By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Microsoft - Ryse: Son of Rome - the Digital Foundry verdict

selnor1983 said:
Munkeh111 said:
selnor1983 said:
Munkeh111 said:

They're going to make another vague statuement and do their best to stay out of the console wars

So Digital Foundry clearly says to its readers:

"That said, if you really want a taste of what we can expect from the next generation of consoles, Ryse towers over the rest.

All of a sudden its a vague statement. Ok then. A vague statement would be Ryse is ONEOF THE BEST LOOKING CONSOLE GAMES. Not hey if you want to see whats possible this coming generation? Ryse is the game to see.

Doesn't mean its the only tower

They also described Crysis 3 on PC as the best way to get a taste of what to expect from the next generation

Anyway, it doesn't hugely matter really. If you have an Xbox One, this is the best game to get to show off graphics to your friends. If you have a PS4 then get Shadow Fall or maybe BF4 to show off your console. If you have both.... well then flick in between inputs to decide which one you think is better

Your right. But DF make it clear the other towers are not as tall.

This is a great victory for Microsoft in the console graphics war. Because we all know Guirella Games is great at visuals. And on what many are touting as easier to develop for than Xbox One and much more powerful hardware the Xbox One comes out at launch with the most graphically intensive and impressive game.

Its not like one of Sonys lesser graphical studios went up against Ryse. This was Killzone. And yet it didnt accomplish its task.

All of a sudden the harder to develop for Xbox One ( all 3rd party devs have said its harder ) comes out with the best graphics at launch.

I said originally its not all about raw numbers. Its also about design choices. And the setup in Xbox One has things PS4 doesnt. equalling them out much more. Oh and of course Crytek show whos boss at visuals once again.

Open world shooter, real-time destructible environments VS linear CGI fest?

You must be joking or stupid. I'll give you the benefit of the doubt on this one.



Around the Network

Not that impressive considering it's struggling to maintain a solid 30 fps with sub 1080p resolution, not that great of an achievement.



selnor1983 said:
Munkeh111 said:

Doesn't mean its the only tower

They also described Crysis 3 on PC as the best way to get a taste of what to expect from the next generation

Anyway, it doesn't hugely matter really. If you have an Xbox One, this is the best game to get to show off graphics to your friends. If you have a PS4 then get Shadow Fall or maybe BF4 to show off your console. If you have both.... well then flick in between inputs to decide which one you think is better

Your right. But DF make it clear the other towers are not as tall.

This is a great victory for Microsoft in the console graphics war. Because we all know Guirella Games is great at visuals. And on what many are touting as easier to develop for than Xbox One and much more powerful hardware the Xbox One comes out at launch with the most graphically intensive and impressive game.

Its not like one of Sonys lesser graphical studios went up against Ryse. This was Killzone. And yet it didnt accomplish its task.

All of a sudden the harder to develop for Xbox One ( all 3rd party devs have said its harder ) comes out with the best graphics at launch.

I said originally its not all about raw numbers. Its also about design choices. And the setup in Xbox One has things PS4 doesnt. equalling them out much more. Oh and of course Crytek show whos boss at visuals once again.

I disagree, they haven't surveyed the tower...

It's not that much of a victory, Naughty Dog will show them who's boss in a year. I also thought the whole arguement about Halo was that since it was open, it couldn't compete with more linear games graphically? Here we have the more open Killzone vs the strictly linear Ryse and it is a very close fight, but Killzone runs at 30+fps (reportedly) at 1080p and Ryse runs at 30-fps at 900p.

It is definitely not a great victory



FanboysMakeMeLaugh said:
selnor1983 said:
Munkeh111 said:
selnor1983 said:
Munkeh111 said:

They're going to make another vague statuement and do their best to stay out of the console wars

So Digital Foundry clearly says to its readers:

"That said, if you really want a taste of what we can expect from the next generation of consoles, Ryse towers over the rest.

All of a sudden its a vague statement. Ok then. A vague statement would be Ryse is ONEOF THE BEST LOOKING CONSOLE GAMES. Not hey if you want to see whats possible this coming generation? Ryse is the game to see.

Doesn't mean its the only tower

They also described Crysis 3 on PC as the best way to get a taste of what to expect from the next generation

Anyway, it doesn't hugely matter really. If you have an Xbox One, this is the best game to get to show off graphics to your friends. If you have a PS4 then get Shadow Fall or maybe BF4 to show off your console. If you have both.... well then flick in between inputs to decide which one you think is better

Your right. But DF make it clear the other towers are not as tall.

This is a great victory for Microsoft in the console graphics war. Because we all know Guirella Games is great at visuals. And on what many are touting as easier to develop for than Xbox One and much more powerful hardware the Xbox One comes out at launch with the most graphically intensive and impressive game.

Its not like one of Sonys lesser graphical studios went up against Ryse. This was Killzone. And yet it didnt accomplish its task.

All of a sudden the harder to develop for Xbox One ( all 3rd party devs have said its harder ) comes out with the best graphics at launch.

I said originally its not all about raw numbers. Its also about design choices. And the setup in Xbox One has things PS4 doesnt. equalling them out much more. Oh and of course Crytek show whos boss at visuals once again.

Open world shooter, real-time destructible environments VS linear CGI fest?

You must be joking or stupid. I'll give you the benefit of the doubt on this one.

Not really. It seemed ok to agree with DF when linear titles like Uncharted and TLOU were touted for amazing visuals last generation over games like Skyrim or Crysis 3. But now DF say Ryse is the best all of a sudden its changed????

CGI fest?

Where did you get that from? Its all rendered with in engine. And the scenes your talking about are actually not that many. Most cutscenes arent pre rendered in engine, but rendered on the hardware. Easy to tell because you have control of the character straight away often not realising the game has given you control before you realise it has. Its only when it blacks out that its Pre rendered. But those pre renders are still the same assests. Just more post processing. You can only really tell due to Boudicas hair.



Angelv577 said:
Not that impressive considering it's struggling to maintain a solid 30 fps with sub 1080p resolution, not that great of an achievement.


Wow, I hate to think what you think of Killzone and Guirella Games. Ryse has the best lighting, textures, models, environments ( I keep saying this, but everyone has to experience levels like The King, and Edge of The world ) and animations are another level. Also theres times where the game is sporting 100 or so onscreen during battle. Really the first time I said, right next gen is here.



Around the Network
selnor1983 said:
I said back in May.

RYSE IS THE BEST LOOKING AND MOST TECHNICALY IMPRESSIVE CONSOLE LAUNCH TITLE ON ANY MACHINE.

Now lets get the graphics awards for consoles out of the way this year. Ryse will clean up.

Then next year I think it will be either Quantum Break or Halo 5. Both release next year. Man I don't know who will take it.

Best console graphics for 2014 could be either 343i or Remedy. Both have amazing talent. And both games will release late in the year.

Xbox One is on fire. Not only has it got the most impressive graphics so far in the face of adversity ( resolutiongate ) But after seeing the clips of Quantum Break gameplay ( looks like high quality CGI ) and knowing what 343i did with Halo 4, First party devs on Xbox One are making everyone look pretty stupid.

To be fair you say it is the most technically impressive launch title, Digital foundry did not seem to agree with this statement, however they did say it was one of the most technically impressive.



Munkeh111 said:
selnor1983 said:
Munkeh111 said:

Doesn't mean its the only tower

They also described Crysis 3 on PC as the best way to get a taste of what to expect from the next generation

Anyway, it doesn't hugely matter really. If you have an Xbox One, this is the best game to get to show off graphics to your friends. If you have a PS4 then get Shadow Fall or maybe BF4 to show off your console. If you have both.... well then flick in between inputs to decide which one you think is better

Your right. But DF make it clear the other towers are not as tall.

This is a great victory for Microsoft in the console graphics war. Because we all know Guirella Games is great at visuals. And on what many are touting as easier to develop for than Xbox One and much more powerful hardware the Xbox One comes out at launch with the most graphically intensive and impressive game.

Its not like one of Sonys lesser graphical studios went up against Ryse. This was Killzone. And yet it didnt accomplish its task.

All of a sudden the harder to develop for Xbox One ( all 3rd party devs have said its harder ) comes out with the best graphics at launch.

I said originally its not all about raw numbers. Its also about design choices. And the setup in Xbox One has things PS4 doesnt. equalling them out much more. Oh and of course Crytek show whos boss at visuals once again.

I disagree, they haven't surveyed the tower...

It's not that much of a victory, Naughty Dog will show them who's boss in a year. I also thought the whole arguement about Halo was that since it was open, it couldn't compete with more linear games graphically? Here we have the more open Killzone vs the strictly linear Ryse and it is a very close fight, but Killzone runs at 30+fps (reportedly) at 1080p and Ryse runs at 30-fps at 900p.

It is definitely not a great victory

Its an awesome victory. If you get the chance, no matte what goggles anyone wears I'd love to film peoples faces when they are shown Edge Of the World for the first time on a big HD TV. Even PC folks are impressed. The lighting in this level is rediculous. And the clarity of the textures are stupidly real. But its when fighting starts it just looks surreal. Almost film like. And the boss battle in this level, well . Sod just at least owe to yourself to experience The King and Edge Of The World 2 levels one after the other.

As for Halo. Halo 4 by DF said it was right up the top fighting for supremecy when it released graphically. And that was after UC3 game out. So no 343i did a btter job last gen at making a much more open world game look and fight with linear games. With Ryse theirs a much more definitive Ryse Towers over "ALL"



WrathofTank said:
selnor1983 said:
I said back in May.

RYSE IS THE BEST LOOKING AND MOST TECHNICALY IMPRESSIVE CONSOLE LAUNCH TITLE ON ANY MACHINE.

Now lets get the graphics awards for consoles out of the way this year. Ryse will clean up.

Then next year I think it will be either Quantum Break or Halo 5. Both release next year. Man I don't know who will take it.

Best console graphics for 2014 could be either 343i or Remedy. Both have amazing talent. And both games will release late in the year.

Xbox One is on fire. Not only has it got the most impressive graphics so far in the face of adversity ( resolutiongate ) But after seeing the clips of Quantum Break gameplay ( looks like high quality CGI ) and knowing what 343i did with Halo 4, First party devs on Xbox One are making everyone look pretty stupid.

To be fair you say it is the most technically impressive launch title, Digital foundry did not seem to agree with this statement, however they did say it was one of the most technically impressive.

Digital Foundry dont make a statement that one is better than the other unless its technically superior.

With Ryse you seem also to be leaving the bit out where they categorically state:

""That said, if you really want a taste of what we can expect from the next generation of consoles, Ryse towers over the rest."

Not on Xbox One. Its very clear Next Generation of Consoles.



These Digital Foundry threads are always interesting because you get people arguing over interpretations of what's written like this is the bible. It's very similar to what has happened to John Lucas' post in his thread.

Anyway carry on, just something that popped into my head while reading the last few posts.



...

selnor1983 said:
Angelv577 said:
Not that impressive considering it's struggling to maintain a solid 30 fps with sub 1080p resolution, not that great of an achievement.


Wow, I hate to think what you think of Killzone and Guirella Games. Ryse has the best lighting, textures, models, environments ( I keep saying this, but everyone has to experience levels like The King, and Edge of The world ) and animations are another level. Also theres times where the game is sporting 100 or so onscreen during battle. Really the first time I said, right next gen is here.

Says who? you and your 6 friends?