Forums - Nintendo Discussion - I'm a Nintendo fan and I just accepted that Wii U is N64 2.

Have you accepted ?

Yes =( 145 53.11%
 
No =( 41 15.02%
 
Ain't nobody got time for this 85 31.14%
 
Total:271
c03n3nj0 said:
STRYKIE said:
c03n3nj0 said:
STRYKIE said:
NightDragon83 said:
Pavolink said:
No. It's GameCube2.

Nah, the GC was actually in a tossup with the Xbox for most powerful console of the gen, while the Wii U is a gen behind.  And for all the talk about Nintendo's lack of 3rd party support over the past few gens, the GC received a pretty good share of 3rd party games, many of which were superior to the PS2 versions in terms of visuals.


I'm just curious here, but can you give me like a dozen or so examples where this were the case between 2001-2004? Because to my understanding GC versions of multi-platform games were almost always deemed the worst of the pack. Even Sonic Adventure 2 took a performance hit on the Gamecube, a port of a freaking Dreamcast game.

Games like Resident Evil 4, for example:

-snip-

1) Well for a start, the game was actually lead developed on the Gamecube rather than the usual vice-versa. Developers usually started on either on the PS2 or original Xbox and ported to others accordingly.

2) I said 2001-2004 for a reason. The damage was already done by the time RE4 was released.

If that's the case, then all the Splinter games released for that generation fit the bill. Those games always went: Xbox vastly superior, then GC > PS2. With PC taking the cake every time, of course. 

I can't find any nice images for the life of me, though.

I actually had Splinter Cell in mind as I said that. (although the GC version might've been panned because of the GC's relatively awkward controller more than performance, hell if I know).

 

But point being, if you wanted THE best versions of console games, the original Xbox was the frontrunner, no ifs and buts about it. And that was the problem with the GC, as it is with the Wii U, it's not bad by itself, it's just that the other systems on the market are better at it's main touting points.



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STRYKIE said:
NightDragon83 said:
STRYKIE said:
NightDragon83 said:
Pavolink said:
No. It's GameCube2.

Nah, the GC was actually in a tossup with the Xbox for most powerful console of the gen, while the Wii U is a gen behind.  And for all the talk about Nintendo's lack of 3rd party support over the past few gens, the GC received a pretty good share of 3rd party games, many of which were superior to the PS2 versions in terms of visuals.


I'm just curious here, but can you give me like a dozen or so examples where this were the case between 2001-2004? Because to my understanding GC versions of multi-platform games were almost always deemed the worst of the pack. Even Sonic Adventure 2 took a performance hit on the Gamecube, a port of a freaking Dreamcast game.

Just about every single multiplatform game that was released on the GC looked either the same or better than the PS2 versions, depending on the developer.  Sonic Adventure 2 was just that... a port, so that's not an accurate comparison.

The most notable difference is between the GC and PS2 versions of RE4...

(snip)

Bolded: Erm...

 

And for the record, I've played RE4 on both GC and PS2, I know what the differences are. But this is why I said we should go by the peak of the generation (which for the most part is agreed to be 2001-2004), Vectorman didn't exactly move any Genesis/Mega Drives.

I see, well here's a few other examples...

Clone Wars (2002)... all three consoles...

Splinter Cell:  Chaos Theory (2004)

Prince of Persia:  Warrior Within (2004)

NFS Underground 2 (2004)



On 2/24/13, MB1025 said:
You know I was always wondering why no one ever used the dollar sign for $ony, but then I realized they have no money so it would be pointless.

NightDragon83 said:

I see, well here's a few other examples...

Clone Wars (2002)... all three consoles...

Splinter Cell:  Chaos Theory (2004)

Prince of Persia:  Warrior Within (2004)

NFS Underground 2 (2004)

PS2 had a huge library, but omg, what a shit graphics lol



Click HERE and be happy 

No Wii U .... *I* am your father!



NightDragon83 said:
Wii U isn't even comparable to any of Nintendo's previous consoles because it's in its own league... of suckiness.


^I came in here to say this! Though also, at the same time, it should be in it's own league of awesomeness in terms of games!

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NightDragon83 said:
STRYKIE said:
NightDragon83 said:
STRYKIE said:
NightDragon83 said:
Pavolink said:
No. It's GameCube2.

Nah, the GC was actually in a tossup with the Xbox for most powerful console of the gen, while the Wii U is a gen behind.  And for all the talk about Nintendo's lack of 3rd party support over the past few gens, the GC received a pretty good share of 3rd party games, many of which were superior to the PS2 versions in terms of visuals.


I'm just curious here, but can you give me like a dozen or so examples where this were the case between 2001-2004? Because to my understanding GC versions of multi-platform games were almost always deemed the worst of the pack. Even Sonic Adventure 2 took a performance hit on the Gamecube, a port of a freaking Dreamcast game.

Just about every single multiplatform game that was released on the GC looked either the same or better than the PS2 versions, depending on the developer.  Sonic Adventure 2 was just that... a port, so that's not an accurate comparison.

The most notable difference is between the GC and PS2 versions of RE4...

(snip)

Bolded: Erm...

 

And for the record, I've played RE4 on both GC and PS2, I know what the differences are. But this is why I said we should go by the peak of the generation (which for the most part is agreed to be 2001-2004), Vectorman didn't exactly move any Genesis/Mega Drives.

I see, well here's a few other examples...

Clone Wars (2002)... all three consoles...

Splinter Cell:  Chaos Theory (2004)

Prince of Persia:  Warrior Within (2004)

NFS Underground 2 (2004)

Interesting, although up against the Xbox versions, it still proves my point that GC was still never a go-to system for multiplatform/3rd party games games. Poor guy got fucking nuked in the SC3 comparison.



EricFabian said:
NightDragon83 said:

I see, well here's a few other examples...

Clone Wars (2002)... all three consoles

(snip_

PS2 had a huge library, but omg, what a shit graphics lol

To be fair, that was just showing I was wrong about the GC having the worst versions of multiplatform games, which I concede, none of them are particularly demonstrative of their respective full potential.



FrancisNobleman said:
The reason for my acceptance:

Knack just sold more than Mario 3D World. A game that has Mario on the title, and a high 90 on metacritic. It is gonna be on the top 10 list of games when this gen is done, and yet, knack is outselling it.


No it didnt. Uk sales are not WW sales dude. Your acceptance is based off of something that doesnt exist?



FrancisNobleman said:
The reason for my acceptance:

Knack just sold more than Mario 3D World. A game that has Mario on the title, and a high 90 on metacritic. It is gonna be on the top 10 list of games when this gen is done, and yet, knack is outselling it.

IN ONE COUNTRY.

FOR ONE WEEK.

PS4 LAUNCH WEEK.



Bet with Liquidlaser: I say PS5 and Xbox Series X will sell more than 56 million combined by the end of 2023.

Welcome to the next gen! Where people will not actually do any research into anything, spout off nonsense and state that it's fact. Worldwide sales aren't in yet for 3D World or Knack, they just know Knack sold more in the UK (which has sold more PS4s than Wii Us).