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Forums - Nintendo - 3rd Parties to blame for lack of Wii U support?

The reason the Wii U has been failing in the past months is the lack of support it recieves. When it does recieve a game, it is usually a gimped port, old port, or "shovelware" games. There are so many games that could have helped the Wii U gain traction during the long drought of games in early to mid 2013.

Tomb Raider (2013)

Released on March 5 2013, it was a well recieved gme that ended up selling quite well on XB360 and PS3. The Wii U was definatlely strong enough to handle it.

Metal Gear Rising (2013)

Released back in Feburary 2013, It sold around just above 1 million on PS3 and a mind boggling 330,000 on XB360. Could have sold maybe 250,000 on Wii U.

GTA 5 (2013)

Released back on September, this game was an instant blockbuster. It sold over 10 million on each platform, and could have sold about 500,000 - 1 million on the Wii U.

It's just that 3rd parties didn't want anything to do with Nintendo's latest home console despite it having the more capabilities than XB360 and PS3 have, and will also miss out this year on games like MGS5 and Thief just to name a few.



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If the cost to port game to the wii u is higher than possible returns then can you really blame them?



its not 3rd party's responsibility to help the WIi U. its really that simple



Mystro-Sama said:
If the cost to port game to the wii u is higher than possible returns then can you really blame them?


Seeing on how well GTA5 sold, they should have made a Wii U and PC port. I doubt it would have been costly as gimped ports have been reported to take around 2 months to make, and take very little resource.



ermm okay, 3rd parties are responsible for this situation... Now what?



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No way metal gear rising was going to sell more then just dance or assassin's creed on wii U and the only third party game above 500k was zombie U and last time I check Ubisoft lost money on that game and they were not expecting to make a sequel. It's the '' I only buy Nintendo platform for Nintendo games'' that's hurting the wii U



None of the games you posted appeals to Nintendo's main demographics.



No, I don't blame them. Nintendo needs to actively go out and entice 3rd parties to publish on their platforms, just like Sony and MS do. I know a lot of Nintendo fans are under the impression that 3rd parties should suck up to Nintendo and offer the great one their games on a shiny platter, but it doesn't work that way.

Nintendo needs break out the checkbook, offer 3rd parties support by advertising their games on Nintendo platforms, as well as porting and also help out on the technical side of things. Maybe send some engineers over, or hold sessions for devs to better understand their platform, as opposed to sending out thick untranslated manuals that don't help at all. Maybe even consult 3rd parties in the console development process and ask for what they want to see in their console. They really need to get active in this regard, or just have platforms where the only reason people buy them are to play Nintendo games.



 

TheLegendaryWolf said:
Mystro-Sama said:
If the cost to port game to the wii u is higher than possible returns then can you really blame them?


Seeing on how well GTA5 sold, they should have made a Wii U and PC port. I doubt it would have been costly as gimped ports have been reported to take around 2 months to make, and take very little resource.

So you want gimped ports after all? GT5 is huge and cost more then most holywoods movies to make yet you think they could just port it like that on the wii U with nothing to backup that claim.



Mystro-Sama said:
If the cost to port game to the wii u is higher than possible returns then can you really blame them?


I'm pretty sure GTA V would have sold enough on the Wii U to be more than profitable.



"Games are a trigger for adults to again become primitive, primal, as a way of thinking and remembering. An adult is a child who has more ethics and morals, that's all. When I am a child, creating, I am not creating a game. I am in the game. The game is not for children, it is for me. It is for an adult who still has a character of a child."

 

Shigeru Miyamoto