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Forums - Gaming - The publisher you despise the most.

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Who is the worst?

Capcom 206 36.65%
 
EA 288 51.25%
 
Activision 57 10.14%
 
Rare 10 1.78%
 
Total:561

Rare is a publisher?



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Activision without question.

They pretty much killed Guitar Hero and similar games by oversaturating the hell out of the market. The way the whole Infinity Ward fiasco went down. Them running Call of Duty from respectable series into basically a joke.  Plus a majority of their games these days are simply terrible.

EA still puts out some pretty solid games from time to time (though without nearly enough support), and Capcom has become a big supporter of PC gaming which has been refreshing and the DmC refresh was pretty entertaining. Surprised Konami isn't on the list, and as much as I want another epic 2D Castlevania like SOTN, Lords of Shadow is a surprisingly solid game. Metal Gear is kind of a joke these days.



EA is poison for anything it touches. They are downright the worst publisher by far... There's a long list of things that they've done that I did not like.



Current gaming platforms - Switch, PlayStation 4, Xbox One, Wii U, New 3DS, PC

eralier i would propably have said activision.. these days however, it is a tie between Capcom, EA and Microsoft

EA because of many medium sized issues such as always on drm, online passes, forced origin, etc.. in total it is a very large amount of annoyances that makes them equal to the others.

Capcom because of the complete discrespect of on disc DLC that is locked, aswell as the Super arcade anniversary 13th edition of any game they create these says.

Microsoft (propably the winner here if any) because of the always online, no used games attempt. i dont give a fuck if they didnt go through with it it. they would if preorders didnt drop. notice how they didnt say anything about those policies untill people found out themselves. if this wasnt the age of the internet, people wouldnt have known before xbox one had hit store shelves. what i am trying to say is that you could put it into perspective like this: if you come home and see someone breaking into your house, but he stops and walks away because you caught him in the act. would you just let it go?. MS have also implemented microtransactions in their games, but these prices are insanely higher than any other who does that, except for scam mobile games that just hope you incorrectly press a button during gameplay.



KylieDog said:

Same people who hated it before playing it or even seeing gameplay.  They invalidated any merit their opinion had.   Sales of any hack n Slash last year tanked, DmC, MGR, GoWA.  Genre decline all over, cannot single out DmC as some kind of example.


Actually, yes, if a game goes against what people actually liked/loved about previous games in the franchise, that made them fans in the first place, then I do think their opinion has incredible merit. Kind of like Bomberman on Xbox. Or the latest Sim City. Or Metroid Other M. Or Star Fox Assault.

I don't personally actually care, as I've never been a DMC fan to begin with. But I have many friends who are, and I know for a fact that they all had legitimate gripes and reasons for hating it. Kind of like how I myself am a longtime Castlevania fan, and cannot stomach the "Lords of Shadow" garbage they (or rather some Euro developer they hired) are putting out now. Why? Because it's not Castlevania, in any real sense. I tried it. And I just couldn't do it.

Like I said, if YOU like DmC, congrats. But you obviously have a polar opposite opinion to most of these longtime DMC fans, being that you say you weren't really a fan of the rest of the games, but like THIS one, whereas they love the other games, and hate THIS one. Everyone has their own taste. But your opinion isn't any more valid then theirs.



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oniyide said:
DonFerrari said:
People complaining about Street Fighter re-releases with minor DLCs added... It's not even close to Annual CoDs, Fifas (and all other sport games) and the like, they are all the same game for basically 5 years with minute improvements and added chapters/players... all of them could be made as DLC, but won't because 60 for each sale is better than 20... and mandating people buy new one or be out of MP is really effective and dirty.


i see where you are coming from. I dont think people complain too much about Street Fighter proper. That is one of the few things Capcom got right IMHO. the original release was fine. then the did the Super thing, but it was cheaper and IMO way better. every subsequent "release" was just an add on, one didnt NEED to buy it unless they didnt own the Super edition and even then. its only 30 bucks. Cant see how you wouldnt want that. The problem with Capcom is they didnt extend this to the other fighting games. Mvs.C3 got a definitive edition announced for cheaper about 2 months after the game came out and was released months later. That pissed me off as i could of just waited for a cheaper better version. SFxTekken was just a clusterfuck of greed. 12 characters locked behind a paywall? 360 version terribad? Its crazy cause the game itself is actually good. Im just glad i have Vita so I could (ironically) get the best version of the game.

As for COD, i dont think the last part is true. I suspect you will still find plenty of people playing the old games, its not like they just stop playing them al together when a new one is out, but if it makes you feel better its starting to decline.

Well we agree through different paths... but it really is such a dirty move to do a release so close to the other and barrage players purely out of greedy...

About CoD, if we go by the continued bigger numbers up to MW3 it is reasonable to say that the older versions died pretty quickly (even tough It may be possible to have a MP of WW), but you get it... I'm more happy of CoD declining because that means possibility of new genres growing than out of hate for Activision or CoD itself, the only crowd we can "blame" for the milking of a franchise are dead brainers buyers... any company will always be in the market for profit, and if you give them such a easy way out, they will take it.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

oniyide said:
people call out Activision for yearly COD (and rightly so) but why not do the same for Ubi? they do that with AC and Just Dance

I tought about them... actually if we look closer very little publishers don't have yearly releases, but at least AC change more from game to game than CoD right? And are better looking and less MP focussed, maybe they get less heat because of it... and Just Dance is Guitar Hero 2.0 and we already know how it will do.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

DirtyP2002 said:

EA always has a top spot for killing Westwood AND Bullfrog.

This and I might add "in the process of destroying Maxis". Three of my favorite games back in the day were Simcity, C&C (westwood) and Syndicate (Bullfrog, I also loved Theme hospital back in the day). Now two of those are dead and the remaining one, Simcity,  has been shot down and almost killed by the DRM saga of the latest release. EA loves to destroy the games you liked and shut down good studios.



tiffac said:
Capcom because I think they no longer have any idea on what they are doing. Except maybe milk MH.

Also, Sega because they keep killing their franchises and continue to alienate their fanbase outside of Japan. :(


id say they did that years ago with Sega Saturn



DonFerrari said:
oniyide said:
people call out Activision for yearly COD (and rightly so) but why not do the same for Ubi? they do that with AC and Just Dance

I tought about them... actually if we look closer very little publishers don't have yearly releases, but at least AC change more from game to game than CoD right? And are better looking and less MP focussed, maybe they get less heat because of it... and Just Dance is Guitar Hero 2.0 and we already know how it will do.


Has Just Dance really changed that much? My gripe with AC is I actually LIKE that series. COD i can take or leave. But the thing with annual franchises outside of sports is they WILL decline. its not a matter of if but when. THe only franchise i can see that kind of beat this is KOF but even then they stopped doing annual releases years ago. AC to me does not suit a yearly release. People dont buy it for the MP and they dont change MP that much anyway. That shows the quality of the MP. I dont want to see it fade into the night but its already starting to decline. All three series are.