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Forums - Gaming - what makes a Nintendo so accessible?

its just simply more colorfull, nintendo UI is just brilliant



 "I think people should define the word crap" - Kirby007

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It could have to do with 3D models. It seems as if your father doesn't play anything that is detailed. My mother is 44 and since I was young she'd play Super Mario Bros, Donkey Kong, and Pac Man. During the fifth generation she would play Crash Bandicoot and Spyro, but she didn't like Super Mario 64, because controlling the camera became too complicated for her. She has the most fun with 2D platforms it seems. The easier it is to pick up and play, the more she likes it. If she has to multi-task and control the camera she doesn't like it at all, and even says it makes her sick. The last game we played together was NSMBWii, and she had a blast with it and enjoyed the updated 2D graphics even, saying it was vibrant and colorful. I hadn't gotten Donkey Kong Country: Returns until after I left for college, but I'm sure if we were to play it she'd enjoy that as well.



pokoko said:
"Yet if I put a Vita in his hands he would be lost and give up after mere minutes and say it was cap or to complicated."

What? Why? He can't use a touch-screen? He can't press on a bubble with the name of the game on it? Okay, if you say so, though I'm not sure what kind of sense that makes.

My dad didn't even understand Wii sports. 

 

I think it has a lot to do with design and the person using it. He might have thought it "looked" too complicated and therefore decided that it was too complicated, maybe even before he tried it. It's just the way we humans work sometimes. Of cource, it might have been something else as well.



pokoko said:
"Yet if I put a Vita in his hands he would be lost and give up after mere minutes and say it was cap or to complicated."

What? Why? He can't use a touch-screen? He can't press on a bubble with the name of the game on it? Okay, if you say so, though I'm not sure what kind of sense that makes.


It could again be a combination of things. The extra sick the buttons the rear touch screen the way it operates even simple things like where the games goes. There isn't much point in asking him as he is to stubborn and the only answer I wound likely get is its either crap or he's not interested. He wouldn't openly admit he just thinks it goes over his head. 



The best way to find out if you can trust somebody is to trust them.

Ernest Hemmingway

sc94597 said:
It could have to do with 3D models. It seems as if your father doesn't play anything that is detailed. My mother is 44 and since I was young she'd play Super Mario Bros, Donkey Kong, and Pac Man. During the fifth generation she would play Crash Bandicoot and Spyro, but she didn't like Super Mario 64, because controlling the camera became too complicated for her. She has the most fun with 2D platforms it seems. The easier it is to pick up and play, the more she likes it. If she has to multi-task and control the camera she doesn't like it at all, and even says it makes her sick. The last game we played together was NSMBWii, and she had a blast with it and enjoyed the updated 2D graphics even, saying it was vibrant and colorful. I hadn't gotten Donkey Kong Country: Returns until after I left for college, but I'm sure if we were to play it she'd enjoy that as well.


You might be onto something here. The simplicity of the games and not specifically in the sense of how they play, but in there appearance. When I got into games at first they were a lot more simple to look at than they are today. Plus I reckon if not for his DS he might not have got into the 3DS 

 

 

 

Though what really surprised me is he likes the 3D even I turned that of when I played mine! 



The best way to find out if you can trust somebody is to trust them.

Ernest Hemmingway

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gameplay talored to easy controls... still don't know why we have controllers with so many buttons.. sometimes I just forget a combo and never use that move again.. I really hate game with loading screens like:



and then there still are extra moves when holding down the triggers + another button



 

Face the future.. Gamecenter ID: nikkom_nl (oh no he didn't!!) 

MohammadBadir said:
It's the intuitiveness, it's easy to pick up a DS and play immediately


This. Nintendo also has an arrary of very intuitive and simple games for the casual gamer. 

Compare it though. When you start the 3DS, your icon is by default on the cartidge. You just press a button and you're starting.

Now, when you start the Vita theres all these smarties buttons and if you dont know your stuff you are lost and dont know how to even start your game. After you press one a new window pops up with the application and a load more options up top and a start button. This can be very scary for people who dont know what they are doing. Its daunting for them and they give up.

These things seem minor but cost alot of sales in the end. Having a simple an intuitive device is the first step for big sales.



NiKKoM said:

gameplay talored to easy controls... still don't know why we have controllers with so many buttons.. sometimes I just forget a combo and never use that move again.. I really hate game with loading screens like:



and then there still are extra moves when holding down the triggers + another button

thats why you never see old people play on the pc, mouse + keyboard +hotkeys + extrakeybinds



 "I think people should define the word crap" - Kirby007

Join the Prediction League http://www.vgchartz.com/predictions

Instead of seeking to convince others, we can be open to changing our own minds, and seek out information that contradicts our own steadfast point of view. Maybe it’ll turn out that those who disagree with you actually have a solid grasp of the facts. There’s a slight possibility that, after all, you’re the one who’s wrong.

fps_d0minat0r said:
torok said:
Cleary397 said:
I think its mainly the control scheme though. People will much easier understand "press a to jump" than "press triangle" and in the latter you will just get a response of "WHICH ONE IS TRIANGLE!"

 

If someone can't differentiate wich one is a triangle next to an X, a circle and a square, it will surelly be needed much more than easy games for him...

Brain training was a popular DS game selling 35m units.


The DS3 is an automatic brain training, since it require us to differentiate shapes all the time, confirmed :)?



"Simplicity is the ultimate sophistication" - Leonardo Da Vinci. That is how i feel with lot of Nintendo stuff. Everything seems simple and intuitive but as you delve deeper there is a lot more depth. It is also just mighty charming.