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Forums - Gaming - Digital Foundry vs. AC4 PS3/360/WiiU/PS4/XB1/PC

curl-6 said:
gmcmen said:
curl-6 said:
gmcmen said:

every dev seems to be lazy on wiiu, i'm sure it's not the hardware nintendo chose  (sarcasm), and you keep calling devs lazy while you don't know the real specs cause nintendo hasn't released them and refuse to believe reliable sources.

Frozenbyte weren't lazy on Wii U. Nor were Criterion or Shin'en. They all got good results.

Ubisoft are the main culprit for lazy ports. (Assassin's Creed 3 and 4, Splinter Cell Blacklist)

Neogaf aren't a reliable source as they are simply speculating based on incomplete evidence.

Devs are the most reliable source:

" the Wii U is a truly powerful console. The console is definitely more powerful than the Xbox 360 and PS3" - Julius Fondem, Frozenbyte.

http://gamersxtreme.org/2013/07/08/developer-interview-with-frozenbyte-wii-u-is-a-truly-powerful-console/

Dark siders 2 dev

"So far the hardware's been on par with what we have with the current generation, so, based on what I understand, the resolution, textures, polygon counts and all that stuff, we're not going to being doing anything to up-rez the game, but we'll take advantage of the controller for sure.

http://www.computerandvideogames.com/341376/wii-u-hardware-on-par-with-current-gen-says-darksiders-2-dev/

 

Black forest games dev

" Overall the hardware itself is slightly faster than the other current-gen consoles. One very nice advantage the console has is the additional usable memory you have. Having that extra memory made development much easier compared to other current-gen platforms."

"we already had our game released on the X360, and going from a console release to Wii U is easier since the consoles have very similar performance characteristics"

Sega: "From Sonic Colors, Sonic Generation and to Sonic Lost World, as we release the titles, spec of console has been improved. Thanks to the improvements of the processing power, in Lost World we were able to apply 60fps even in 3D action, which we weren’t able to achieve recently in Sonic."

Shin'en: "“The Wii U GPU is several generations ahead of the current gen. It allows many things that were not possible on consoles before."

 

like i said in my last post devs are the biggest liers, they told us AC4 would in between current gen and next gen, samething for COD at launch, and sega said sega all star would take advantage of its proccessing power, when it came out it ran it the lowest rez of all games. samething for tecmo with ninja gaiden razors edge.



Around the Network
gmcmen said:
curl-6 said:

Sega: "From Sonic Colors, Sonic Generation and to Sonic Lost World, as we release the titles, spec of console has been improved. Thanks to the improvements of the processing power, in Lost World we were able to apply 60fps even in 3D action, which we weren’t able to achieve recently in Sonic."

Shin'en: "“The Wii U GPU is several generations ahead of the current gen. It allows many things that were not possible on consoles before."

 

like i said in my last post devs are the biggest liers, they told us AC4 would in between current gen and next gen, samething for COD at launch, and sega said sega all star would take advantage of its proccessing power, when it came out it ran it the lowest rez of all games. samething for tecmo with ninja gaiden razors edge.

But devs like Frozenbyte and Shin'en put their money where their mouth was, producing beautiful results on Wii U that far surpass those of the devs who say Wii U's on par with last gen.

I'll take the word of the more talented devs who show they know what they're talking about.



wow! Welcome back ninjablade! You are still Mr Red Dead. We all miss you in Wii U doom threads!



EricFabian said:
wow! Welcome back ninjablade! You are still Mr Red Dead. We all miss you in Wii U doom threads!

Wouldn't be his first alt account. He started one as "Sonic123" a few weeks ago.

Mods should put an IP ban on him.



curl-6 said:
EricFabian said:
wow! Welcome back ninjablade! You are still Mr Red Dead. We all miss you in Wii U doom threads!

Wouldn't be his first alt account. He started one as "Sonic123" a few weeks ago.

Mods should put an IP ban on him.

but who is gonna tell us that Wii U is weaker than X360?



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curl-6 said:
gmcmen said:
curl-6 said:

Sega: "From Sonic Colors, Sonic Generation and to Sonic Lost World, as we release the titles, spec of console has been improved. Thanks to the improvements of the processing power, in Lost World we were able to apply 60fps even in 3D action, which we weren’t able to achieve recently in Sonic."

Shin'en: "“The Wii U GPU is several generations ahead of the current gen. It allows many things that were not possible on consoles before."

 

like i said in my last post devs are the biggest liers, they told us AC4 would in between current gen and next gen, samething for COD at launch, and sega said sega all star would take advantage of its proccessing power, when it came out it ran it the lowest rez of all games. samething for tecmo with ninja gaiden razors edge.

But devs like Frozenbyte and Shin'en put their money where their mouth was, producing beautiful results on Wii U that far surpass those of the devs who say Wii U's on par with last gen.

I'll take the word of the more talented devs who show they know what they're talking about.

thats cool i'm just glad we have hardware like xbone/ps4, expecially ps4 where everything runs much better effortlessly, i don't have to wait for a DF comparisons to wait and see if the ps4 version runs better then current gen, or wait for 1 out 10 games to run slighty better the current gen. what;s the point of owning a new console, if it can't make all games look better then 8 year old hardware, i got mine for 130$ so it was worth it for mario i guess.



gmcmen said:
curl-6 said:
gmcmen said:
curl-6 said:

Sega: "From Sonic Colors, Sonic Generation and to Sonic Lost World, as we release the titles, spec of console has been improved. Thanks to the improvements of the processing power, in Lost World we were able to apply 60fps even in 3D action, which we weren’t able to achieve recently in Sonic."

Shin'en: "“The Wii U GPU is several generations ahead of the current gen. It allows many things that were not possible on consoles before."

 

like i said in my last post devs are the biggest liers, they told us AC4 would in between current gen and next gen, samething for COD at launch, and sega said sega all star would take advantage of its proccessing power, when it came out it ran it the lowest rez of all games. samething for tecmo with ninja gaiden razors edge.

But devs like Frozenbyte and Shin'en put their money where their mouth was, producing beautiful results on Wii U that far surpass those of the devs who say Wii U's on par with last gen.

I'll take the word of the more talented devs who show they know what they're talking about.

thats cool i'm just glad we have hardware like xbone/ps4, expecially ps4 where everything runs much better effortlessly, i don't have to wait for a DF comparisons to wait and see if the ps4 version runs better then current gen, or wait for 1 out 10 games to run slighty better the current gen.

Luckily for both of us, there is hardware to suit both our needs, then.



gmcmen said:
Cobretti2 said:

Did you even read his whole post? 

yea he baiscally says they should have downported the nextgen version to wiiu, which is silly cause that's what the current versions are.


No they are not. The current gen ports are built on an engine optimised for those systems and architecture types. The Wii U is closer to PS4/ONE in architecture type only being much weaker hence why a SCALED down port from the new engine would work better.

However they would first also need to build the ability into the new engine to do that better, which costs more money and the real question here is would it be worth it for them knowing the sales of ACIII?



 

 

Cobretti2 said:
gmcmen said:
Cobretti2 said:

Did you even read his whole post? 

yea he baiscally says they should have downported the nextgen version to wiiu, which is silly cause that's what the current versions are.


No they are not. The current gen ports are built on an engine optimised for those systems and architecture types. The Wii U is closer to PS4/ONE in architecture type only being much weaker hence why a SCALED down port from the new engine would work better.

However they would first also need to build the ability into the new engine to do that better, which costs more money and the real question here is would it be worth it for them knowing the sales of ACIII?

quote from DF

""Ubisoft's ability to optimise the AnvilNext engine around different hardware configurations has clearly improved over time, and this also bodes well for the upcoming Wii U version of the game. Assassin's Creed 3 delivered a comparable experience to Sony and Microsoft's systems, despite being one of Ubisoft's first games for Nintendo's new console, so perhaps we could see the developer taking better advantage of the system's modest GPU advantage to further close the gap."

 

they are all using same engine, it's just the ps4/xbone are taking advantage of the extra poroccessing  power




S.Peelman said:
I don't get it anymore.

I don't get Digital Foundry anymore. My eyes are my eyes, and they see that the WiiU version obviously beats the PS360 version in IGN's video. This also isn't the first comparison where my eyes see something different than what DF says. The PS4 version clearly wins overall (consoles) though. You know what, I don't even care anyway.


exactly. I see the same thing. The Wii U version is CLEARLY better looking than the 360 and PS3 version but for some reason df says otherwise and it magically makes it so? A few frames difference ill give for the better looking game. I own 360 and wii U and id take the Wii U version.

Games are fun.