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Forums - Gaming - Titanfall max player count is 12 players - 6 v 6 battles with AI

6v6 is fine as long as the maps aren't too big ...

If you want big battles you can always go play MAG ...
Oh wait you can't (soon) :(

but I hope it will have an option for the pc to increase it if you really want to ...



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Nsanity said:
softcoregamer82 said:

"Ain't that bad" isn't going to cut it, especially when people claim this is the one exclusive that can save the One and help it outsell the PS4.  Yet, they make these claims about this game, including that it will have a 95 metascore, and they know very little about it.

I guess the same applies to those shitting on the game they haven't yet played.

Like when people made comments about how crap Knack was because of reviews before the PS4 was released. Stop defending the game like people are attacking your own personal honour. Many here are disappointed that for the next big game for the Xbox One (PC and 360), the 'stand out' game, that they are still playing 6 vs 6 games, AI Cloud bots or not. Maybe it will be enough but they wanted the game to 'stand out'. If by what the developer says above is right with the AI 'bots', then it seems good but if the game can handle dozens more AI bots many might wonder why it can't handle many more players.



Hmm, pie.

The Fury said:
Nsanity said:
softcoregamer82 said:

"Ain't that bad" isn't going to cut it, especially when people claim this is the one exclusive that can save the One and help it outsell the PS4.  Yet, they make these claims about this game, including that it will have a 95 metascore, and they know very little about it.

I guess the same applies to those shitting on the game they haven't yet played.

Like when people made comments about how crap Knack was because of reviews before the PS4 was released. Stop defending the game like people are attacking your own personal honour. Many here are disappointed that for the next big game for the Xbox One (PC and 360), the 'stand out' game, that they are still playing 6 vs 6 games, AI Cloud bots or not. Maybe it will be enough but they wanted the game to 'stand out'. If by what the developer says above is right with the AI 'bots', then it seems good but if the game can handle dozens more AI bots many might wonder why it can't handle many more players.

Many people? The only ones that seem pissed off are Sony fucking fans, so shut the fuck up.

 

User was banned for this post.

yo_john117



jlmurph2 said:
Nsanity said:
softcoregamer82 said:
Carl2291 said:
12 players aint all that bad people, especially when the maps will be populated with bots too.

Call of Duty sells 20 Million a Year on 6 vs 6 matches.

"Ain't that bad" isn't going to cut it, especially when people claim this is the one exclusive that can save the One and help it outsell the PS4.  Yet, they make these claims about this game, including that it will have a 95 metascore, and they know very little about it.


I guess the same applies to those shitting on the game they haven't yet played.


Yeah, criticising a game that you have no idea how the atmosphere is or the scale of gameplay is just dumb. I know a few people at PAX Prime that loved it, and "player count" isn't brought up as a complaint at all. BTW Titanfall's  killcounter goes all the way up to the first team to 200 kills wins. And that's in like 15 minutes. That means its moving super fast.

If it´s anything like Star Wars Battlefronts SP, then it´s the best thing since... well Star Wars Battlefront SP :).



I'm sticking with my opinion from june.
Overhyped game.



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Nsanity said:
selnor1983 said:
ClassicGamingWizzz said:
all that cloud power used and in the end only 6 vs 6.

Maibe in the pc they do 12 vs 12

The game isnt a multiplayer game in the sense of a Match to win etc etc. It has a campaign and story. Hence why they are using the Cloud processing for AI etc. Its essentially a new form of SP/MP game. Which is why they needed something more than the traditional servers of old MP games. Respawn back in June said the PC version would have to have changes as it wasnt orignally going to use the Xbox Live Cloud, but since then Microsoft opened up Cloud to 360 and PC. So nw the PC game is not going to be re engineerd. It can have all the bells and whistles as Respawn stated.

I'm pretty sure that this a multiplayer only game.

"When you first start the game you will play campaign multiplayer, which takes the bits and pieces you're used to having in single-player, like a story and characters, and big moments that contextualise what you're doing - we're putting that into multiplayer."

http://www.oxm.co.uk/64821/every-titanfall-campaign-map-has-its-own-multiplayer-mode-says-respawn/



selnor1983 said:
This should be in the MS section by the way.

Its completely Xbox Live exclusive. Even on PC.


no it fucking isnt. this is the second time i tell you in the space of 24 hours. this either spreadng false information to bait, selective memory or just a short attention span. 

https://www.origin.com/en-ie/store/buy/titanfall-ANW.html



green_sky said:

This thread has been interesting. Everyone not on XBOX side of things is disappointed and everyone who has some sort of xbox is pretty okay with this. PC players also seem kind of mellow but they usually love bigger is better.

As for me, this is completely okay. Despite, Call of Duty having a ground war mode with 18 players. Most people, ended up playing modes like team death match and other 6 vs 6 modes. Considering this has those titan things running around along with human players. It should be chaotic enough with the player count.

Anyways here is the response of Respawn PR team on that other site...

"Lots of armchair game designing going on in here. I'd suggest playing before judging a something as insignificant as a number in a vacuum.

Vince is right - we tried a huge amount of playercounts (all the way down to 1v1 and up quite high) and designed the maps, gameplay mechanics, and entire experience around which played best. If anyone wants to chase the numbers game, perhaps we're not the experience they're after? I dunno.

And FYI, for amount of stuff happening at once in a map you'll be hard pressed to find a game that keeps the action higher. I literally have to stop playing every few rounds because my heart just can't take it some times. Remember, you can get out of your Titan and let it roam on AI mode - meaning there can be 12 Pilots wallrunning around, 12 Titans stomping below, and dozens of AI doing their thing.

Oh, and I keep seeing people thinking we've got "bots" when we talk about AI. Thats not how they are. The AI in Titanfall are not replacements for human players. Our playercount is not 6v6 because of AI - AI play their own role in the game and are a different class of character in the game.

Can't wait! Only a couple months until speculative threads like this are gone and people are actually talking about their experiences with the game. Its truly fun stuff, and I hope everyone at least gives it a try.
"

Cheers.

Thanks for this quotation, GS. Helps put everything in context.

I think I might actually be more excited for the game now after these announcements. The AI characters give it more of a single-player campaign feel, which I like, and the small parties of human players make the game more manageable, more knowable.

All this stuff about cloud-based computing and huge arenas populated with dozens of players...I'm reminded of a quote from the great Ian Malcolm:

"Yeah, yeah, but your scientists were so preoccupied with whether or not they could that they didn't stop to think if they should."

Personally, I'm glad Respawn seems to have shown some restraint. Next gen is about new and different experiences, not just about increased player count.



Nsanity said:
Killerbee23 said:
So a game that is multiplayer only and will run at 720p and has 6 vs 6 online matches is a $500 system seller?

I can't see you lasting long on this site.


But... You managed to last. So...



GamechaserBE said:
maximrace said:
Ofcourse most people bashing now are Sony fans, just happy to have something to bash while it really doesn't matter

Well it is also pretty normal to expect an increased player count when you move a new gen.  I would honestly dissapointed if Halo 5 would not have a incread player count in MP..


I know right? How disappointed was I when I learned that Killer Instinct is STILL a 1 vs 1 fighting game. 

At this point, fighting games should be at least 8 vs 8 !!!