d21lewis said:
FanboysMakeMeLaugh said:
selnor1983 said:
FanboysMakeMeLaugh said:
Open world shooter, real-time destructible environments VS linear CGI fest?
You must be joking or stupid. I'll give you the benefit of the doubt on this one.
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Not really. It seemed ok to agree with DF when linear titles like Uncharted and TLOU were touted for amazing visuals last generation over games like Skyrim or Crysis 3. But now DF say Ryse is the best all of a sudden its changed????
CGI fest?
Where did you get that from? Its all rendered with in engine. And the scenes your talking about are actually not that many. Most cutscenes arent pre rendered in engine, but rendered on the hardware. Easy to tell because you have control of the character straight away often not realising the game has given you control before you realise it has. Its only when it blacks out that its Pre rendered. But those pre renders are still the same assests. Just more post processing. You can only really tell due to Boudicas hair.
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"Unfortunately, that brings us to another disappointment; Crytek's stated commitment to "real-time, all the time" goes unrealised in Ryse with the move to pre-rendered cut-scenes. "
Oops? Guess you forgot to read the article.
Baked cutscenes - Check
Sub 30 FPS - Check
Sub 1080p - Check
Linear - Check
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1080p/60fps aren't as important as you seem to want them to be.
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I recently played the 360 and PS4 versions of COD and, it's huge. It's staggering actually. I was a part of the whole "next gen games don't look much better" group until now. The last gen now looks old to me, and it's something I can never unsee lol.
Plus, these are brand new consoles. If the games can't hit 1080P and 60FPS, we should ALL be pissed off. That's not accetable imo. Why upgrade? For skype? For playroom? Really? There's no point if the GAMES aren't significantly better looking and/or play better.