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Forums - Microsoft - Ryse: Son of Rome - the Digital Foundry verdict

Crytek has faced a long and difficult road in the development of Ryse. As a game that began life on Xbox 360 as a Kinect-exclusive title, we imagine that the final product seen here today shares very little in common with the original design. And yet, despite the challenge this must have represented, Ryse stands as the first real technical showpiece on the Xbox One that delivers visuals that exceed anything we could have experienced on a last-generation console. It also serves as proof positive that a lower-resolution output can still deliver excellent, clean results. When it comes to delivering attractive results, image treatment is a critical part of the equation that a higher resolution alone will not solve. 

Furthermore, as the first title designed using the latest iteration of CryEngine middleware, it's interesting to consider how it stacks up against previous PC releases. Crysis 3, released earlier this year, maxes out Titan-class GPUs at its very high quality setting - even before higher-end anti-aliasing settings have been engaged. Bearing in mind the gulf in power between top-end PC graphics card and the more lowly Xbox One, it speaks to the flexibility of the engine and the advantages of fixed-platform console architecture.

All of which begs the question: could these new consoles run Crysis 3? Ryse delivers the full suite of CryEngine features with excellent image quality and it's still just a launch title. Given the experience of working on such a product, we have little doubt that Crytek could produce a Crysis Trilogy of sorts for next-generation consoles with few compromises - and yes, we want it. Given the quality of the developer's work on Xbox One, we would love to see what it could do with PlayStation 4 in the future as well. However, despite all the technological finery on offer, the limited and repetitive gameplay make Ryse difficult to actually recommend as a prospective purchase. That said, if you really want a taste of what we can expect from the next generation of consoles, Ryse towers over the rest.

http://www.eurogamer.net/articles/digitalfoundry-vs-ryse-son-of-rome



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Having been playing Ryse and showing it to friends, I would absolutely agree. It's breathtakingly stunning - things look not just like they are trying to be realistic, but also has a quality that like a majestic oil painting. Film has had a flair over digital, and now we see another area where they are getting closer. There is a majestic and cinematographic quality to Ryse that I have not seen on any other game.

I'm really enjoying the game and glad I bought it.



 

Really not sure I see any point of Consol over PC's since Kinect, Wii and other alternative ways to play have been abandoned. 

Top 50 'most fun' game list coming soon!

 

Tell me a funny joke!

I would like to highlight 3 important points written in the article, first the average 26-28fps:

"Originally touted as a solid 30fps experience, Ryse misses the mark more often than we'd like with frame-rates often fluctuating between 26-28fps and the most challenging situations even seeing the frame-rate drop into the teens."

The part where they talk of bypassing the hardware sharperner/upscaler with their own software upscaler:

"there's an artificial sharpening effect being applied to numerous sub-1080p Xbox One titles, suggesting a potential issue with the default scaling technique employed on the platform. Stranger still, when the console is set to output at native 720p, these same ringing artefacts are eliminated completely, suggesting that this effect is controlled at the system level. In the case of Ryse it appears that Crytek is applying its own scaling algorithms internally, "

But more importantly for all next gen future games, the impressive antialiasing solution used, SMAA 1TX:

"Crytek has also implemented a custom anti-aliasing technique it calls SMAA 1TX. This method combines a custom morphological anti-aliasing (MLAA) solution to ensure clean edges with a temporal component designed to eliminate ghosting and reduce shimmering during motion."



So the Verdict is: The game sucks, but looks damn good doing so. Well, that's something to be proud of I guess.



I said back in May.

RYSE IS THE BEST LOOKING AND MOST TECHNICALY IMPRESSIVE CONSOLE LAUNCH TITLE ON ANY MACHINE.

Now lets get the graphics awards for consoles out of the way this year. Ryse will clean up.

Then next year I think it will be either Quantum Break or Halo 5. Both release next year. Man I don't know who will take it.

Best console graphics for 2014 could be either 343i or Remedy. Both have amazing talent. And both games will release late in the year.

Xbox One is on fire. Not only has it got the most impressive graphics so far in the face of adversity ( resolutiongate ) But after seeing the clips of Quantum Break gameplay ( looks like high quality CGI ) and knowing what 343i did with Halo 4, First party devs on Xbox One are making everyone look pretty stupid.



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Best looking 8th gen launch title.
Shame about the gameplay...



On Ryse.

Anyone who really wants to experience next gen visuals now on console. You have to playthrough the Ryse level Edge Of The World. I have never seen something look so impressive, It beats Crysis 3 on my mates PC on the highest settings. He agrees. When you see Ryse on that level on a 50inch screen you realise your Xbox One is a beast of a machine.

On top of that sometimes there is 100+ onscreen characters. All while producing the same visual fidelity. Its a technical marvel.

Oh and the game is really good. If you like Cinematic experiences, the games amazing. One of my favourite playthroughs cinematically sincr Uncharted 2 and Gears Of War 3. I have no idea where the hate comes from. To me its just like those games without the pointless Uncharted 2 climbing ( which was easy and unnecessary ) and is basically Gears Of War with Swords instead of guns.

On my 2nd playthrough on Legendary. Its bloody hard.



selnor1983 said:
I said back in May.

RYSE IS THE BEST LOOKING AND MOST TECHNICALY IMPRESSIVE CONSOLE LAUNCH TITLE ON ANY MACHINE.

Now lets get the graphics awards for consoles out of the way this year. Ryse will clean up.

Then next year I think it will be either Quantum Break or Halo 5. Both release next year. Man I don't know who will take it.

Best console graphics for 2014 could be either 343i or Remedy. Both have amazing talent. And both games will release late in the year.

Xbox One is on fire. Not only has it got the most impressive graphics so far in the face of adversity ( resolutiongate ) But after seeing the clips of Quantum Break gameplay ( looks like high quality CGI ) and knowing what 343i did with Halo 4, First party devs on Xbox One are making everyone look pretty stupid.

No, Ryse looks good because it is on rails linear, has little going on, and is 900 p and less then 30 FPS.

 

Next year Uncharted, Infamous, Witcher 3 are more likely to be graphics king.

 

Shadow fall with its huge draw distance and vbaslty more particle effects and higher res and framerate are more impressive then Ryse. Nowhere in this article does it say it is more impressive then shadow fall, in fact it highlights several; short comings.



curl-6 said:
Best looking 8th gen launch title.
Shame about the gameplay...


Its funny because its so cinematic. I know quite a few people that have bought it and love it. I fnished it on Centurion in 8 hours. And the very next day instead of starting Dead Rising 3 all I wanted to do was start again on Legendary. That says alot. Im not some stupid gamer. I only play a game if I like it. Especially twice in a row. I cant stop playing it. I havent even opened my Battlefield 4 yet.

People who dont like cinematic games wont enjoy it. But it is by far the best cinematic gaming experience Ive ever had in gaming.



MajorSeizure said:
selnor1983 said:
I said back in May.

RYSE IS THE BEST LOOKING AND MOST TECHNICALY IMPRESSIVE CONSOLE LAUNCH TITLE ON ANY MACHINE.

Now lets get the graphics awards for consoles out of the way this year. Ryse will clean up.

Then next year I think it will be either Quantum Break or Halo 5. Both release next year. Man I don't know who will take it.

Best console graphics for 2014 could be either 343i or Remedy. Both have amazing talent. And both games will release late in the year.

Xbox One is on fire. Not only has it got the most impressive graphics so far in the face of adversity ( resolutiongate ) But after seeing the clips of Quantum Break gameplay ( looks like high quality CGI ) and knowing what 343i did with Halo 4, First party devs on Xbox One are making everyone look pretty stupid.

No, Ryse looks good because it is on rails linear, has little going on, and is 900 p and less then 30 FPS.

 

Next year Uncharted, Infamous, Witcher 3 are more likely to be graphics king.

 

Shadow fall with its huge draw distance and vbaslty more particle effects and higher res and framerate are more impressive then Ryse. Nowhere in this article does it say it is more impressive then shadow fall, in fact it highlights several; short comings.


I dont think Shadow Fall looks better than Ryse but it does look almost as good, and selnor1983 hasnt seen anything on Infamous Secon Son or the Order 1886 aparently.