fatslob-:O said:
Playing the denial game, eh ? <- provocation I am not being in "denial" about anything and you should stop provoking me like you provoke other people on the forum.
Sorry but sources or it didn't happen. BTW pointing to ubisoft alone does not make any conclusions. Your logic and anyone using that kind of logic in the end has a flawed logic for good reasons. A rumor article mostly does not have a source yet you logically would not believe it yet you probably did for some rumors, my explanation might be flawed and why Ubisoft's reveal of the cost of Wii U port would not apply to other big 3rd party publishers in the first place? We see sequel of games that sold "just" 150K thus we should logically conclude that the cost of the port is not high then we need to consider the fact that developers/publishers nowadays won't risk losing money.
Did I say that there wasn't any 3rd party games on the WII U ? The current install base isn't huge on the WII U because nintendo gamecube'd themselves LOL. Feature gimping means nothing for the most part if the content of the versions are nearly identical for the most part. No you didn't, I was rushing with response. I meant to say that does not mean that there arenn't profitable 3rd party games on Wii U. Now you are provoking me and the others which I underlined, you should have expressed your opinion more differently and point out the "mistakes". Features are essentially the content in the first place and it plays a role in the purchase for the consumer and no, they are not nearly identical if feature are missing. Notable for example Sniper Elite V2 on Wii U has no multiplayer component which is an integral part of the game and I played the original which I loved, specially the multiplayer. If you gimp the game then you show that you don't care about the consumers and then consumers of that platform won't care about your presence thus it is an eye for an eye. @underlined This surely can be classified as provocation and in a way a flame bait as in the end you are aiming at certain group of people. You should expresses your opinion differently by pointing out "mistakes" if you think you know the mistakes rather than try to taunt/provoke me and/or other members.
How do you know that the costs were recouped ? These publishers didn't say so. Last I heard W101 and ZombiU was a flop. If the costs were not recouped then successor of these games would likely not be present on the platform except if the publisher/developer is willing to bite the bullet. I am certain that successor to S&ASRT will arrive on Wii U because of very good sales for a port and Giana Sisters: Twisted Dreams also had early good sales. Two Tribes is also satisfied with sales of their games and Capcom labeled Monster Hunter Tri Ultimate on Wii U as "Smash Hit". @underlined This is borderline a provocation
Just how exactly is the development of exclusive 3rd party games off topic ? It sounds like you need to brush up your english before posting. I wasn't covering the games themselves, I was bringing up the development issues of exclusive 3rd party games. This thread is not about development issues of 3rd party games and you were covering two games which is Zombiu and W101(Wonderful 101), you mentioned these two games while this thread is not about cost of games primarily, but about how much does a publisher/develop gross per copy/unit. @underlined Another provocation I see... Its borderline, but still...
BTW the W101 is technically a 2nd party game. FYI ZombiU didn't profit. http://www.cinemablend.com/games/ZombiU-2-Scrapped-By-Ubisoft-First-Game-Didn-t-Make-Profit-57360.html I wasn't sure should I call Wonderful 101 a first or second party since Platinum Games was developing, but does not won the franchise thus by your definition then Hyrule Warrior's is a second party game as does Eternal Darkness on Gamecube. I have not said that ZombiU was profitable and you can see it in my last sentence so you are correcting me for a thing that is correct. Good job. |
This is my last response to you in this thread.
(I need to find an ignore or block option to not see your posts if there is any.)
You have gone off-topic too many times by mentioning ZombiU and Wonderful 101 and its sales, this thread in the end is not about development costs of ports, nor budget of it nor profitability and point of this thread was about how much a developer earns per copy and other minor detail and let the choice to members to read this thread to conclude which port was profitable and which is not.
This was an educational thread, it was not about directly about profitability or development costs of 3rd party games on Wii U since it is about revenue and in the end profit generated. I only gave guidelines for the members of this forum to come to their own independent conclusion thus them being more "standalone"/independent in their own opinion and to easier make their points.
From your replies it can be seen that you are trying to provoke me and possibly other users as you is evident by your behaviour in other threads including one of my threads. I improved by behaviour by a lot, you haven't changed one bit by the looks of it.
I answered your questions and you continued to go off topic, this is the last time I am answering to your questions that are off-topic. I don't mind your presence as long as you behave well and don't be instrusive and provoking in some aspects. We all can get along and now it all depends on you, not me. Choose your next move wisely, that is my final advice to you. Hopefully we will have more positive and friendlier contacts in the future.
curl-6 said:
Porting from PS3/360 to Wii U is not an expensive process.
Black Ops 2, AC3, and Arkham City sold 190k-210k, yet apparently profited enough for their followups to be ported as well.
That is only viable logical conclusion that makes sense to bring a follow up is if the game sold well enough to be profitable or at least when it recoups the costs.













