curl-6 said:
torok said: In home consoles, Nintendo lost touch with the market since the N64. They simply don't launch a single console without some weird design decision that will have a high cost during the gens. |
They were very much in touch with the Wii, hence it breaking the 100 million barrier.
|
Wii sold that many because of casuals, motion controls, the price advantage it had against PS3/Xbox360, and less competiton beacsue of the hard days of Playstation 3 with their price and less games until PS3 Slim.
Now, casuals have one more option from Microsoft last few years, cheap PC gaming from Indie games/AAA and Mobiles/Tablets andiod/IOS gaming.
Same reason for the success of 3DS because they don't have competition from others in their type of titles and price advantage.
GAMING is not about spending hours to pass/waste our time just for fun,
its a Feeling/Experience about a VIRTUAL WORLD we can never be in real, and realizing some of our dreams (also creating new ones).
So, Feel Emotions, Experience Adventure/Action, Challenge Game, Solve puzzles and Have fun.
PlayStation is about all-round "New experiences" using new IP's to provide great diversity for everyone.
Xbox is always about Online and Shooting.
Nintendo is always about Fun games and milking IP's.