MajorSeizure said:
Ryse is way more on rails and limited in well, everything. Not to mention the lower resolution and poor frame rate, pre-rendered cutscenes.
Uncharted was on 7 year old hardware 5 times weaker.....Great comparison. There is a heck of a lot more AI (Ryse's is horrid), effects and moving parts on screen in UC then ryse.
Again, it takes massive sacrifices for x1 to put out these visuals, all well documented.
Uncharted is also a great game, ryse isn't.
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Nice shifting goal posts. So games like Uncharted are immune to this criticism because they are (in your opinion) not as "on rails and linear" as Ryse. Again, I am saying you would create magic loopholes for Uncharted, you reply proving me exactly right. Thanks.
Oh and by the way, what's with this "bad frame rate" talk? Did you see the DF frame rate analysis video? The only time it went to 16 was during a non playable cut scene and the only time it fluctuates from the 26-32 frame rate are during executions, which are again, non-playable. It seems you're confused as to what a bad frame rate is.
Lastly, all games with great graphics require sacrifices. Ryse took a resolution hit, a game like Shadow Fall took a frame rate hit. And so on and so forth.