| 20happyballs said: Lol. The op doesn't even have an argument against the claims of pc gamers. Basically it says that console gamers are in fact behind a generation, but that they are okay with it. There was no argument in there that even argued the parity. However, I will say that PC gamers are definitely not experiencing anything "next gen" compared to the new generation that just came out. The sad truth is that consoles provide the highest returns for AAA games. There is no developer, except maybe Cryteck, who cares to bring their games visual capabilities far beyond what's possible on consoles. Sure PCs are much more powerful, but that doesn't mean anything because it's not like developers are going out of their way to tap into that extra power. |
There is a handful of studios that still push PCs along with Crytek there is Dice (BF4 was a bit of a mess with so many platforms and a lot of major engine changes but the PC version still pushes past the PS4) and their tech is now being shared across EA games so Dragon Age and Mass Effect should also push more advanced tech as they will ship with Mantle support, then you have CDProjekt RED with the Witcher 3 already looking stunning and improving steadily and they have two new teams working on more projects, Star Citizen which is aming to be the next Crysis and is pushing for medium settings to push a GTX 680/770, and Ubisoft despite their horrid optimisation actually do usually push some extra stuff on their PC versions. And you also have both Nvidia and AMD providing developer support to add extra effects on PC with TressFX (recently upgraded with grass and cloth support), PhysX, HBAO+, TXAA etc. And modern techniques like Tesselation and real time lighting will make it easier to scale. And failing that there is always the option of pushing higher resolution and framerate as that quickly soaks up the extra power.
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