Okay, this time I can definitely tell the difference between PS4 and XBone. The XBone version looks just awful in comparison.
Okay, this time I can definitely tell the difference between PS4 and XBone. The XBone version looks just awful in comparison.


gmcmen said:
why would they waste there time on doing that when they are struggling to get it to run at an acceptable frame rate, cause of the hardware issues. |
Hence laziness and lack of commitment. They could have improved textures and assets, but they didn't. In light of this, I'm not convinced the framerate issues are a hardware limitation given their demonstrated lack of effort.
| bananaking21 said: another case where the PS4 version of a game runs and looks better on the PS4, now who would have guessed that was going to happen? |
If I'm not mistaken the PS4 version would run pretty badly on any other platform; it might not even work at all.
I gotta say that Nintendo fans being forced to compare the game to PS360 is a rather sad situation. It's confirmation, and acceptance, that Wii U is really gen 7.5 not gen 8. Can Wii U really compete in that environment? Once PS360 become irrelevant and multiplats are no longer released on those platforms the accusation of lazy ports will no longer be available as refuge to explain the lesser performance of a game on Wii U. Wii U can't compete with PS4bone performance, so where does that leave Wii U in terms of multiplats? Wii could compand attention for many multiplats because it has the biggest install base by a large margin for the most important years of the 7th gen. Wii U is unlikely to be in that favourable situation.
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curl-6 said:
Hence laziness and lack of commitment. They could have improved textures and assets, but they didn't. In light of this, I'm not convinced the framerate issues are a hardware limitation given their demonstrated lack of effort. |
every dev seems to be lazy on wiiu, i'm sure it's not the hardware nintendo chose (sarcasm), and you keep calling devs lazy while you don't know the real specs cause nintendo hasn't released them and refuse to believe reliable sources.


| gmcmen said: every dev seems to be lazy on wiiu, i'm sure it's not the hardware nintendo chose (sarcasm), and you keep calling devs lazy while you don't know the real specs cause nintendo hasn't released them and refuse to believe reliable sources. |
Frozenbyte weren't lazy on Wii U. Nor were Criterion or Shin'en. They all got good results.
Ubisoft are the main culprit for lazy ports. (Assassin's Creed 3 and 4, Splinter Cell Blacklist)
Neogaf aren't a reliable source as they are simply speculating based on incomplete evidence.
Devs are the most reliable source:
" the Wii U is a truly powerful console. The console is definitely more powerful than the Xbox 360 and PS3" - Julius Fondem, Frozenbyte.
http://gamersxtreme.org/2013/07/08/developer-interview-with-frozenbyte-wii-u-is-a-truly-powerful-console/
michael_stutzer said:
It is because of the lazy developers. When the SDK's mature Xbone will probably be the leading console. |
You should stop taking those things you are taking cause this will never happen.
PS4 is leading console and the gap will increase even more
Sad for WiiU Owners but they should have known what they are getting.
I hope no one really believed when Nintendo promised they will be better with 3rd Party in this Gen.
The way to go was always PS4+WiiU (and PC if possible).So you have all the good things covered in this Gen.
Nintendo themselves have put some stunning looking games on Wii U with Pikmin 3, Mario 3D land, and Wind Waker HD standing out. Platinum dont seem to have struggled with the hardware either, both W101 and Bayonetta 2 running at 1080p 60fps..thats impressive considering the amount of crazy shit that is going on onscreen. Project X looks stunning and very next gen, so sorry to say 3rd parties arent trying hard enough.
On Wii U 3rd party sales,..rather than blaming Wii U owners for not buying the games, perhaps the sales would have been higher if 3rd parties actually produced a quality product??
gmcmen said:
it was from an insider on gaf, and the mods agreed that he had legit info, also the porject cars dev confirmed the samething in the same thread but was later deleted due to NDA, since nintendo won't release there specs this is as offical as it gets. |
I read somewhere that project cars was not on ps360 because of their inferior specs. On the other hand it's still in developpment on wiiu. I am a bit confused, if they admit its inferior in that tread, why are they still making the game for that system?
curl-6 said:
Frozenbyte weren't lazy on Wii U. Nor were Criterion or Shin'en. They all got good results. Ubisoft are the main culprit for lazy ports. (Assassin's Creed 3 and 4, Splinter Cell Blacklist) Neogaf aren't a reliable source as they are simply speculating based on incomplete evidence. Devs are the most reliable source: " the Wii U is a truly powerful console. The console is definitely more powerful than the Xbox 360 and PS3" - Julius Fondem, Frozenbyte. http://gamersxtreme.org/2013/07/08/developer-interview-with-frozenbyte-wii-u-is-a-truly-powerful-console/ |
Dark siders 2 dev
"So far the hardware's been on par with what we have with the current generation, so, based on what I understand, the resolution, textures, polygon counts and all that stuff, we're not going to being doing anything to up-rez the game, but we'll take advantage of the controller for sure.
http://www.computerandvideogames.com/341376/wii-u-hardware-on-par-with-current-gen-says-darksiders-2-dev/
Black forest games dev
" Overall the hardware itself is slightly faster than the other current-gen consoles. One very nice advantage the console has is the additional usable memory you have. Having that extra memory made development much easier compared to other current-gen platforms."
"we already had our game released on the X360, and going from a console release to Wii U is easier since the consoles have very similar performance characteristics"
And the funniest devs are the biggest liers, they told us AC4, COD and dark striders would run and look much better then wiiu, so i don't see why you take them as credible souces.


gmcmen said:
Dark siders 2 dev "So far the hardware's been on par with what we have with the current generation, so, based on what I understand, the resolution, textures, polygon counts and all that stuff, we're not going to being doing anything to up-rez the game, but we'll take advantage of the controller for sure. http://www.computerandvideogames.com/341376/wii-u-hardware-on-par-with-current-gen-says-darksiders-2-dev/
Black forest games dev " Overall the hardware itself is slightly faster than the other current-gen consoles. One very nice advantage the console has is the additional usable memory you have. Having that extra memory made development much easier compared to other current-gen platforms." "we already had our game released on the X360, and going from a console release to Wii U is easier since the consoles have very similar performance characteristics" |
Sega: "From Sonic Colors, Sonic Generation and to Sonic Lost World, as we release the titles, spec of console has been improved. Thanks to the improvements of the processing power, in Lost World we were able to apply 60fps even in 3D action, which we weren’t able to achieve recently in Sonic."
Shin'en: "“The Wii U GPU is several generations ahead of the current gen. It allows many things that were not possible on consoles before."