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Forums - Nintendo - Iwata isn't Nintendo's problem. It's Miyamoto

Perfect example of pointing fingers. These guys are always heralded as heroes when things are going right. When things are in the toilet the heroes become the villains. Nintendo's problems are far deeper than just one person. Wii is a gimmick. And the one constant about gimmicks is that they don't stay popular forever. They should've been prepared for this.



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Soleron said:
Soundwave said:

Iwata, Miyamoto, and the Genyo Takeda of the board should take the majority of the blame. They are the most senior members of the board of directors and thus wield the most power and called every one of the decisions with the 3DS and Wii U. 

In the West, the senior management exist to take final responsibility for the company's actions. That's why they are paid so highly. When a company performs badly, it doesn't matter whether it's the direct fault of that management or not, they have to take that responsibility and leave.

That's clearly not the case in Japan though.

LOL not always. Also don't forget in the west you get HUGE millions of dollar salaries. On top of that if you don't perform well you still get your contract paid out. I honestly don't think most those execs care if they do a good job or not as they get paid well regardless and move onto the next job before the shit storm happens. 



 

 

The problem is U!



1doesnotsimply

Soleron said:

I don't think it's all Miyamoto or Iwata's fault but this article is VERY HELPFUL in getting people to realise that Miyamoto isn't a god and has presided over a reduction in the selling power of Nintendo's games.

However amazing you think 3D World is, it wasn't the game Nintendo needed it to be and many of the decisions that led to that are Miyamoto's.

Ditto. The problem with the Wii U thusfar hasn't been the games or even Nintendo's IP portfolio, but that Nintendo did a terrible job prioritizing them. Had the Wii U launched with Zelda U and X it would have a crushing lead.

Some of that's not Nintendo's fault, though. The new Zelda game has already had a huge development team working on it for years, and there's really very little Nintendo could have done to speed it up short of cut content. Cutting two years of content to make the launch would likely have ruined the game. The same is likely true with X. The console-selling titles just couldn't be made quickly.

Nintendo just got cornered this time. I still think they can manage second place in the generation overall if they stick to their guns, but their only way forward is certainly a tough one.



HipHopGodd said:
Perfect example of pointing fingers. These guys are always heralded as heroes when things are going right. When things are in the toilet the heroes become the villains. Nintendo's problems are far deeper than just one person. Wii is a gimmick. And the one constant about gimmicks is that they don't stay popular forever. They should've been prepared for this.

If there's only thing VGC should have taught people it's that Wii was not a gimmick.



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Soundwave said:
Mr Khan said:
Wow this guy really gets it wrong, and fast. Nintendo is *not* a games company at heart. They make their games to sell hardware, that is their role as the hardware maker, to make games that push it. Their compelling first party library is created out of a need to sell consoles.

Understanding as much is essential before one can move forward.

“The hardware is just a box you buy only because you want to play Mario games.”

- Hiroshi Yamauchi

The point of that story is that it is software that drives hardware, not that hardware isn't what they're really trying to sell you.

Nintendo's strategy is predicated upon selling you the box by making compelling games, but the real money comes as a box-maker (or toy-maker, as soleron said). What Yamauchi was saying in the quote is that people don't buy the box if you don't have good games for it (a lesson lost on Iwata at the 3DS launch, though a little less so for Wii U's due to 2D Mario). It's the lesson that Sony learned the very hard way with the PS3 launch, where they thought they had made such a hot piece of technology that the thing itself was desirable.



Monster Hunter: pissing me off since 2010.

Soundwave said:
Mr Khan said:
Wow this guy really gets it wrong, and fast. Nintendo is *not* a games company at heart. They make their games to sell hardware, that is their role as the hardware maker, to make games that push it. Their compelling first party library is created out of a need to sell consoles.

Understanding as much is essential before one can move forward.

“The hardware is just a box you buy only because you want to play Mario games.”

- Hiroshi Yamauchi


SERVED!!! i love it



Soleron said:
Soundwave said:

Iwata, Miyamoto, and the Genyo Takeda of the board should take the majority of the blame. They are the most senior members of the board of directors and thus wield the most power and called every one of the decisions with the 3DS and Wii U. 

In the West, the senior management exist to take final responsibility for the company's actions. That's why they are paid so highly. When a company performs badly, it doesn't matter whether it's the direct fault of that management or not, they have to take that responsibility and leave.

That's clearly not the case in Japan though.


Iwata is the president of NOA actually. It doesn't matter really anyway as all primary decisions are made in Japan anyway. 



Miyamoto is largely overseeing game creation for Nintendo. As long as the games stay good then Miyamoto is doing his job. He should do his job a bit faster though.



Sigs are dumb. And so are you!

Mr Khan said:
Soundwave said:
Mr Khan said:
Wow this guy really gets it wrong, and fast. Nintendo is *not* a games company at heart. They make their games to sell hardware, that is their role as the hardware maker, to make games that push it. Their compelling first party library is created out of a need to sell consoles.

Understanding as much is essential before one can move forward.

“The hardware is just a box you buy only because you want to play Mario games.”

- Hiroshi Yamauchi

The point of that story is that it is software that drives hardware, not that hardware isn't what they're really trying to sell you.

Nintendo's strategy is predicated upon selling you the box by making compelling games, but the real money comes as a box-maker (or toy-maker, as soleron said). What Yamauchi was saying in the quote is that people don't buy the box if you don't have good games for it (a lesson lost on Iwata at the 3DS launch, though a little less so for Wii U's due to 2D Mario). It's the lesson that Sony learned the very hard way with the PS3 launch, where they thought they had made such a hot piece of technology that the thing itself was desirable.


No it doesn't come from hardware. Even in the SNES days, they made what? Maybe $20-$30 off the hardware box total? In the life of the console if you bought say 8 games for the thing, they made $10-$30 every time you bought a game. 

My friends are always surprised when I tell them that their game console is probably one of the few things in their house that's sold to them at a loss. 

Its fanboys honestly that deify the hardware as being the most important thing ... the hardware is just a means to an end. People champion a piece of hardware and make that the most important thing. From the sounds of it, Nintendo's business model may be changing soon too anyway from Iwata's most recent comment. Obviously after three straight years of operating losses at Nintendo, something is not working.