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Forums - Nintendo - Why are eshop games so expensive?

Can't speak to The Cave in particular, but keeping digital prices up is a very deliberate industry effort to avoid undercutting the retailers they'll still be depending on for years to come. That, and the people willing to pay said prices even for digital copy.



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eshop=expensive shop :O!!



The App Store or Steam Sales are able to do those prices due to the volume of purchases, they've reached an audience and a pricing sweet spot that their respective clientbase expects and will buy, so you adapt your software releases around that.

On consoles prices are similar to Steam's pre-sale value, they all have sales to entice people's purchases but I think the main difference here is the volume actually obtained in each electronic shop, it's still not big enough. Until the titles sold at a lower level obtain the same benefits as selling hundreds on the higher one, they will not equal those shops prices.

That's why there is a price difference. It's decided by the market, price and demand.

Although I agree with you that this is something they should pursue.



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BasilZero said:
osed125 said:

In the case of Nintendo games...well it's Nintendo, Mario Galaxy is still $50 in my country, and I know is similar in the U.S

As for 3rd party and indie games, well I guess they are taking advantage of the Eshop. I mean if Nintendo doesn't drop their prices, why should them? You can find some deals from time to time though, most indie games were $5 during the holidays, and big games were $20-$30 cheaper. 


Super Mario Galaxy 1 is $19.99 in the US

Super Mario Galaxy 2 is $29.99 in the US

These are retail store prices.

Someone lied to me

Still, $20 for a 6 years old game is a lot actually. So my point somewhat still stands...also screw video games prices in my country.



Nintendo and PC gamer

Theres often a disparity in price between consoles an iOS/Android. This is likely because no one would buy a 15$ iOS game because they have been spoiled by $1/Free content. $15 in this case would be the Regular Price of the game with iOS essentially being discounted right off the bat.

Also, third parties set their own prices, can initiate sales and drop the price of their content on the eShop if they want. That isn't Nintendo's decision.



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osed125 said:
BasilZero said:
osed125 said:

In the case of Nintendo games...well it's Nintendo, Mario Galaxy is still $50 in my country, and I know is similar in the U.S

As for 3rd party and indie games, well I guess they are taking advantage of the Eshop. I mean if Nintendo doesn't drop their prices, why should them? You can find some deals from time to time though, most indie games were $5 during the holidays, and big games were $20-$30 cheaper. 


Super Mario Galaxy 1 is $19.99 in the US

Super Mario Galaxy 2 is $29.99 in the US

These are retail store prices.

Someone lied to me

Still, $20 for a 6 years old game is a lot actually. So my point somewhat still stands...also screw video games prices in my country.

They dropped the prices since the wii U launched, before it was out you could find plenty 3 to 4 years old games still at full price on the wii, but the ps3 and xbox360 did it too to a certain extand so it's ok I guess



OP is right, I think Super Metroid is 7 bucks, that's insane.



I was thinking this last night. Saw an indie game, a Genesis 3D game, and a Gameboy Color game all for the same price: $5.99. Their pricing systme sucks.



Thanks Obama.



d21lewis said:
I was thinking this last night. Saw an indie game, a Genesis 3D game, and a Gameboy Color game all for the same price: $5.99. Their pricing systme sucks.

Indeed. I wouldn't be the massive pirate I am today if their GB/GBA and pre N64 games were all $1-2.50.