d21lewis said: I stand behind the message of this thread. People are trying to argue saying that Mario 64 or whatever is a broken game by today's standards? What the fuck!? At the time, most of the launch games mentioned were fucking mindblowing and felt like something from the future. "By today's standards", EVERY launch game that pushed the envelope would be flawed! Halo, Soul Calibur, Mario 64, F-Zero, Call of Duty 2 (I think was a launch game) Ridge Racer--these games raised the bar on day one. Until fairly recently, most consoles launched with at least one "must have" AAA title. Meanwhile, I'm trying to make myself get excited enough to want to buy a PS4 or Xbox One and what I see on shelves just isn't doing it. Maybe EVERYBODY (including Wii U) launched before they were ready.
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One thing I've noticed, however, is that critics have been particularly harsh this gen. I honestly think most reviewers and gamers have caught onto the idea that we all know that later in the generation, we will get better games, so we have to start over.
When Mario 64 came out, it was new and exciting because it was a 3D game, after decades of games that were in 2D. It was something revolutionary, new, and interesting. In retrospect, I don't think it was all that good (much like pretty much any N64 of PS1 game), but at the time, hooooly shit, THIS IS A 3D WORLD!
This generation doesn't have that wow factor. there's not a lot of 'new' left to be had. To get the exceptional launch titles, we need games with something new and exciting, not just prettier versions of games we already have.
My Console Library:
PS5, Switch, XSX
PS4, PS3, PS2, PS1, WiiU, Wii, GCN, N64 SNES, XBO, 360
3DS, DS, GBA, Vita, PSP, Android