 said:
Nem said:
Its a bit silly that you dont know what you are talking about. The combat is Xenoblade is nothing like Xenogears and Xenosaga.
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Do I know what X looks like? Yes I do from viewing the footage this thread linked to. So I do know what I'm talking about. Just to make sure that you understand I am talking about how the game looks. You may not like what I've taken away from it and probably find your own personal opinion more valid. Rainbows and Sparkles for you.
They may want to come up with a different naming scheme if they don't want people comparing them. HMM that is a very interesting statement cause what somone said earlier about the battlesystem sounded very similar to Xenosaga sans the basic attacks happen on their own. Not that it matters. I'll leave you people whom are so sure you know every detail about an unreleased game to talk about it with each other.
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I see you're a glutton for punishment.
I will make this pretty simple for you. You have no idea how it feels to play the game. I had no idea what to expect of Xenoblade when i first played it. I thought it was gonna be completely different. That i was gonna be mashing buttons. Its not the case. This combat system does not lend itself to hunting games. Its a more strategic combat system.
Quite honestly, the game would suck if it was a hunting game with that combat system. It just wouldnt work. Therefore, i very much doubt thats what they are going for. Multiplayer component? Yeah that can definitly be made. Hunting game, where you control your slashes, stamina bar, weak points... err no. Nowhere in sight.