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ethomaz said:

Sorry guys to be me again here in VGC.

I'm reading since the Xbone and PS4 launch that excuse from the fans trying defend the rushed stated of the launch titles for their system.. It is easy to read "What did you expected? It is a launch title".

Stop.

Be or not be a Launch title is not a excuse for bad or rushed games.

Forza 5 have low content because it is a launch title? Bullshit.
Killzone have a boring SP because it is a launch title? Bullshit.
Knack have low scores because it is a launch title? Bullshit.
Battlefield 4 is unplayable because it is a launch title? Bullshit.
Xbone can't do 1080p because it is a launch title? Bullshit.

All excuse without any credibility.

I'm a PlayStation Fanboy Master and I will tell you what I think from the games I played:

+ Killzone SF: Mediocre SP but Amazing MP... sorry but GG could worked better on SP.
+ Resogun: Amazing but short... again the guys could give us more.
+ Contrast: Good but with so many bugs.
+ Battlefield 4: Forget this franchise for ever.
+ Knack: Good game wihtout any soul.

To avoid flamebait I will hide for myself what I think from the Xbone launch titles.

Now about Mario 64? It was a launch title and never felt rushed or incomplete... no it is a FULL LAUNCH TITLE EXPIRENCE.. the best 3D Mario already created...

So why people thing "launch title" is an excuse? Bullshit.


I think you missed one very important point:  Super Mario 64 was done by Nintendo, and Nintendo bucks all trends.  They're not the status quo, they're the outlier.  They're not the norm, they're the exception.  

Super Mario 64 being such a great, well-loved classic is not something that can be expected of most launch titles, because most launch titles are not Mario.  

I honestly can't think of many other launch titles that were classics.  (I said many, not any) 



My Console Library:

PS5, Switch, XSX

PS4, PS3, PS2, PS1, WiiU, Wii, GCN, N64 SNES, XBO, 360

3DS, DS, GBA, Vita, PSP, Android