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Forums - Gaming - Titanfall max player count is 12 players - 6 v 6 battles with AI

Ashadian said:
Carl2291 said:

12 players in 6 vs 6 battles for Titanfall it is. This hadnt yet been confirmed.

http://teambeyond.net/titanfall-player-count-revealed/

But. But. But the infinite power of the cloud? I'm sure Selnor was on here making a case of 3X1's in the cloud for every single machine. Surely the mighty cloud can assist in bigger matches than that? 

selnor1983 said:


Titanfall is taking online shooters forward, using Cloud etc to have much larger maps, much more players and so on and so forth. I hope this doesn't feel limited after that.

I don't want last gen feeling games.

I love this comment now even more
DICE has as it looks like really a Stormmachine for Battlefield 4.
And even the Power of the awesome Cloud  can't as it looks like push a game of such a small scale into native1080p aka the Standard of NextGen.
I could understand no Native1080p if the game has the scale as Battlefield 4 has but this is even smaller than Killzone SF Oo





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selnor1983 said:
This should be in the MS section by the way.

Its completely Xbox Live exclusive. Even on PC.

I know this is different thread but you were hinting that, this game is for windows 8 only on pc. It is infact not. 

http://www.pcgamer.com/2013/11/01/titanfall-pc-release-date-confirmed-wont-require-windows-8/

P.S. Please don't leave or ban yourself Selnor. You are too entertaining. Looking forward to more xbone game reviews from you too.



selnor1983 said:
This should be in the MS section by the way.

Its completely Xbox Live exclusive. Even on PC.

Eh? I thought this was an Origin game and not GFWL... given that GFWL is getting canned next year I really don't think the PC version will be using it.

OT: 6v6 or 12v12, what really matter isn't the player count but the map design. If the map is suitably design for a 6v6 player expirience then this should be fine. Remember that all players have the ability to call down a Titan and can be outside of it after it has been called down, there should be room for tactical application here. Still looking forward to this game alot.

Edit: Ah perhaps you mean Win8 only, once again not the case. Thank god too, not a fan and don't feel like upgrading anytimes soon, happy with my Win7.




ClassicGamingWizzz said:
all that cloud power used and in the end only 6 vs 6.

Maibe in the pc they do 12 vs 12

The game isnt a multiplayer game in the sense of a Match to win etc etc. It has a campaign and story. Hence why they are using the Cloud processing for AI etc. Its essentially a new form of SP/MP game. Which is why they needed something more than the traditional servers of old MP games. Respawn back in June said the PC version would have to have changes as it wasnt orignally going to use the Xbox Live Cloud, but since then Microsoft opened up Cloud to 360 and PC. So nw the PC game is not going to be re engineerd. It can have all the bells and whistles as Respawn stated.



green_sky said:

This thread has been interesting. Everyone not on XBOX side of things is disappointed and everyone who has some sort of xbox is pretty okay with this. PC players also seem kind of mellow but they usually love bigger is better.

This is so appropriate lol.




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Meh it will have AI too... Nothing that helps hype is in this story. I got less interested that is for sure.



 

SupBambiKing said:
Ashadian said:
Carl2291 said:

12 players in 6 vs 6 battles for Titanfall it is. This hadnt yet been confirmed.

http://teambeyond.net/titanfall-player-count-revealed/

But. But. But the infinite power of the cloud? I'm sure Selnor was on here making a case of 3X1's in the cloud for every single machine. Surely the mighty cloud can assist in bigger matches than that? 

selnor1983 said:


Titanfall is taking online shooters forward, using Cloud etc to have much larger maps, much more players and so on and so forth. I hope this doesn't feel limited after that.

I don't want last gen feeling games.

I love this comment now even more
DICE has as it looks like really a Stormmachine for Battlefield 4.
And even the Power of the awesome Cloud  can't as it looks like push a game of such a small scale into native1080p aka the Standard of NextGen.
I could understand no Native1080p if the game has the scale as Battlefield 4 has but this is even smaller than Killzone SF Oo




Please read about Titanfall. More players and more maps is one aspect. Titanfall is not a traditional MP game. It has a full Campaign/story. I guess this is why ignorant people on this site compared it to COD with Mechs. This game isnt remotely the same as COD or BF.



Killerbee23 said:
So a game that is multiplayer only and will run at 720p and has 6 vs 6 online matches is a $500 system seller?

I can't see you lasting long on this site.



selnor1983 said:
ClassicGamingWizzz said:
all that cloud power used and in the end only 6 vs 6.

Maibe in the pc they do 12 vs 12

The game isnt a multiplayer game in the sense of a Match to win etc etc. It has a campaign and story. Hence why they are using the Cloud processing for AI etc. Its essentially a new form of SP/MP game. Which is why they needed something more than the traditional servers of old MP games. Respawn back in June said the PC version would have to have changes as it wasnt orignally going to use the Xbox Live Cloud, but since then Microsoft opened up Cloud to 360 and PC. So nw the PC game is not going to be re engineerd. It can have all the bells and whistles as Respawn stated.

I'm pretty sure that this a multiplayer only game.



Nsanity said:
selnor1983 said:
ClassicGamingWizzz said:
all that cloud power used and in the end only 6 vs 6.

Maibe in the pc they do 12 vs 12

The game isnt a multiplayer game in the sense of a Match to win etc etc. It has a campaign and story. Hence why they are using the Cloud processing for AI etc. Its essentially a new form of SP/MP game. Which is why they needed something more than the traditional servers of old MP games. Respawn back in June said the PC version would have to have changes as it wasnt orignally going to use the Xbox Live Cloud, but since then Microsoft opened up Cloud to 360 and PC. So nw the PC game is not going to be re engineerd. It can have all the bells and whistles as Respawn stated.

I'm pretty sure that this a multiplayer only game.

There is a 'multiplayer campaign' though: a multiplayer mode with mission objective and a story narrative that's suppose to carry through to a conclusion.