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Forums - Gaming - Castlevania dev's new game for Xbox One, PS4 is "completely different," not coming to Wii U

Player2 said:
disolitude said:
That's great but is one of these games going to be actually good? Doubt it...

After playing the 2D release that just came out on Xbox Live few months ago one has to wonder if these guys are just trolling Castlevania or absolutely don't get it.

Hopefully I'm wrong, but if not hope it bombs hardcore and Konami gives it to another dev team.

They don't get it. I saw an interview with some mercury steam members months ago in a spanish tv program, and they spent most of the time talking about story, emotions and all that superfluous crap.

If the story was good at least and they had something to brag about there...but lords of shadow has one of the most boring narratives you will find in any entertainment medium. 



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Player2 said:
disolitude said:
That's great but is one of these games going to be actually good? Doubt it...

After playing the 2D release that just came out on Xbox Live few months ago one has to wonder if these guys are just trolling Castlevania or absolutely don't get it.

Hopefully I'm wrong, but if not hope it bombs hardcore and Konami gives it to another dev team.

They don't get it. I saw an interview with some mercury steam members months ago in a spanish tv program, and they spent most of the time talking about story, emotions and all that superfluous crap.

They're talented as designers and programmers. They do need some goddamn decent scriptwriters, though.



Wright said:
Player2 said:
disolitude said:
That's great but is one of these games going to be actually good? Doubt it...

After playing the 2D release that just came out on Xbox Live few months ago one has to wonder if these guys are just trolling Castlevania or absolutely don't get it.

Hopefully I'm wrong, but if not hope it bombs hardcore and Konami gives it to another dev team.

They don't get it. I saw an interview with some mercury steam members months ago in a spanish tv program, and they spent most of the time talking about story, emotions and all that superfluous crap.

They're talented as designers and programmers. They do need some goddamn decent scriptwriters, though.

I don't see this talent man... They can make pretty graphics (anyone can if they have enough production $$$) but their gameplay is where the lack of talent really shows.

Almost every normal set piece in LoS is based on the following mechanic:

1. Enter a room/area and start fighting enemies in a linear fashion

2. Realize enemies will not stop coming and you can't advance until a specific task is accomplished

3. Figure out what that task is (push a tree down, move a crank, beat an enemy with a specific combo...etc)

4. Accomplish task and move on to the next room/area and rinse and repeat

People don't find this boring? For one I absolutely HATE trigger based set pieces.  "Do this and then this will happen...but otherwise you can't proceed." How about you fuck off and let me play the game how I want to? This completely kills the flow and joy of playing a game for me.  I guess its fine for something like COD, which was always based on this mechanic...but utilizing this in Casltevania is an absolute blasphemy.

And before anyone starts talking about boss fights which is clearly where they doubled down their R&D and presentation, they are the worst offenders of this. You can't beat a single boss in that game how you want to but have to follow the arrows that the game lays down in front of you. May as well be playing guitar hero...  God forbid you stray from their intended path and break the "cinematic experience" they worked so hard on and spent so much money on.



theprof00 said:
maybe an oprn world castlevania?

Porn! The word is Porn! You made small typo, but a Porn world castlevania, sounds good.



“It appeared that there had even been demonstrations to thank Big Brother for raising the chocolate ration to twenty grams a week. And only yesterday, he reflected, it had been announced that the ration was to be reduced to twenty grams a week. Was it possible that they could swallow that, after only twenty-four hours? Yes, they swallowed it.”

- George Orwell, ‘1984’

Porcupine_I said:
theprof00 said:
maybe an oprn world castlevania?

Porn! The word is Porn! You made small typo, but a Porn world castlevania, sounds good.

Oops, thanks for clearing that up!



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theprof00 said:
Porcupine_I said:
theprof00 said:
maybe an oprn world castlevania?

Porn! The word is Porn! You made small typo, but a Porn world castlevania, sounds good.

Oops, thanks for clearing that up!

Actually they said their new Castlevania game is closer to Zelda then to God of War. That could mean a fairly porn world.



“It appeared that there had even been demonstrations to thank Big Brother for raising the chocolate ration to twenty grams a week. And only yesterday, he reflected, it had been announced that the ration was to be reduced to twenty grams a week. Was it possible that they could swallow that, after only twenty-four hours? Yes, they swallowed it.”

- George Orwell, ‘1984’

SOTN 2 please...



disolitude said:
That's great but is one of these games going to be actually good? Doubt it...

After playing the 2D release that just came out on Xbox Live few months ago one has to wonder if these guys are just trolling Castlevania or absolutely don't get it.

Hopefully I'm wrong, but if not hope it bombs hardcore and Konami gives it to another dev team.

They've been doing a better job with the Castlevania franchise than IGA has for the past few games.  Castlevania Judgment and Harmony of Despair are garbage, while Curse of Darkness is sort of meh, has some good ideas to its gameplay, and Order of Ecclesia is so so.

As a Castlevania fan myself, my original opinion of Mercury Steam getting it is how much they destroyed the Castlevania timeline, but when I finally gave it a chance, decided to take it as a reboot, a completely different series, it is a different take on the series, and they in no way attempt to make the series their own.  Them also adding Lords of Shadow to each title in the series they want to point out that it's in a different timeline.

Lords of Shadow is my favorite PS3 game right behind Infamous 2.  Lords of Shadow Mirror of Fate is a great game mixing classic style, Lords of Shadow combat, and exploration style very well into one game.  It's a bit easy, but get 100% of the items /scrollsand replay the game on hardcore difficulty to make the checkpoints less forgiving with decent difficulty. 

Opinion only, but with only two games, and a third I'm getting on day one, or atleast however long it takes Amazon to ship it to me, Mercury Steam is the newest to dev to be added to my list of favorites.  So while I have no interest in an unannounced game, I'll atleast wait and see until it's announced before I brush it off.

*edit*

And just because it seems the need to show proof of everything now.  If you base it off skill, then maybe this series of videos I made will just help show how much of a CV fan I am.  http://www.youtube.com/watch?v=oJIateKABtQ&list=PLB905DD74DCE5746E



Something like a Trine 2 art/gfx with Dracula X or SOTN in full 1080p for the PS4 with new/old characters + great voice acting, and a huge variety of weapons to find and varied attacks. Then multiple endings. Maybe even 2 played co-op local+online play witha friend...yeah something like that would be sick.



MercurySteam? You mean the guys that castrated the Castlevania franchise? No thank you. 



                
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