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Forums - Sony - Sony Explains why PSV has come up short

Aielyn said:

I'm going to stop you right there. First of all, I already addressed the 3DS vs Wii U issue in my first post - I suggest you go and read it. A shorthand version is that 3DS has games leveraging its features properly, and thus doesn't have to fear the Wii U, while the Wii U doesn't yet have that definitive game, and thus hasn't taken off yet - but there are games that have offered hints of what is to come.

Meanwhile, please don't invoke the absurd "Nintendo is for kiddies" argument. It's old, it's tired, and it was false the first time it was used, and hasn't become true since.

Also, I find it hilarious that you assert that my argument falls flat, then use the exact same argument with the reverse conclusion. Apparently, GTA isn't selling the Vita because people can get a comparable game on a tablet... and therefore games AREN'T the issue? Somehow, the fact that GTA won't sell the Vita invalidates my point that only games that show why you need a Vita and not a mobile/3DS will sell the Vita? Really? Think it through.

Or are you asserting that the Vita is doomed? That's the only other way to take your post - that you think that GTA won't sell the Vita, and neither will any other game, since the people who would have bought a Vita will be happy with their smartphone, and thus Vita has no market? Because personally, I don't adhere to that viewpoint.

Doesn't yet have definitive game? What's exactly a definitive game? We've been listening about those difinitive games the whole year... 1st it was NSMB U, then it was Pikmin, then Zelda, then Sonic, then 3D World.... 

Vita has games leverging it's features properly as well. More so the best LBP version is actually the Vita version. 

And I never said that Nintendo is for kiddies, I said Nintendo is for younger gamers. And it is. Nintendo games are light hearted, vibrant, colourful... We all fell in love as kiddies because we started playing them as kiddies, and in position of a parent we gonna buy those games to our kids as well.

You missed my point. I was implying that market has shifted. When PSP had it's peak it was one of few devices that was able of running homebrew applications, including various emulators etc. It was also the only hendheld console that offered experiance comparable to what you can get on a home console. Today every tablet and every cell phone can do the same thing. I used a GTA as an example, because it's the most used "Vita saving title". And if you have read my post you would have noticed that I actually said "I'm not saying that more games wouldn't help, i'm just saying that it wouldn't change Vita's position by much.". My point was that Vita targeted demoraphic now has smartphones and tablets and doesn't see point in owning a Vita, while at same time 3DS being targeted to younger people does not suffer from same issues in same extent. 

And no Vita is not doomed. And Vita does have a market, but that market is not anymore as big as the handheld market at PSP time was. 



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kowenicki said:
I think we can take the massive fall of the vita as read, gen over gen versus psp, cant we?

the 3ds performance is an illusion of good early adoption

the ds had a run of sales where it saw  approx 10m, 20m, 30m, 30m, 27m, 20m over a 6 year period.

3ds is nowhere near it and never will be.

The gen will end with a circa 50% drop in handheld sales.  Thats not just down to bad marketing or the wrong games... its a dramatic change in habits brought on by other devices. i.e tablets and phones.

Its just too obvious.

I think I agree with you here. It is even more sad, that 3DS doesn't really manages to reach DS-numbers, although it not only goes after two of the DS key-markets: casual gaming experience (Nintendogs, Brain Training, Freakyforms) and Nintendo quality gaming experience (NSMB2, Zelda, Pokemon). No, they also capture a big chunk of PSPs main market: exclusive mobile core gaming experience (Kid Icarus: Uprising, SIX! Atlus-RPGs already, Bravely Default, Fire Emblem: Awakening, Monster Hunter). Don't focus too much on Monster Hunter, all these games had from style their place at the PSP last gen, sure, PSP didn't have Kid Icarus and Fire Emblem franchises, but it had similar offerings. With these games NIntendo was going after the PSP-market. So Vita is left with the scraps - and a marketing-fantasy form Sony: the home console experience on the go. Surely, these strategy is successful, home console spinoffs are selling the best on Vita (Uncharted, COD, AC Liberation). But it seems that market is small. In part it is Sonys fault - they should have offered the games.

Anyways, even with getting after the markets of DS and PSP, the 3DS will not sell as much as the DS it seems. That shows a contraction of the market.



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The PSP is my favorite handheld (by far) but the Vita's high price point, proprietary memory cards and lack of quality exclusive software have made the system extremely unappealing to me (and many others as well). Sony can make excuses all they want but the Vita's failure is their fault and nobody else's. They should have launched a less powerful piece of hardware, at least a year earlier, at a lower price with standard memory cards and far better first party support.



Mnementh said:

Anyways, even with getting after the markets of DS and PSP, the 3DS will not sell as much as the DS it seems. That shows a contraction of the market.


I love how people just jump to the conclusion that the market is decreasing, totally ignoring one massively important fact.

 

DS was hacked, 3DS is not. For DS you just had to buy an Acekart for 15-20 Euro, a memory card and you were set - you could play every single DS game for free! I'd never buy my DS if it wasn't for that. DS games were (and 3DS are today as well) unavailable in my country and I also found them way overpriced. I've just purchased GTA: Chinatown Wars to support R*.

This factor has a significant impact on the hardware sales and let's not ignore it.

 

What Sony should do now is release big games, but it has to develop them in a smart way. Make another Killzone soon using the ported engine and re-using some of the assets. Make a different game on this engine. Guerilla Games is working on a new IP - tell GG Cambridge, to make a spin-off on this ported engine. Port other engines so that you can make spin-off games on the cheap. Just re-use assets, but make exclusive titles. They should convince Rockstar to just port the engine and copy the city of GTA5, write a new plot and release the game. Just make games with big titles, at low costs. PhyreEngine has been ported and used in numerous games on Vita - make a spin-off of Daemon's Souls using the assets from the original game. Just go low-cost, high-effect. That's the only way for Sony to move more hardware. They can't hope for games to sell millions of copies, so they have to make them smartly, so that they don't lose (a lot of) money when they only sell 400k in the first 2-3 months.

I'd also love it if they took a chance with a few gaming outcasts. Get people like the crazy founder of Silicone Knights to make a game for Vita. Even the spiritual successor to Eternal Darkness that he couldn't get financed on Kickstarter - even Sony could afford it. Talk to Adrian Chmielarz - the founder of People Can Fly (resposible for Painkiller, Bulletstorm, Gears of War: Judgement), who left Epic and is struggling to finish his newest project, which looks quite interesting (The Vanishing of Ethan Carter). I'm sure there are other incredibly talented developers who are left out of the mainstream and would appreciate a helping hand. They need to do some stuff out of the left field to make the console more attractive.



Wii U is a GCN 2 - I called it months before the release!

My Vita to-buy list: The Walking Dead, Persona 4 Golden, Need for Speed: Most Wanted, TearAway, Ys: Memories of Celceta, Muramasa: The Demon Blade, History: Legends of War, FIFA 13, Final Fantasy HD X, X-2, Worms Revolution Extreme, The Amazing Spiderman, Batman: Arkham Origins Blackgate - too many no-gaemz :/

My consoles: PS2 Slim, PS3 Slim 320 GB, PSV 32 GB, Wii, DSi.

Tom3k said:
Doesn't yet have definitive game? What's exactly a definitive game? We've been listening about those difinitive games the whole year... 1st it was NSMB U, then it was Pikmin, then Zelda, then Sonic, then 3D World....

Those are great games, but none of them truly leverage the Wii U's features in a way that proves the system's value. Let me explain with an example - Super Mario Galaxy, while a great game, was not a definitive game for the Wii. They could have released the game on the Gamecube, and the only differences would have been weaker graphical quality, and maybe the dropping of the "star bits" (or they'd find a different implementation). In terms of the experience, it would have been pretty much the same. On the other hand, Wii Sports was a game that couldn't have been done on another system, it was a definitive game, a game that demonstrated clearly why the system is worth owning.

Wii U doesn't have that game. The closest games are the ones I mentioned in a previous post - Nintendo Land, Wii Fit U, Rayman Legends, and ZombiU. Those games give a hint to what such a definitive game would look like, but the definitive game has not yet come. Gamecube never got such a game. Wii U will do OK, thanks to strong games like Mario Kart 8, Mario 3D World, Smash Bros, Wii Fit U, etc... but to get much bigger sales numbers than Gamecube, it'll need something definitive.

And the same applies to Vita. There's no definitive game yet - there's games where the PS Vita version is the best version, sure... but none that establish the Vita as a must-have. That's what's keeping the system from taking off the way that the 3DS has. The Vita does have some features that set it apart from other available gaming systems... but nothing really leverages those features while simultaneously making a top-notch game. Until it gets such a game, it will be limited to adequate sales. Same with Wii U. Possibly same with Xbox One (its post-launch situation is not yet clear).

As for your continued insistence that Nintendo is for Kiddies (and your denial is pointless, you quite clearly said it, even if not in those words) is just sad. Nintendo has always been family-friendly... but there's a difference between that and "for younger gamers".



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It's a damn shame really. I've enjoyed the system. It's beaming with quality, and shows tremendous potential.



Unfortunately the vita is a good handheld.. But is flopping world wide.. Japan is really the only relevant country for the system in terms of it's current t success



 

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Scisca said:
Mnementh said:

Anyways, even with getting after the markets of DS and PSP, the 3DS will not sell as much as the DS it seems. That shows a contraction of the market.


I love how people just jump to the conclusion that the market is decreasing, totally ignoring one massively important fact.

 

DS was hacked, 3DS is not. For DS you just had to buy an Acekart for 15-20 Euro, a memory card and you were set - you could play every single DS game for free! I'd never buy my DS if it wasn't for that. DS games were (and 3DS are today as well) unavailable in my country and I also found them way overpriced. I've just purchased GTA: Chinatown Wars to support R*.

This factor has a significant impact on the hardware sales and let's not ignore it.

People overestimate the effect of hacking on sales of the devices. Neither PSP nor DS sold a lot of units, because they were hacked. Yes, some units were moved, but not much.

Let's just assume 10% of DS-owners hacked the system (and that doesn't mean they wouldn't have bought the system without the possibility). That would mean around 15 million flashcarts were sold. That wasn't happening, just for logistic reasons. These flashcarts were sold through small businesses. No one was big enough to handle amounts, like big retailers can. So it would surprise me, if more than a million flashcarts were sold. No way it could reach 15 million. And even with that number, and even if we assume every owner of a flashcart bought DS only because it was hackable (I didn't for example), that wouldn't explain the decrease in this gen.

Similar for the PSP-hack, or the Wii-hack. That'S the same as an iPhone-jailbreak - some people do that, but the vast majority does not even know it is possible. No sorry, hacking is in no way an explanation.



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

my greatest games: 2017, 2018, 2019, 2020, 2021, 2022, 2023, 2024

10 years greatest game event!

bets: [peak year] [+], [1], [2], [3], [4]

PSVita sucks! I have one and it's like.. what's the point of owning a handheld if literally no one else in real life has one? So unpopular it is.



Yeah, between people's smart phones and 3ds's, there's just no room for Vita it seems.



"Games are a trigger for adults to again become primitive, primal, as a way of thinking and remembering. An adult is a child who has more ethics and morals, that's all. When I am a child, creating, I am not creating a game. I am in the game. The game is not for children, it is for me. It is for an adult who still has a character of a child."

 

Shigeru Miyamoto