By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Microsoft - Ryse: Son of Rome - the Digital Foundry verdict

Nsanity said:

Crytek has faced a long and difficult road in the development of Ryse. As a game that began life on Xbox 360 as a Kinect-exclusive title, we imagine that the final product seen here today shares very little in common with the original design. And yet, despite the challenge this must have represented, Ryse stands as the first real technical showpiece on the Xbox One that delivers visuals that exceed anything we could have experienced on a last-generation console. It also serves as proof positive that a lower-resolution output can still deliver excellent, clean results. When it comes to delivering attractive results, image treatment is a critical part of the equation that a higher resolution alone will not solve. 

Furthermore, as the first title designed using the latest iteration of CryEngine middleware, it's interesting to consider how it stacks up against previous PC releases. Crysis 3, released earlier this year, maxes out Titan-class GPUs at its very high quality setting - even before higher-end anti-aliasing settings have been engaged. Bearing in mind the gulf in power between top-end PC graphics card and the more lowly Xbox One, it speaks to the flexibility of the engine and the advantages of fixed-platform console architecture.

All of which begs the question: could these new consoles run Crysis 3? Ryse delivers the full suite of CryEngine features with excellent image quality and it's still just a launch title. Given the experience of working on such a product, we have little doubt that Crytek could produce a Crysis Trilogy of sorts for next-generation consoles with few compromises - and yes, we want it. Given the quality of the developer's work on Xbox One, we would love to see what it could do with PlayStation 4 in the future as well. However, despite all the technological finery on offer, the limited and repetitive gameplay make Ryse difficult to actually recommend as a prospective purchase. That said, if you really want a taste of what we can expect from the next generation of consoles, Ryse towers over the rest.

http://www.eurogamer.net/articles/digitalfoundry-vs-ryse-son-of-rome

Awesome. I have been blown away by the graphics in all the Skydrive little tidbits people have been uploading. And more importantly, the game looks like it's a blast to play. I am sure they exist, but I have not seen a single person playing the game say negative things about it. I really think it's going to be another Conan for me personally, a game critically flawed but one I could play through over and over again.



Around the Network
MajorSeizure said:
selnor1983 said:
I said back in May.

RYSE IS THE BEST LOOKING AND MOST TECHNICALY IMPRESSIVE CONSOLE LAUNCH TITLE ON ANY MACHINE.

Now lets get the graphics awards for consoles out of the way this year. Ryse will clean up.

Then next year I think it will be either Quantum Break or Halo 5. Both release next year. Man I don't know who will take it.

Best console graphics for 2014 could be either 343i or Remedy. Both have amazing talent. And both games will release late in the year.

Xbox One is on fire. Not only has it got the most impressive graphics so far in the face of adversity ( resolutiongate ) But after seeing the clips of Quantum Break gameplay ( looks like high quality CGI ) and knowing what 343i did with Halo 4, First party devs on Xbox One are making everyone look pretty stupid.

DF doesn't say that nor have they even did their DF analysis on Shadow fall. Every other game looks and runs worse on x1.... Some victiory. Again, a linear game, on rail with very little going on, no particle effects, very limited, if thats the only way the x1 can get impressive visuals, that says it all.

 

Funny, how you are downplaying DF article on Forza, btu twisting this one the oppsite to be some definitive vistory and twisting their words.....The irony in your psots is hilarious.

I wonder if you fault Uncharted graphics or Last of Us for the same "linear, on rails" critique. Probably not.



Munkeh111 said:
selnor1983 said:
Munkeh111 said:

I disagree, they haven't surveyed the tower...

It's not that much of a victory, Naughty Dog will show them who's boss in a year. I also thought the whole arguement about Halo was that since it was open, it couldn't compete with more linear games graphically? Here we have the more open Killzone vs the strictly linear Ryse and it is a very close fight, but Killzone runs at 30+fps (reportedly) at 1080p and Ryse runs at 30-fps at 900p.

It is definitely not a great victory

Its an awesome victory. If you get the chance, no matte what goggles anyone wears I'd love to film peoples faces when they are shown Edge Of the World for the first time on a big HD TV. Even PC folks are impressed. The lighting in this level is rediculous. And the clarity of the textures are stupidly real. But its when fighting starts it just looks surreal. Almost film like. And the boss battle in this level, well . Sod just at least owe to yourself to experience The King and Edge Of The World 2 levels one after the other.

As for Halo. Halo 4 by DF said it was right up the top fighting for supremecy when it released graphically. And that was after UC3 game out. So no 343i did a btter job last gen at making a much more open world game look and fight with linear games. With Ryse theirs a much more definitive Ryse Towers over "ALL"

I don't see how its "an awesome victory" Ryse is competing with Shadow Fall and despite you insisting it is the best looking game, views are divided. Most other games look worse on Xbox One, how is that a victory?

The article also says the game isn't fun...

Are you argueing that linear games don't make it more easy to impress than more open games?

Its a victory in respect that

Before launch people tried to say Xbox One was extremely weak. And part of it was due to being harder to develop for as IW said when making Ghosts.

Microsoft stood to their guns saying that the changes in architecture to the One that they made makes raw numbers less important.

And they are so far proved right.

It may bite them a little in 3rd party games being more easily optimized on PS4 similar to PS3/360. But first party games are off to a good start. Hopefully my hunch on QB and Halo 5 continuing that trend next year is right.

All in all, if people didnt dismiss Microsoft comments on hardware so fast, then this wouldnt be such a big surprise. But it is because what people were saying about the hardware before launch.



I hope Ryse is not a taste of what next generation is going to bring. I can't be the only one that dislikes the overly processed soft 'straight to dvd' look of the game. To me the lighting looks flat and the constant depth of focus effects are tiring to look at. This is not a game I would want to play on a projector, it will only look even softer blown up to cinematic size.

The character models look great though.



selnor1983 said:
I said back in May.

RYSE IS THE BEST LOOKING AND MOST TECHNICALY IMPRESSIVE CONSOLE LAUNCH TITLE ON ANY MACHINE.

Now lets get the graphics awards for consoles out of the way this year. Ryse will clean up.

Then next year I think it will be either Quantum Break or Halo 5. Both release next year. Man I don't know who will take it.

Best console graphics for 2014 could be either 343i or Remedy. Both have amazing talent. And both games will release late in the year.

Xbox One is on fire. Not only has it got the most impressive graphics so far in the face of adversity ( resolutiongate ) But after seeing the clips of Quantum Break gameplay ( looks like high quality CGI ) and knowing what 343i did with Halo 4, First party devs on Xbox One are making everyone look pretty stupid.

This above post will be one to come back to in a year or so...

Selnor, even you realise that Xbox's competition has some damn good teams when graphics are concerned (and not only) right? The fact that Crytek can produce great looking things is well known.

We also know that on PC I can lower the resolution and put everythin on max with AA turned on and I can get a great looking game that runs well enough (depends on the game), yet my friends PC with a better graphic card is still better and would run the same game better? Which means that simillarly capable team will be able to produce better results on the faster machine.

So while maybe Ryse will take most of the visual rewards this year (depends on whether those judging care about performance or not), logic says that the next years will not lean in the Xbox's favor.



Around the Network
Vasto said:
The thing is that I have not heard one person on this site that bought Ryse say that the game is bad or they regret buying it.


thats because the only people who bothered buying it are the people who are going to praise it regardless of how bad it really is. 



J_Allard said:
MajorSeizure said:
selnor1983 said:
I said back in May.

RYSE IS THE BEST LOOKING AND MOST TECHNICALY IMPRESSIVE CONSOLE LAUNCH TITLE ON ANY MACHINE.

Now lets get the graphics awards for consoles out of the way this year. Ryse will clean up.

Then next year I think it will be either Quantum Break or Halo 5. Both release next year. Man I don't know who will take it.

Best console graphics for 2014 could be either 343i or Remedy. Both have amazing talent. And both games will release late in the year.

Xbox One is on fire. Not only has it got the most impressive graphics so far in the face of adversity ( resolutiongate ) But after seeing the clips of Quantum Break gameplay ( looks like high quality CGI ) and knowing what 343i did with Halo 4, First party devs on Xbox One are making everyone look pretty stupid.

DF doesn't say that nor have they even did their DF analysis on Shadow fall. Every other game looks and runs worse on x1.... Some victiory. Again, a linear game, on rail with very little going on, no particle effects, very limited, if thats the only way the x1 can get impressive visuals, that says it all.

 

Funny, how you are downplaying DF article on Forza, btu twisting this one the oppsite to be some definitive vistory and twisting their words.....The irony in your psots is hilarious.

I wonder if you fault Uncharted graphics or Last of Us for the same "linear, on rails" critique. Probably not.

You are comparing a LAST gen game to next gen?? OK.

 

Also, please tell me you don't think there is not mroe going on in ryse as uncharted? Uncharted has massive draw distances, particle effects, and vaslty more vast moving parts then ryse with very large set pieces. Bullet trails, smoke, explosions,e tc.c...



selnor1983 said:
Munkeh111 said:

I don't see how its "an awesome victory" Ryse is competing with Shadow Fall and despite you insisting it is the best looking game, views are divided. Most other games look worse on Xbox One, how is that a victory?

The article also says the game isn't fun...

Are you argueing that linear games don't make it more easy to impress than more open games?

Its a victory in respect that

Before launch people tried to say Xbox One was extremely weak. And part of it was due to being harder to develop for as IW said when making Ghosts.

Microsoft stood to their guns saying that the changes in architecture to the One that they made makes raw numbers less important.

And they are so far proved right.

It may bite them a little in 3rd party games being more easily optimized on PS4 similar to PS3/360. But first party games are off to a good start. Hopefully my hunch on QB and Halo 5 continuing that trend next year is right.

All in all, if people didnt dismiss Microsoft comments on hardware so fast, then this wouldnt be such a big surprise. But it is because what people were saying about the hardware before launch.

There is 1 game that looks good, but has a few framerate issues and runs sub 1080p. Forza apaprently has issues and downgrades since E3, but I didn't bother reading the article and Dead Rising has frame rate issues again. I don't see why we should be so impressed that Crytek managed to make 1 good looking game, that's all they do!



MajorSeizure said:

You are comparing a LAST gen game to next gen?? OK.

 

Also, please tell me you don't think there is not mroe going on in ryse as uncharted? Uncharted has massive draw distances, particle effects, and vaslty more vast moving parts then ryse with very large set pieces. Bullet trails, smoke, explosions,e tc.c...

Uh, I didn't compare them at all except to say both are "on rails, linear".

Also, seems I was exactly right.



J_Allard said:
MajorSeizure said:

You are comparing a LAST gen game to next gen?? OK.

 

Also, please tell me you don't think there is not mroe going on in ryse as uncharted? Uncharted has massive draw distances, particle effects, and vaslty more vast moving parts then ryse with very large set pieces. Bullet trails, smoke, explosions,e tc.c...

Uh, I didn't compare them at all except to say both are "on rails, linear".

Also, seems I was exactly right.

It it was backwards day maybe.

You just directly compared them. last gen had way more limits, if it takes x1 a liited, on rails linear game sun 1080P and sub 30 FPS to impress.. yeah you get the point.

UC is also not on rails it has numerous open areas with alrge set pieces, with various landscapes with jungles, oceans, deserts, caves.