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Forums - PC - PC Gamers are delusional (controversial opinion)

deskpro2k3 said:
Pemalite said:
deskpro2k3 said:


Those games is struggling on those cards, and the setting are on low plus they might be overcloked.  All you did was just help me prove my point even further. And you even showed Skyrim on a Pentium 4 that looks like shit lol.


You're missing the point completely. - Which isn't entirely unexpected I suppose.


The only point you're showing me is that low spec PC built to mimic consoles play today games very poorly. Thanks for that.

Then  I suggest you read into it a bit more.




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I guess this is a little off-topic, but here I go.

In my opinion FPS, MMORPG and strategy games are much more fun to play on a PC with a mouse and keyboard. But platform, RPG, adventure, racing and pretty much the rest is more fun to play on a console.

The difference of playing, let's say CS 1.6, on a PC compared to a console is huge.



The power to cost ratio, quality control, and ease of use are the three main reasons consoles will always be the better option over over PCs. I've been meaning to make an in depth thread about this. One of these days I'll get around to it.



I am the Playstation Avenger.

   

Conina said:
Kane1389 said:

Also, PS360 are 8-7 years old machines with next gen already starting...

Yeah, the younger systems (WiiU, 3DS, Vita) seem to be real cash cows for EA ;)


WiiU is at record breaking all time low sales, Vita and 3DS aren't consoles. Even if they were, EA never put much effort into their handheld ports. Most of the time , its a completly different dumbed down game



Lol. The op doesn't even have an argument against the claims of pc gamers. Basically it says that console gamers are in fact behind a generation, but that they are okay with it. There was no argument in there that even argued the parity.

However, I will say that PC gamers are definitely not experiencing anything "next gen" compared to the new generation that just came out. The sad truth is that consoles provide the highest returns for AAA games. There is no developer, except maybe Cryteck, who cares to bring their games visual capabilities far beyond what's possible on consoles. Sure PCs are much more powerful, but that doesn't mean anything because it's not like developers are going out of their way to tap into that extra power.





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20happyballs said:
Lol. The op doesn't even have an argument against the claims of pc gamers. Basically it says that console gamers are in fact behind a generation, but that they are okay with it. There was no argument in there that even argued the parity.

However, I will say that PC gamers are definitely not experiencing anything "next gen" compared to the new generation that just came out. The sad truth is that consoles provide the highest returns for AAA games. There is no developer, except maybe Cryteck, who cares to bring their games visual capabilities far beyond what's possible on consoles. Sure PCs are much more powerful, but that doesn't mean anything because it's not like developers are going out of their way to tap into that extra power.


There is a handful of studios that still push PCs along with Crytek there is Dice (BF4 was a bit of a mess with so many platforms and a lot of major engine changes but the PC version still pushes past the PS4) and their tech is now being shared across EA games so Dragon Age and Mass Effect should also push more advanced tech as they will ship with Mantle support, then you have CDProjekt RED with the Witcher 3 already looking stunning and improving steadily and they have two new teams working on more projects, Star Citizen which is aming to be the next Crysis and is pushing for medium settings to push a GTX 680/770, and Ubisoft despite their horrid optimisation actually do usually push some extra stuff on their PC versions. And you also have both Nvidia and AMD providing developer support to add extra effects on PC with TressFX (recently upgraded with grass and cloth support), PhysX, HBAO+, TXAA etc. And modern techniques like Tesselation and real time lighting will make it easier to scale. And failing that there is always the option of pushing higher resolution and framerate as that quickly soaks up the extra power.

 



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Kasz216 said:
PC gaming isn't better because of the better graphics. (Though you can have that if you want.)

It's better because it gives greater fidelity of choice and options.


Unless they bungle a port, any game on both console and PC is going to be better on PC due to the mod community.

PC's being the easiest to program for, are always going to be home to the most and best indie games.

And entire genres of games exist on PC. Not to mention the huge backwords capability advantage.


What the steam survey shows is just another superiority of PC gaming. You can spend as much as you want. It doesn't' matter.


Consoles really only have one advantage. Convenience.

Outside that... there really isn't much. Consoles each have their own exclusive games... but PCs end up having their own exclusive genres.


Your right. PC offers me the choice to say stuff you PC.

I have my controller, a couch and no need to trape wires or move my pc colse to tv to play in 50 inch.

No Halo = massive failiure for me.



zarx said:
20happyballs said:
Lol. The op doesn't even have an argument against the claims of pc gamers. Basically it says that console gamers are in fact behind a generation, but that they are okay with it. There was no argument in there that even argued the parity.

However, I will say that PC gamers are definitely not experiencing anything "next gen" compared to the new generation that just came out. The sad truth is that consoles provide the highest returns for AAA games. There is no developer, except maybe Cryteck, who cares to bring their games visual capabilities far beyond what's possible on consoles. Sure PCs are much more powerful, but that doesn't mean anything because it's not like developers are going out of their way to tap into that extra power.


There is a handful of studios that still push PCs along with Crytek there is Dice (BF4 was a bit of a mess with so many platforms and a lot of major engine changes but the PC version still pushes past the PS4) and their tech is now being shared across EA games so Dragon Age and Mass Effect should also push more advanced tech as they will ship with Mantle support, then you have CDProjekt RED with the Witcher 3 already looking stunning and improving steadily and they have two new teams working on more projects, Star Citizen which is aming to be the next Crysis and is pushing for medium settings to push a GTX 680/770, and Ubisoft despite their horrid optimisation actually do usually push some extra stuff on their PC versions. And you also have both Nvidia and AMD providing developer support to add extra effects on PC with TressFX (recently upgraded with grass and cloth support), PhysX, HBAO+, TXAA etc. And modern techniques like Tesselation and real time lighting will make it easier to scale. And failing that there is always the option of pushing higher resolution and framerate as that quickly soaks up the extra power.

 

Yes, I guess from a purely visual standpoint there are a handful of developers trying to make the most out of PCs. However, the games themselves can be easily ported to the PS4 and X1 with only some hits to the visual fidelity and some post processing effects removed. But in the end the core of the games themselves will still be the same on the consoles and PC. PC games, although great looking, are not a generation ahead. 

While we haven't seen it yet, soon there will be games coming out or the X1 and PS4 that just cannot be ported to the PS3 and Xbox 360 just like there are games for the PS3 and Xbox 360 that would have never worked on the prior generation. I don't see games such as Assassin's Creed, Gears of War, Uncharted, Infamous, and maybe even COD4 being any good on a PS2. Those games would not have worked on the previous generation. At the time of their release, those games could truly be considered "next gen".

Soon there will be games that won't really be possible on the PS3 and Xbox 360...I know this is somewhat of a subjective opinion, but Ryse is almost one of those games. If Ryse was ported to the Xbox 360 the game would be horrible. The game, although many would disagree, is actually pretty good but only because of the realistic and cinematic visuals made possible with the X1. 

Of what I can remember, Crysis 1 is the only PC game that was truly a generation ahead of the consoles. However, most PC gamers at the time couldn't even run it at max settings. For this reason, most PC games today are not that ambitious and so ,consequently, they are not a generation ahead of console games.





selnor1983 said:
Kasz216 said:
PC gaming isn't better because of the better graphics. (Though you can have that if you want.)

It's better because it gives greater fidelity of choice and options.


Unless they bungle a port, any game on both console and PC is going to be better on PC due to the mod community.

PC's being the easiest to program for, are always going to be home to the most and best indie games.

And entire genres of games exist on PC. Not to mention the huge backwords capability advantage.


What the steam survey shows is just another superiority of PC gaming. You can spend as much as you want. It doesn't' matter.


Consoles really only have one advantage. Convenience.

Outside that... there really isn't much. Consoles each have their own exclusive games... but PCs end up having their own exclusive genres.


Your right. PC offers me the choice to say stuff you PC.

I have my controller, a couch and no need to trape wires or move my pc colse to tv to play in 50 inch.

No Halo = massive failiure for me.


That's the thing; if you were a PC gamer, with the incredible array of fantastic FPS games in superior versions, Halo wouldn't even be a blip on the radar.



I love how the "hardcore" love to crap on recent Nintendo hardware for being so "underpowered" but get their panties in a bunch when the PC gamers do the same to them.