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Conina said:
eyeofcore said:

This was an educational thread, it was not about directly about profitability or development costs of 3rd party games on Wii U since it is about revenue and in the end profit generated. I only gave guidelines for the members of this forum to come to their own independent conclusion thus them being more "standalone"/independent in their own opinion and to easier make their points.

So you give educational guidelines by mixing up revenues and profits and drawing wild conclusions?


No and if you read this entire thread then you would not ask this questions, it seems I need to repeat myself...

I didn't call revenue a profit, I just labelled it as "profit" not profit. By meaning "profit" I meant revenue that could contain profit, the product that gathered enough revenue to recoup the costs and be profitable and all of the sudden a logical conslusion is a wild conslusion in this forum? Anyway, revenue always in the end becomes profit... You spend that and that amount of resources/money and you earned that and that amount of resources/Money that exceeds amount that you have spent thus it is profit.

Revenue > "Profit" < Profit = middle/state condition, it could be just revenue and it could be profit afterwards as costs recouped entirely.