retroking1981 said: Lots of you have replied so intead of getting into individual debates I'll sum it up in one. I've been gaming since the mid 80's so I was there back when KI first came out but I will admit I was never big into the arcade scene - more to do with funds as a kid than not wanting to. So KI was a huge deal in the arcades, which is something I didn't experience first hand. I was aware of Virtua Fighter being considered a better game in the arcades over Tekken and was a much more tactical game. But my main point was how KI lost popularity from SNES to N64. Just look at the sales: 820k for KI Gold compared to 5.74m for Tekken 2 and 1.93m for Virtua Fighter 2. If N64 wasn't the home of fighters then that just shows KI wasn't that big of a deal becasue if it was it would have helped popularise the genre on the console. |
I grew during the arcade scene and I never saw a crowd around Tekken or Virtua Fighter. I can't recall waiting in line to play those games.
To the contrary, when I saw a crowd it was usually around the Street Fighter series, Mortal Kombat series, and Killer Instinct series.
I already proved your main point was worthless. The N64 was not a popular platform for arcade fighters. Genres that were successful on SNES thrived on the PS1. The modest sales of Mortal Kombat on the N64 makes it pretty clear that arcade fighters were not successful on the N64.
Virtua Fighter 2 was a heavily bundled game on the Saturn. Along with Virtua Cop and Daytona USA.
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